Player Matchup

Yagorath
Yagorath
Platinum III
CheezySkullGuy
Yagorath
Platinum III
Level 48
Champion Stats
13W - 9L
1,700 SR
Queue Stats
17W - 12L
1,573 Elo+
Party 1
Grover
Grover
Silver IV
JugEatsChildren
Grover
Silver IV
Level 168
Champion Stats
5W - 4L
1,651 SR
Queue Stats
63W - 49L
1,502 Elo+
Party 1
Furia
Furia
Silver V
StompyMcloud
Furia
Silver V
Level 41
Champion Stats
7W - 2L
1,662 SR
Queue Stats
15W - 9L
1,425 Elo+
Party 1
Evie
Evie
Silver II
cuadrito21
Evie
Silver II
Level 249
Champion Stats
59W - 74L
1,544 SR
Queue Stats
227W - 226L
1,473 Elo+
Solo
Ash
Ash
Platinum III
siddo0sidddo
Ash
Platinum III
Level 128
Champion Stats
3W - 1L
1,678 SR
Queue Stats
23W - 28L
1,411 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,647 SR
1,477 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 357
1,616 SR
1,487 Elo+
Raum
Raum
Silver I
CHAMAK0
Raum
Silver I
Level 319
Champion Stats
26W - 14L
1,740 SR
Queue Stats
238W - 258L
1,476 Elo+
Solo
Lian
Lian
Platinum V
GusFromDamascus
Lian
Platinum V
Level 211
Champion Stats
53W - 53L
1,565 SR
Queue Stats
235W - 247L
1,518 Elo+
Solo
Rei
Rei
Silver I
LeCrete
Rei
Silver I
Level 115
Champion Stats
68W - 54L
1,627 SR
Queue Stats
215W - 200L
1,471 Elo+
Solo
Inara
Inara
Gold IV
SPACEBUDDAH99
Inara
Gold IV
Level 564
Champion Stats
91W - 86L
1,543 SR
Queue Stats
865W - 875L
1,467 Elo+
Solo
Lex
Lex
Gold II
ToaSamoa4472
Lex
Gold II
Level 574
Champion Stats
39W - 44L
1,605 SR
Queue Stats
368W - 351L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
18
19 / 11 / 21
4,907
307
84,348
123,411
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.15000000000000002s each time you hit an enemy with Caustic Spray.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

51
9 / 14 / 23
4,358
272
73,302
74,725
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

22
4 / 13 / 18
3,478
217
55,919
45,925
0
Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

51
12 / 11 / 11
3,874
242
66,210
55,987
0
Avalanche

Avalanche

Armor

Increase your Movement Speed by 8% for 6s after getting an Elimination.

Level 1

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

55
13 / 9 / 19
4,925
308
70,850
86,901
24,932
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
CaspianTalus
Team 1 Score

4

VS

Team 2 Score

3

Bans
ZhinViktor
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
CHAMAK0
Raum
51
4 / 4 / 16
2,714
170
26,302
65,162
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

56
18 / 11 / 25
4,046
253
144,753
38,027
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 240 for each enemy hit with Valor.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Rei
51
3 / 17 / 26
3,508
219
35,701
70,886
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 20%.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
10 / 11 / 16
3,744
234
83,831
100,563
16,469
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 36% while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

56
23 / 14 / 14
4,995
312
100,530
75,991
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 5%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

The Hunted

The Hunted

Retribution

You gain 5% Lifesteal against your Retribution target.

Level 1

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 42s
Objective Time
9m 46s
149
Kill Participation
155
57
Kills
58
58
Deaths
57
92
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Raum
CHAMAK0
Raum
4
4
16
3
W
Yagorath
19
11
21
2.68
L
18
11
25
2.77
W
9
14
23
1.46
L
Rei
3
17
26
0.94
L
10
11
16
1.64
W
4
13
18
1
L
23
14
14
2.14
W
12
11
11
1.59
W
13
9
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,629
Damage
391,117
386,949
Taken
350,629
24,932
Shielding
16,469
160,044
Healing
160,213
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
CHAMAK0
Raum
26,302
20,015
13,909
10,807
65,162
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Yagorath
84,348
59,948
0
8,875
123,411
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
144,753
138,453
0
3,560
38,027
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
73,302
68,947
65,119
33,567
74,725
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Rei
35,701
33,240
78,816
34,795
70,886
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
83,831
56,316
0
7,219
100,563
16,469
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
55,919
50,053
28,994
5,727
45,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
100,530
88,415
0
11,107
75,991
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
66,210
65,024
0
16,494
55,987
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
70,850
66,074
0
1,268
86,901
24,932
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role