Player Matchup

Fernando
Fernando
KenselDiiosFuu
Fernando
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Maeve
Maeve
Pablessed
Maeve
Level 2
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Bomb King
Bomb King
PolloXD6
Bomb King
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Jenos
Jenos
letkforsm
Jenos
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,299 Elo+
Solo
Tyra
Tyra
matheusbragamflp
Tyra
Level 13
Champion Stats
0W - 1L
1,249 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,395 Elo+

VS

Team Averages
Level 23
1,498 SR
1,495 Elo+
Seris
Seris
Apolokillergame
Seris
Level 4
Champion Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Tiberius
Tiberius
MathsMonoKoga
Tiberius
Level 26
Champion Stats
12W - 7L
1,668 SR
Queue Stats
85W - 84L
1,585 Elo+
Party 1
Caspian
Caspian
ZhanksDeGucci
Caspian
Level 42
Champion Stats
48W - 36L
1,690 SR
Queue Stats
116W - 110L
1,588 Elo+
Party 1
Bomb King
Bomb King
dieguindaak
Bomb King
Level 17
Champion Stats
1W - 2L
1,132 SR
Queue Stats
2W - 4L
1,300 Elo+
Party 2
Maeve
Maeve
lucarty
Maeve
Level 28
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
29
4 / 6 / 1
1,312
187
18,025
34,058
18,742
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Maeve
Pablessed
Maeve
1
0 / 7 / 0
812
116
7,240
16,776
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Level 1

Bomb King
PolloXD6
Bomb King
17
0 / 7 / 1
913
130
14,540
22,633
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Jenos
letkforsm
Jenos
14
0 / 8 / 1
770
110
3,687
18,053
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

21
3 / 7 / 2
1,258
180
15,520
17,489
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
1 / 0 / 15
2,108
301
20,607
10,292
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Tiberius
MathsMonoKoga
Tiberius
18
19 / 1 / 6
2,515
359
48,089
19,865
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Caspian
26
6 / 3 / 4
1,798
257
24,377
14,535
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Bomb King
dieguindaak
Bomb King
5
3 / 1 / 3
1,799
257
7,722
7,665
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Maeve
lucarty
Maeve
37
5 / 2 / 3
1,783
255
8,214
6,655
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13s
Objective Time
5m 52s
12
Kill Participation
65
7
Kills
34
35
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
L
Fernando
4
6
1
0.75
W
Tiberius
MathsMonoKoga
Tiberius
19
1
6
22
L
Maeve
Pablessed
Maeve
0
7
0
0
L
Bomb King
PolloXD6
Bomb King
0
7
1
0.07
W
Caspian
6
3
4
2.67
W
Bomb King
dieguindaak
Bomb King
3
1
3
4.5
L
Jenos
letkforsm
Jenos
0
8
1
0.06
W
Maeve
lucarty
Maeve
5
2
3
3.25
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,012
Damage
109,009
109,009
Taken
59,012
18,742
Shielding
0
15,675
Healing
38,464
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
20,607
18,103
15,950
8,859
10,292
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
18,025
11,935
0
979
34,058
18,742
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Tiberius
MathsMonoKoga
Tiberius
48,089
43,618
0
7,889
19,865
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
Pablessed
Maeve
7,240
7,240
0
1,885
16,776
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Bomb King
PolloXD6
Bomb King
14,540
13,101
0
0
22,633
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Caspian
24,377
14,189
0
2,545
14,535
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Bomb King
dieguindaak
Bomb King
7,722
7,301
0
784
7,665
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
letkforsm
Jenos
3,687
2,939
11,442
0
18,053
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
lucarty
Maeve
8,214
7,754
0
2,437
6,655
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,520
9,901
0
1,369
17,489
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role