Player Matchup

Mal'Damba
Mal'Damba
Aquilino
Mal'Damba
Level 717
Champion Stats
55W - 44L
1,559 SR
Queue Stats
250W - 240L
1,579 Elo+
Solo
Androxus
Androxus
DriTeMaceta
Androxus
Level 778
Champion Stats
3W - 2L
1,643 SR
Queue Stats
54W - 57L
1,567 Elo+
Solo
Tyra
Tyra
pshawtyy
Tyra
Level 257
Champion Stats
1W - 3L
1,500 SR
Queue Stats
55W - 44L
1,443 Elo+
Solo
Pip
Pip
sakatesupa
Pip
Level 49
Champion Stats
7W - 8L
1,820 SR
Queue Stats
212W - 188L
1,663 Elo+
Solo
Imani
Imani
おきなわ
Imani
Level 999
Champion Stats
971W - 825L
1,565 SR
Queue Stats
1,221W - 1,207L
1,565 Elo+
Solo
Team Averages
Level 560
1,617 SR
1,563 Elo+

VS

Team Averages
Level 572
1,623 SR
1,607 Elo+
MLordNick
Unknown
Level 999
Champion Stats
16W - 20L
1,503 SR
Queue Stats
681W - 723L
1,615 Elo+
Solo
Corvus
Corvus
Ververi
Corvus
Level 395
Champion Stats
13W - 16L
1,579 SR
Queue Stats
660W - 654L
1,573 Elo+
Solo
Inara
Inara
XxRIVALDO29xX
Inara
Level 323
Champion Stats
4W - 3L
1,684 SR
Queue Stats
263W - 281L
1,577 Elo+
Solo
Grover
Grover
ZàiD
Grover
Level 999
Champion Stats
89W - 62L
1,687 SR
Queue Stats
1,972W - 1,882L
1,654 Elo+
Solo
Imani
Imani
leozinPoucaBala
Imani
Level 143
Champion Stats
32W - 22L
1,659 SR
Queue Stats
422W - 451L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Aquilino
Mal'Damba
59
0 / 3 / 4
945
158
11,789
26,404
1,999
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Otherworldly

Otherworldly

Slither

Gain a 300-health Shield for 3s after Slither ends.

Level 4

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Androxus
DriTeMaceta
Androxus
57
2 / 5 / 0
921
154
12,666
20,470
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Tyra
48
0 / 3 / 1
1,026
171
35,869
25,783
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

20
2 / 1 / 2
1,227
205
17,160
18,881
8,352
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

59
0 / 1 / 0
698
116
5,170
4,068
200
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 50 after using Elemental Shift.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
MLordNick
Unknown
59
3 / 0 / 7
1,829
305
28,180
17,270
3,251

Level 2

Level 2

Level 5

Level 2

Level 4

Level 1

Corvus
Ververi
Corvus
59
0 / 0 / 7
1,753
292
2,516
2,771
520
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 520-Health Shield for 3s after dropping to or below 35% Health.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
2 / 0 / 4
1,975
329
14,880
30,207
12,940
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grover
ZàiD
Grover
59
5 / 2 / 5
1,881
314
26,179
16,810
0
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

52
3 / 2 / 1
1,619
270
23,851
15,596
400
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9s
Objective Time
4m 50s
11
Kill Participation
37
4
Kills
13
13
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Aquilino
Mal'Damba
0
3
4
0.67
L
Androxus
DriTeMaceta
Androxus
2
5
0
0.4
W
MLordNick
Unknown
3
0
7
6.5
W
Corvus
Ververi
Corvus
0
0
7
3.5
W
2
0
4
4
W
Grover
ZàiD
Grover
5
2
5
3.75
W
3
2
1
1.75
L
Tyra
0
3
1
0.17
L
2
1
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,654
Damage
95,606
95,606
Taken
82,654
10,551
Shielding
17,111
64,129
Healing
69,123
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Aquilino
Mal'Damba
11,789
2,650
7,108
3,400
26,404
1,999
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Androxus
DriTeMaceta
Androxus
12,666
11,349
0
0
20,470
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
MLordNick
Unknown
28,180
19,735
0
0
17,270
3,251
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
Ververi
Corvus
2,516
2,516
37,322
2,236
2,771
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
14,880
13,670
0
0
30,207
12,940
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
ZàiD
Grover
26,179
23,662
18,911
10,204
16,810
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
23,851
11,899
0
450
15,596
400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Tyra
35,869
19,136
0
989
25,783
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
17,160
15,838
36,637
15,923
18,881
8,352
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
5,170
1,920
0
72
4,068
200
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role