Player Matchup

Tyra
Tyra
Metalsmith4K
Tyra
Level 988
Champion Stats
2W - 1L
1,581 SR
Queue Stats
162W - 163L
1,584 Elo+
Solo
Inara
Inara
SandieWandie
Inara
Level 96
Champion Stats
5W - 3L
1,504 SR
Queue Stats
104W - 102L
1,583 Elo+
Party 2
Barik
Barik
Taroufelinxg
Barik
Level 581
Champion Stats
31W - 23L
1,575 SR
Queue Stats
842W - 844L
1,492 Elo+
Solo
Ying
Ying
Twitch-LupitaFN
Ying
Level 500
Champion Stats
227W - 185L
1,644 SR
Queue Stats
394W - 423L
1,539 Elo+
Solo
Skye
Skye
WorstOfFrenz
Skye
Level 293
Champion Stats
19W - 14L
1,652 SR
Queue Stats
686W - 675L
1,587 Elo+
Party 2
Team Averages
Level 492
1,591 SR
1,557 Elo+

VS

Team Averages
Level 321
1,586 SR
1,625 Elo+
Io
Io
Crazybunny0w0
Io
Level 80
Champion Stats
11W - 9L
1,676 SR
Queue Stats
35W - 33L
1,538 Elo+
Party 1
Lian
Lian
Duasfacies
Lian
Level 234
Champion Stats
37W - 59L
1,476 SR
Queue Stats
874W - 866L
1,647 Elo+
Solo
Inara
Inara
Shïzuma
Inara
Level 999
Champion Stats
28W - 31L
1,676 SR
Queue Stats
852W - 766L
1,717 Elo+
Solo
Moji
Moji
SupermanDJ04299
Moji
Level 182
Champion Stats
2W - 1L
1,500 SR
Queue Stats
37W - 35L
1,602 Elo+
Party 1
Betty la Bomba
Betty la Bomba
TracerOneTrickA
Betty la Bomba
Level 111
Champion Stats
6W - 6L
1,599 SR
Queue Stats
47W - 43L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 8 / 16
3,785
237
84,983
56,034
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

37
3 / 13 / 10
3,551
222
40,874
129,901
19,249
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
11 / 3 / 14
4,282
268
83,829
79,794
70,787
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
4 / 5 / 27
4,271
267
52,524
31,167
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

58
24 / 9 / 14
4,588
287
99,974
58,339
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
3 / 5 / 21
3,575
223
34,028
40,247
1,148
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 6s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

50
7 / 12 / 13
3,114
195
86,599
44,705
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Inara
Shïzuma
Inara
59
9 / 10 / 8
3,426
214
85,215
157,511
23,362
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 10%.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
11 / 13 / 8
2,989
187
57,656
68,061
0
Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Boop

Boop

Scamper

Increase your Movement Speed by 24% for 2s after using Scamper.

Level 3

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 0.5s.

Level 1

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Betty la Bomba
TracerOneTrickA
Betty la Bomba
41
8 / 12 / 8
2,973
186
91,737
51,660
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 60%.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 32s
Objective Time
5m 33s
133
Kill Participation
96
52
Kills
38
38
Deaths
52
81
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
5
21
2.7
L
7
12
13
1.13
W
10
8
16
2.25
W
3
13
10
0.62
L
Inara
Shïzuma
Inara
9
10
8
1.3
L
11
13
8
1.15
W
11
3
14
6
L
Betty la Bomba
TracerOneTrickA
Betty la Bomba
8
12
8
1
W
4
5
27
3.5
W
24
9
14
3.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,184
Damage
355,235
355,235
Taken
362,184
90,036
Shielding
24,510
217,337
Healing
206,560
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,028
29,691
152,276
28,478
40,247
1,148
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
86,599
82,998
0
6,981
44,705
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
84,983
63,273
0
3,839
56,034
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
40,874
31,090
0
2,817
129,901
19,249
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Shïzuma
Inara
85,215
66,999
0
3,368
157,511
23,362
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
57,656
57,656
2,095
10,203
68,061
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
83,829
83,829
0
15,172
79,794
70,787
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Betty la Bomba
TracerOneTrickA
Betty la Bomba
91,737
55,053
0
3,159
51,660
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
52,524
52,524
154,172
17,989
31,167
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
99,974
67,523
0
23,348
58,339
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role