Player Matchup

Pip
Pip
Gold III
BlackKnock
Pip
Gold III
Level 74
Champion Stats
0W - 2L
1,500 SR
Queue Stats
38W - 43L
1,504 Elo+
Party 3
Barik
Barik
Platinum II
BrixxHD
Barik
Platinum II
Level 53
Champion Stats
2W - 2L
1,722 SR
Queue Stats
23W - 35L
1,496 Elo+
Party 3
Azaan
Azaan
Platinum II
Chotilulli69
Azaan
Platinum II
Level 495
Champion Stats
47W - 53L
1,585 SR
Queue Stats
1,235W - 1,239L
1,596 Elo+
Party 1
Willo
Willo
Platinum V
NikiTheGamer17
Willo
Platinum V
Level 206
Champion Stats
4W - 4L
1,272 SR
Queue Stats
91W - 81L
1,543 Elo+
Party 3
Buck
Buck
Diamond V
lauchakapeer
Buck
Diamond V
Level 598
Champion Stats
35W - 29L
1,703 SR
Queue Stats
138W - 111L
1,640 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 285
1,557 SR
1,555 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 230
1,734 SR
1,630 Elo+
Ying
Ying
Platinum III
Daniel_izuku
Ying
Platinum III
Level 269
Champion Stats
4W - 1L
1,905 SR
Queue Stats
22W - 20L
1,595 Elo+
Solo
Fernando
Fernando
Qualifying
JordanLucaku
Fernando
Qualifying
Level 366
Champion Stats
9W - 4L
1,725 SR
Queue Stats
127W - 86L
1,640 Elo+
Party 2
Lillith
Lillith
Platinum I
MrGraß
Lillith
Platinum I
Level 57
Champion Stats
8W - 4L
1,763 SR
Queue Stats
140W - 89L
1,659 Elo+
Party 2
Zhin
Zhin
Gold II
WolfRuna
Zhin
Gold II
Level 419
Champion Stats
35W - 41L
1,560 SR
Queue Stats
540W - 511L
1,575 Elo+
Solo
Ash
Ash
Platinum V
ŠuperŽoccola
Ash
Platinum V
Level 41
Champion Stats
9W - 3L
1,718 SR
Queue Stats
98W - 51L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
13 / 9 / 20
3,890
216
90,316
69,823
0
Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Barik
BrixxHD
Barik
31
6 / 7 / 20
3,694
205
84,282
89,028
86,475
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
6 / 13 / 17
3,347
186
74,913
132,984
26,850
Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

48
14 / 8 / 22
4,356
242
180,010
39,929
0
Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

57
16 / 13 / 13
3,406
189
95,706
74,521
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
CaspianKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
Bomb KingTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
10 / 9 / 16
4,574
254
85,152
76,273
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
JordanLucaku
Fernando
52
9 / 11 / 13
4,571
254
69,528
177,416
66,066
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lillith
MrGraß
Lillith
40
13 / 13 / 20
5,000
278
84,397
71,725
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Level 1

Zhin
53
13 / 10 / 14
4,192
233
94,463
68,379
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

20
5 / 12 / 15
4,002
222
72,745
131,434
36,122
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 47s
Objective Time
8m 17s
147
Kill Participation
128
55
Kills
50
50
Deaths
55
92
Assists
78
Player
Kills
Deaths
Assists
KDA
L
13
9
20
2.56
L
Barik
BrixxHD
Barik
6
7
20
2.29
L
6
13
17
1.12
W
10
9
16
2
W
Fernando
JordanLucaku
Fernando
9
11
13
1.41
W
Lillith
MrGraß
Lillith
13
13
20
1.77
L
14
8
22
3.13
W
Zhin
13
10
14
2
L
16
13
13
1.73
W
5
12
15
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

525,227
Damage
406,285
406,285
Taken
525,227
113,325
Shielding
102,188
228,649
Healing
276,258
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
90,316
82,830
48,564
48,323
69,823
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Barik
BrixxHD
Barik
84,282
84,282
0
30,395
89,028
86,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
74,913
58,095
0
51,792
132,984
26,850
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
85,152
84,806
108,959
46,245
76,273
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
JordanLucaku
Fernando
69,528
40,665
0
8,916
177,416
66,066
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lillith
MrGraß
Lillith
84,397
47,183
105,829
388
71,725
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
180,010
119,297
0
17,685
39,929
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
94,463
81,368
0
3,828
68,379
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
95,706
77,912
0
31,890
74,521
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
72,745
65,278
0
2,093
131,434
36,122
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role