Player Matchup

Saati
Saati
AsmaaRhibany
Saati
Level 528
Champion Stats
66W - 59L
1,467 SR
Queue Stats
307W - 284L
1,545 Elo+
Party 2
Meyers1995
Unknown
Level 34
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 Elo+
Solo
Koga
Koga
ilOvEmYgF35
Koga
Level 33
Champion Stats
4W - 4L
1,553 SR
Queue Stats
6W - 4L
1,698 Elo+
Solo
Cassie
Cassie
stathisss79
Cassie
Level 614
Champion Stats
5W - 8L
1,478 SR
Queue Stats
44W - 50L
1,482 Elo+
Party 2
Io
Io
vitality_hilan
Io
Level 75
Champion Stats
0W - 1L
1,483 SR
Queue Stats
7W - 4L
1,756 Elo+
Solo
Team Averages
Level 257
1,496 SR
1,575 Elo+

VS

Team Averages
Level 427
1,475 SR
1,520 Elo+
Pip
Pip
Mr_Andersson00
Pip
Level 17
Champion Stats
3W - 3L
1,285 SR
Queue Stats
22W - 33L
1,354 Elo+
Party 1
Jenos
Jenos
RozenOfficial
Jenos
Level 12
Champion Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,734 Elo+
Party 1
Tiberius
Tiberius
ThomasAggerholm
Tiberius
Level 110
Champion Stats
8W - 4L
1,566 SR
Queue Stats
16W - 14L
1,464 Elo+
Solo
alkimachos243
Unknown
Level 999
Champion Stats
4W - 9L
1,455 SR
Queue Stats
120W - 134L
1,529 Elo+
Solo
Ash
Ash
miguelin1977
Ash
Level 999
Champion Stats
56W - 42L
1,568 SR
Queue Stats
673W - 585L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
11 / 4 / 9
2,885
481
50,651
23,398
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Meyers1995
Unknown
36
2 / 18 / 10
2,385
398
28,127
29,602
0
23
10 / 9 / 4
3,004
501
37,434
24,184
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Cassie
59
9 / 4 / 6
2,635
439
28,261
24,128
0
Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 40%.

Level 5

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 0.5s for each enemy it hits.

Level 1

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Sky Warden

Sky Warden

Disengage

Heal for 250 after hitting an enemy with Disengage.

Level 2

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

51
4 / 5 / 12
2,605
434
32,191
22,294
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
2 / 5 / 7
2,395
399
8,995
18,972
4,970
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

6
6 / 8 / 9
2,590
432
17,579
35,667
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
51
9 / 12 / 4
2,755
459
30,228
38,252
420
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
12 / 3 / 6
2,790
465
31,154
16,074
0

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

59
7 / 10 / 3
2,780
463
35,650
67,699
22,027
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
77
Kill Participation
65
36
Kills
36
40
Deaths
38
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
11
4
9
3.88
L
Meyers1995
Unknown
2
18
10
0.39
W
2
5
7
1.1
W
6
8
9
1.31
W
Tiberius
9
12
4
0.92
W
12
3
6
5
L
10
9
4
1.33
W
7
10
3
0.85
L
Cassie
9
4
6
3
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,664
Damage
123,606
123,606
Taken
176,664
0
Shielding
27,417
51,073
Healing
66,162
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
50,651
44,908
0
2,640
23,398
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Meyers1995
Unknown
28,127
22,460
0
194
29,602
0
W
8,995
7,555
21,350
10,041
18,972
4,970
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
17,579
15,012
17,742
10,879
35,667
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
30,228
26,556
0
3,486
38,252
420
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
31,154
18,631
0
1,278
16,074
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
37,434
34,456
0
4,583
24,184
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
35,650
31,134
0
1,386
67,699
22,027
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Cassie
28,261
23,519
0
4,971
24,128
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
32,191
31,741
23,042
15,643
22,294
0

Damage Done by Role

Damage Taken by Role