Player Matchup

Jenos
Jenos
Der_Bergungsbaer
Jenos
Level 166
Champion Stats
4W - 3L
1,451 SR
Queue Stats
35W - 17L
1,698 Elo+
Solo
Imani
Imani
Hidan0vich
Imani
Level 52
Champion Stats
4W - 1L
1,697 SR
Queue Stats
5W - 2L
1,531 Elo+
Solo
Vora
Vora
QueenOfPusies
Vora
Level 127
Champion Stats
8W - 5L
1,519 SR
Queue Stats
306W - 275L
1,597 Elo+
Solo
Barik
Barik
bARTd
Barik
Level 599
Champion Stats
5W - 1L
1,580 SR
Queue Stats
62W - 62L
1,518 Elo+
Solo
Ying
Ying
serial71thriller
Ying
Level 872
Champion Stats
30W - 16L
1,700 SR
Queue Stats
73W - 55L
1,548 Elo+
Solo
Team Averages
Level 363
1,589 SR
1,578 Elo+

VS

Team Averages
Level 392
1,585 SR
1,635 Elo+
KirisoKyn
Unknown
Level 656
Champion Stats
0W - 1L
1,803 SR
Queue Stats
7W - 2L
1,821 Elo+
Solo
Barik
Barik
Marygr
Barik
Level 59
Champion Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,534 Elo+
Party 1
Androxus
Androxus
SinxLlorar
Androxus
Level 931
Champion Stats
0W - 3L
1,515 SR
Queue Stats
79W - 74L
1,610 Elo+
Solo
Seris
Seris
greendgou
Seris
Level 257
Champion Stats
8W - 6L
1,478 SR
Queue Stats
69W - 56L
1,603 Elo+
Party 1
Vora
Vora
иапр
Vora
Level 56
Champion Stats
10W - 7L
1,629 SR
Queue Stats
38W - 29L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
8 / 3 / 12
5,023
502
38,338
30,591
0
Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
41
11 / 9 / 6
4,532
453
62,538
38,024
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 200 after using Elemental Shift.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

47
10 / 9 / 10
4,676
468
52,549
45,693
2,475
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Barik
bARTd
Barik
58
4 / 8 / 9
5,340
534
40,353
81,748
77,704
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
1 / 4 / 14
4,211
421
54,994
34,499
0
Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
KirisoKyn
Unknown
59
12 / 9 / 7
4,602
460
70,736
45,107
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Barik
Marygr
Barik
34
1 / 9 / 11
5,010
501
24,048
84,069
87,238
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
SinxLlorar
Androxus
59
9 / 4 / 5
4,124
412
39,546
34,482
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Seris
greendgou
Seris
58
3 / 3 / 14
4,700
470
35,205
25,294
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Vora
36
8 / 9 / 11
4,674
467
61,020
59,820
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 30s
Objective Time
8m 3s
85
Kill Participation
81
34
Kills
33
33
Deaths
34
51
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
W
Imani
11
9
6
1.56
L
KirisoKyn
Unknown
12
9
7
1.72
L
Barik
Marygr
Barik
1
9
11
0.72
W
10
9
10
1.67
L
Androxus
SinxLlorar
Androxus
9
4
5
2.88
W
Barik
bARTd
Barik
4
8
9
1.06
L
Seris
greendgou
Seris
3
3
14
3.33
W
1
4
14
2
L
Vora
8
9
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,772
Damage
230,555
230,555
Taken
248,772
80,179
Shielding
87,238
139,732
Healing
152,544
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,338
28,028
39,884
13,015
30,591
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Imani
62,538
31,596
0
3,139
38,024
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
KirisoKyn
Unknown
70,736
53,822
0
15,877
45,107
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Barik
Marygr
Barik
24,048
24,048
0
6,499
84,069
87,238
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
52,549
42,953
0
4,336
45,693
2,475
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
SinxLlorar
Androxus
39,546
31,914
0
15,155
34,482
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
bARTd
Barik
40,353
40,353
0
15,215
81,748
77,704
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Seris
greendgou
Seris
35,205
30,806
88,059
18,429
25,294
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
54,994
24,150
43,044
21,099
34,499
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
61,020
48,025
0
8,525
59,820
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role