Player Matchup

Saati
Saati
LovelyAshe
Saati
Level 150
Champion Stats
1W - 2L
1,511 SR
Queue Stats
64W - 78L
1,541 Elo+
Solo
Barik
Barik
Paladins3552
Barik
Level 575
Champion Stats
2W - 2L
1,670 SR
Queue Stats
161W - 127L
1,601 Elo+
Solo
Maeve
Maeve
SQUTurtle
Maeve
Level 203
Champion Stats
4W - 3L
1,771 SR
Queue Stats
39W - 39L
1,559 Elo+
Party 1
Koga
Koga
SQUcyber
Koga
Level 31
Champion Stats
3W - 5L
1,290 SR
Queue Stats
8W - 10L
1,517 Elo+
Party 1
Jenos
Jenos
TheLambTeeth
Jenos
Level 119
Champion Stats
22W - 36L
1,596 SR
Queue Stats
64W - 78L
1,511 Elo+
Solo
Team Averages
Level 216
1,568 SR
1,546 Elo+

VS

Team Averages
Level 451
1,656 SR
1,547 Elo+
Ash
Ash
MoreFyer
Ash
Level 999
Champion Stats
68W - 59L
1,601 SR
Queue Stats
1,340W - 1,236L
1,600 Elo+
Solo
Grohk
Grohk
TarmacBasher
Grohk
Level 159
Champion Stats
1W - 0L
1,772 SR
Queue Stats
2W - 2L
1,454 Elo+
Solo
Willo
Willo
YoSoySylar3798
Willo
Level 512
Champion Stats
169W - 108L
1,654 SR
Queue Stats
186W - 128L
1,624 Elo+
Party 2
Fernando
Fernando
ZXamantO4940
Fernando
Level 43
Champion Stats
10W - 8L
1,572 SR
Queue Stats
111W - 67L
1,458 Elo+
Party 2
Seris
Seris
zamaelculiador
Seris
Level 542
Champion Stats
12W - 4L
1,680 SR
Queue Stats
69W - 52L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
58
2 / 11 / 7
2,752
306
34,604
30,639
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
5 / 6 / 8
4,449
494
46,537
48,980
53,770
Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Maeve
SQUTurtle
Maeve
59
21 / 7 / 4
4,992
555
78,860
39,483
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Koga
20
5 / 9 / 11
3,865
429
52,171
37,628
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

46
1 / 12 / 11
2,327
259
8,551
28,569
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
16 / 7 / 11
4,263
474
44,545
45,790
7,851
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 24%.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

51
4 / 9 / 13
3,768
419
27,506
37,602
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

51
6 / 5 / 12
3,989
443
39,798
26,035
0
Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 24%.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Fernando
ZXamantO4940
Fernando
17
3 / 7 / 4
3,897
433
22,836
64,995
46,977
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
16 / 6 / 9
4,766
530
50,614
46,301
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 30s
Objective Time
9m 1s
75
Kill Participation
94
34
Kills
45
45
Deaths
34
41
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Saati
2
11
7
0.5
W
16
7
11
3.07
L
5
6
8
1.5
L
Maeve
SQUTurtle
Maeve
21
7
4
3.29
L
Koga
5
9
11
1.17
W
4
9
13
1.17
L
1
12
11
0.54
W
6
5
12
2.4
W
Fernando
ZXamantO4940
Fernando
3
7
4
0.71
W
16
6
9
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,723
Damage
185,299
185,299
Taken
220,723
53,770
Shielding
54,828
84,001
Healing
101,993
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
34,604
21,610
0
1,084
30,639
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
44,545
42,454
0
6,206
45,790
7,851
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
46,537
46,537
0
16,095
48,980
53,770
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Maeve
SQUTurtle
Maeve
78,860
64,650
0
11,750
39,483
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Koga
52,171
48,844
0
6,727
37,628
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
27,506
14,064
11,608
15,259
37,602
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
8,551
6,709
46,176
2,169
28,569
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
39,798
26,053
0
9,077
26,035
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
ZXamantO4940
Fernando
22,836
18,195
0
11,711
64,995
46,977
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
50,614
43,746
20,984
27,148
46,301
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role