Player Matchup

Khan
Khan
Silver I
AlexBo223344
Khan
Silver I
Level 55
Champion Stats
4W - 2L
1,900 SR
Queue Stats
6W - 7L
1,678 Elo+
Party 1
Buck
Buck
Gold I
CLPumpkin
Buck
Gold I
Level 182
Champion Stats
2W - 4L
1,681 SR
Queue Stats
104W - 95L
1,609 Elo+
Party 1
Bomb King
Bomb King
Gold I
Heyt1S
Bomb King
Gold I
Level 166
Champion Stats
11W - 3L
1,874 SR
Queue Stats
107W - 101L
1,568 Elo+
Party 1
Grover
Grover
Gold V
Kapriss1603
Grover
Gold V
Level 437
Champion Stats
37W - 31L
1,618 SR
Queue Stats
1,078W - 1,040L
1,456 Elo+
Solo
Inara
Inara
Gold V
jacafds
Inara
Gold V
Level 274
Champion Stats
66W - 53L
1,624 SR
Queue Stats
543W - 556L
1,468 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 223
1,739 SR
1,556 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 537
1,638 SR
1,525 Elo+
Rei
Rei
Platinum V
Alex01w
Rei
Platinum V
Level 133
Champion Stats
1W - 2L
1,654 SR
Queue Stats
54W - 57L
1,508 Elo+
Solo
Vora
Vora
Silver I
HeroinSummer
Vora
Silver I
Level 678
Champion Stats
93W - 100L
1,579 SR
Queue Stats
413W - 434L
1,476 Elo+
Solo
Atlas
Atlas
Silver I
Hibbert105
Atlas
Silver I
Level 999
Champion Stats
4W - 9L
1,430 SR
Queue Stats
1,042W - 1,056L
1,442 Elo+
Solo
Sha Lin
Sha Lin
Gold III
Motivalas
Sha Lin
Gold III
Level 578
Champion Stats
26W - 10L
1,784 SR
Queue Stats
72W - 56L
1,586 Elo+
Solo
Zhin
Zhin
Gold III
Thehu1k
Zhin
Gold III
Level 297
Champion Stats
24W - 16L
1,742 SR
Queue Stats
209W - 185L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
12 / 4 / 9
2,903
363
52,063
55,027
8,450
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Buck
47
8 / 9 / 5
2,352
294
37,307
34,375
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bomb King
Heyt1S
Bomb King
52
9 / 5 / 10
2,899
362
59,610
40,433
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Grover
51
2 / 4 / 20
3,025
378
26,569
35,695
1,800
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
jacafds
Inara
58
2 / 5 / 6
2,452
307
34,320
61,269
12,042
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
AndroxusYing
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
55
4 / 4 / 6
1,808
226
24,875
29,602
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

51
5 / 9 / 5
1,466
183
46,070
26,571
1,200
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
59
0 / 7 / 6
1,571
196
26,169
88,787
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Sha Lin
Motivalas
Sha Lin
58
8 / 9 / 6
1,899
237
61,771
30,742
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Zhin
Thehu1k
Zhin
57
10 / 4 / 7
2,103
263
67,914
34,167
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 38s
Objective Time
2m 18s
83
Kill Participation
57
33
Kills
27
27
Deaths
33
50
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rei
4
4
6
1.75
W
12
4
9
4.13
W
Buck
8
9
5
1.17
L
5
9
5
0.83
W
Bomb King
Heyt1S
Bomb King
9
5
10
2.8
L
Atlas
0
7
6
0.43
W
Grover
2
4
20
3
L
Sha Lin
Motivalas
Sha Lin
8
9
6
1.22
L
Zhin
Thehu1k
Zhin
10
4
7
3.38
W
Inara
jacafds
Inara
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,869
Damage
226,799
226,799
Taken
209,869
22,292
Shielding
1,200
134,345
Healing
112,410
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Rei
24,875
24,345
63,925
19,227
29,602
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
52,063
50,713
956
4,154
55,027
8,450
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Buck
37,307
30,860
0
5,342
34,375
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
46,070
23,685
0
4,930
26,571
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
Heyt1S
Bomb King
59,610
54,253
0
5,627
40,433
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
26,169
26,169
0
12,000
88,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
26,569
26,569
87,962
23,913
35,695
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Sha Lin
Motivalas
Sha Lin
61,771
52,086
0
1,351
30,742
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Zhin
Thehu1k
Zhin
67,914
57,318
0
10,977
34,167
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
jacafds
Inara
34,320
30,704
0
6,391
61,269
12,042
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role