Player Matchup

Furia
Furia
CORPSE3026
Furia
Level 49
Champion Stats
9W - 7L
1,690 SR
Queue Stats
62W - 70L
1,561 Elo+
Party 1
Inara
Inara
PHANTOMOS625
Inara
Level 166
Champion Stats
9W - 5L
1,525 SR
Queue Stats
409W - 391L
1,522 Elo+
Party 2
TheMadLord1
Unknown
Level 47
Champion Stats
3W - 1L
1,847 SR
Queue Stats
53W - 52L
1,579 Elo+
Party 1
Kasumi
Kasumi
a8qoyrl
Kasumi
Level 61
Champion Stats
8W - 5L
1,636 SR
Queue Stats
82W - 58L
1,655 Elo+
Solo
Androxus
Androxus
ketthew01
Androxus
Level 140
Champion Stats
25W - 18L
1,603 SR
Queue Stats
169W - 154L
1,573 Elo+
Party 2
Team Averages
Level 93
1,660 SR
1,578 Elo+

VS

Team Averages
Level 185
1,575 SR
1,552 Elo+
Buck
Buck
Edsnoook
Buck
Level 429
Champion Stats
88W - 83L
1,599 SR
Queue Stats
186W - 176L
1,595 Elo+
Solo
Grover
Grover
MasterDemonLeaf
Grover
Level 41
Champion Stats
98W - 101L
1,508 SR
Queue Stats
107W - 112L
1,505 Elo+
Party 3
Imani
Imani
Piersn
Imani
Level 179
Champion Stats
158W - 145L
1,555 SR
Queue Stats
158W - 146L
1,578 Elo+
Solo
Betty la Bomba
Betty la Bomba
TaMôman
Betty la Bomba
Level 72
Champion Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,493 Elo+
Party 3
Lillith
Lillith
cj21525
Lillith
Level 204
Champion Stats
25W - 17L
1,715 SR
Queue Stats
66W - 68L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
18
2 / 9 / 7
1,779
178
14,520
42,365
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

51
3 / 9 / 5
1,815
182
30,012
85,788
4,957
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

TheMadLord1
Unknown
34
0 / 11 / 3
1,341
134
28,875
37,895
0

Level 5

Level 2

Level 2

Level 3

Level 3

Level 1

Kasumi
a8qoyrl
Kasumi
32
11 / 8 / 6
2,334
233
57,790
35,761
0
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Androxus
ketthew01
Androxus
59
8 / 9 / 5
1,928
193
46,080
37,712
0
Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 60.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
59
5 / 8 / 13
2,706
271
36,887
42,763
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

8
4 / 4 / 18
2,959
296
28,232
51,427
6,195
Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Imani
Piersn
Imani
14
11 / 6 / 15
3,156
316
54,116
31,887
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Betty la Bomba
TaMôman
Betty la Bomba
48
14 / 6 / 9
3,278
328
61,899
31,662
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 45% for 2s after activating Hail of Bombs.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 6%.

Level 1

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 2.5s, stacking up to 3 times. Additional hits refresh the duration.

Level 5

Level 1

Lillith
cj21525
Lillith
59
12 / 1 / 22
3,484
348
58,387
19,538
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 30%.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 15s
Objective Time
6m 42s
50
Kill Participation
123
24
Kills
46
46
Deaths
25
26
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Furia
2
9
7
0.61
W
Buck
5
8
13
1.44
W
4
4
18
3.25
L
3
9
5
0.61
W
Imani
Piersn
Imani
11
6
15
3.08
W
Betty la Bomba
TaMôman
Betty la Bomba
14
6
9
3.08
L
TheMadLord1
Unknown
0
11
3
0.14
L
Kasumi
a8qoyrl
Kasumi
11
8
6
1.75
W
Lillith
cj21525
Lillith
12
1
22
23
L
Androxus
ketthew01
Androxus
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,277
Damage
239,521
239,521
Taken
177,277
4,957
Shielding
6,195
100,772
Healing
98,602
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Furia
14,520
9,860
57,572
20,323
42,365
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Buck
36,887
27,336
0
7,179
42,763
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
28,232
24,234
19,522
25,960
51,427
6,195
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,012
26,195
0
6,119
85,788
4,957
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
Piersn
Imani
54,116
37,174
0
1,071
31,887
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Betty la Bomba
TaMôman
Betty la Bomba
61,899
40,809
0
2,856
31,662
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
TheMadLord1
Unknown
28,875
18,472
0
1,018
37,895
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kasumi
a8qoyrl
Kasumi
57,790
48,251
0
8,730
35,761
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
cj21525
Lillith
58,387
25,194
41,938
76
19,538
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Androxus
ketthew01
Androxus
46,080
40,517
0
7,010
37,712
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role