Player Matchup

Imani
Imani
Channy14
Imani
Level 73
Champion Stats
15W - 23L
1,514 SR
Queue Stats
255W - 265L
1,582 Elo+
Party 3
Makoa
Makoa
Diego1999E
Makoa
Level 999
Champion Stats
29W - 24L
1,594 SR
Queue Stats
822W - 736L
1,666 Elo+
Party 3
Khan
Khan
Estemoam
Khan
Level 60
Champion Stats
35W - 35L
1,618 SR
Queue Stats
170W - 162L
1,643 Elo+
Party 3
Ying
Ying
foggy_milk6
Ying
Level 468
Champion Stats
61W - 47L
1,599 SR
Queue Stats
728W - 726L
1,525 Elo+
Solo
Tiberius
Tiberius
nowittnesses_061
Tiberius
Level 65
Champion Stats
1W - 2L
1,172 SR
Queue Stats
18W - 23L
1,481 Elo+
Solo
Team Averages
Level 333
1,499 SR
1,579 Elo+

VS

Team Averages
Level 296
1,532 SR
1,549 Elo+
Seris
Seris
AkatsukiAngel__
Seris
Level 42
Champion Stats
2W - 5L
1,600 SR
Queue Stats
14W - 11L
1,599 Elo+
Party 1
Torvald
Torvald
ForsakenCo
Torvald
Level 999
Champion Stats
445W - 393L
1,592 SR
Queue Stats
661W - 662L
1,563 Elo+
Solo
Lian
Lian
PineapplePir8
Lian
Level 60
Champion Stats
3W - 7L
1,395 SR
Queue Stats
64W - 78L
1,524 Elo+
Party 2
Skye
Skye
Sezendra
Skye
Level 356
Champion Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,541 Elo+
Party 1
Khan
Khan
ShmoobyWooby
Khan
Level 24
Champion Stats
10W - 9L
1,574 SR
Queue Stats
37W - 41L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Channy14
Imani
17
6 / 5 / 12
2,646
265
45,779
30,126
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Makoa
59
12 / 4 / 12
2,987
299
45,885
63,895
19,775
Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Khan
33
6 / 4 / 11
2,935
294
20,208
59,576
37,658
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

59
3 / 4 / 28
3,182
318
30,695
21,129
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

37
14 / 5 / 11
2,991
299
67,260
33,660
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
1 / 6 / 11
1,971
197
23,910
33,676
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Torvald
ForsakenCo
Torvald
59
3 / 6 / 2
1,663
166
27,695
28,529
50,299
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Induction

Induction

Recharge

Generate 6 Ammo after activating Recharge.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

46
2 / 11 / 9
1,956
196
62,687
39,641
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Skye
57
10 / 8 / 2
2,511
251
69,898
38,913
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

21
6 / 10 / 6
2,397
240
24,196
69,068
39,623
Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 52s
Objective Time
3m 42s
115
Kill Participation
52
41
Kills
22
22
Deaths
41
74
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
11
1.08
W
Imani
Channy14
Imani
6
5
12
2.4
W
Makoa
12
4
12
4.5
W
Khan
6
4
11
2.88
L
Torvald
ForsakenCo
Torvald
3
6
2
0.67
L
2
11
9
0.59
L
Skye
10
8
2
1.38
L
6
10
6
0.9
W
3
4
28
4.25
W
14
5
11
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,827
Damage
208,386
208,386
Taken
209,827
57,433
Shielding
89,922
135,456
Healing
99,908
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,910
19,570
52,187
18,430
33,676
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Imani
Channy14
Imani
45,779
31,142
0
3,465
30,126
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Makoa
45,885
42,750
0
7,303
63,895
19,775
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Khan
20,208
17,028
5,917
12,000
59,576
37,658
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Torvald
ForsakenCo
Torvald
27,695
20,775
2,045
1,552
28,529
50,299
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
62,687
61,087
0
3,662
39,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Skye
69,898
40,509
0
4,636
38,913
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,196
18,566
5,365
12,031
69,068
39,623
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
30,695
15,207
85,603
11,656
21,129
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
67,260
50,816
0
9,512
33,660
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role