Player Matchup

Lex
Lex
AnnaWandnageln
Lex
Level 138
Champion Stats
16W - 7L
1,555 SR
Queue Stats
629W - 633L
1,476 Elo+
Party 1
Kinessa
Kinessa
Kumru
Kinessa
Level 75
Champion Stats
71W - 77L
1,517 SR
Queue Stats
125W - 128L
1,387 Elo+
Solo
Lian
Lian
Nihilopheles
Lian
Level 48
Champion Stats
19W - 14L
1,443 SR
Queue Stats
100W - 147L
1,320 Elo+
Party 1
Ying
Ying
ohetxu
Ying
Level 49
Champion Stats
126W - 104L
1,567 SR
Queue Stats
221W - 248L
1,322 Elo+
Solo
Azaan
Azaan
stray_magnate8
Azaan
Level 42
Champion Stats
16W - 7L
1,553 SR
Queue Stats
153W - 183L
1,359 Elo+
Solo
Team Averages
Level 70
1,527 SR
1,373 Elo+

VS

Team Averages
Level 86
1,481 SR
1,346 Elo+
Zhin
Zhin
Ferocious1252
Zhin
Level 242
Champion Stats
92W - 90L
1,497 SR
Queue Stats
112W - 132L
1,380 Elo+
Solo
Grohk
Grohk
PatagoniaDreams
Grohk
Level 53
Champion Stats
18W - 17L
1,465 SR
Queue Stats
139W - 163L
1,326 Elo+
Solo
VII
VII
candysara
VII
Level 44
Champion Stats
30W - 29L
1,516 SR
Queue Stats
192W - 222L
1,345 Elo+
Party 2
Barik
Barik
candysara2
Barik
Level 50
Champion Stats
8W - 10L
1,481 SR
Queue Stats
216W - 253L
1,342 Elo+
Party 2
Androxus
Androxus
icemagic786
Androxus
Level 39
Champion Stats
1W - 3L
1,444 SR
Queue Stats
2W - 5L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
15 / 5 / 6
3,037
337
37,239
16,870
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Requip

Requip

Combat Slide

Generate 8 Ammo after activating Combat Slide.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Kinessa
Kumru
Kinessa
37
2 / 4 / 13
2,141
238
36,385
23,849
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

26
4 / 5 / 4
1,969
219
18,942
17,304
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ying
ohetxu
Ying
20
1 / 3 / 6
1,921
213
16,081
16,894
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

27
5 / 4 / 3
2,236
248
20,144
43,856
20,964
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
4 / 2 / 3
1,486
165
12,226
14,450
0
Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

45
0 / 5 / 7
1,774
197
12,163
31,267
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

35
7 / 7 / 0
1,784
198
29,444
19,889
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Barik
39
3 / 6 / 4
2,066
230
21,732
35,738
35,106
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
icemagic786
Androxus
45
7 / 7 / 5
2,122
236
43,208
27,447
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 3s
Objective Time
4m 34s
59
Kill Participation
40
27
Kills
21
21
Deaths
27
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
15
5
6
3.6
L
4
2
3
2.75
W
Kinessa
Kumru
Kinessa
2
4
13
2.13
W
4
5
4
1.2
L
0
5
7
0.7
L
7
7
0
1
L
Barik
3
6
4
0.83
L
Androxus
icemagic786
Androxus
7
7
5
1.36
W
Ying
ohetxu
Ying
1
3
6
1.33
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,791
Damage
118,773
118,773
Taken
128,791
20,964
Shielding
35,106
60,243
Healing
60,823
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
37,239
34,875
0
3,600
16,870
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
12,226
10,026
0
6,557
14,450
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
Kumru
Kinessa
36,385
29,077
0
11,914
23,849
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
18,942
17,342
0
4,423
17,304
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
12,163
7,764
24,830
19,222
31,267
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
29,444
28,974
0
2,656
19,889
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Barik
21,732
21,732
0
4,503
35,738
35,106
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Androxus
icemagic786
Androxus
43,208
32,329
0
3,055
27,447
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ying
ohetxu
Ying
16,081
10,031
21,696
9,695
16,894
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
20,144
16,284
0
8,915
43,856
20,964
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role