Player Matchup

Skye
Skye
Gold III
Mulagir
Skye
Gold III
Level 86
Champion Stats
26W - 26L
1,652 SR
Queue Stats
233W - 225L
1,509 Elo+
Solo
Strix
Strix
Platinum V
papinaux
Strix
Platinum V
Level 103
Champion Stats
8W - 11L
1,658 SR
Queue Stats
266W - 239L
1,542 Elo+
Solo
Tiberius
Tiberius
Silver V
swishafullabud13
Tiberius
Silver V
Level 90
Champion Stats
19W - 22L
1,563 SR
Queue Stats
217W - 231L
1,377 Elo+
Party 1
Maeve
Maeve
Silver V
xChelin142
Maeve
Silver V
Level 31
Champion Stats
1W - 0L
1,400 SR
Queue Stats
53W - 65L
1,196 Elo+
Solo
Terminus
Terminus
Silver III
youngmuhammad13
Terminus
Silver III
Level 98
Champion Stats
104W - 69L
1,700 SR
Queue Stats
207W - 219L
1,389 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,595 SR
1,403 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 568
1,622 SR
1,472 Elo+
Kinessa
Kinessa
Gold II
Annihilator_0610
Kinessa
Gold II
Level 340
Champion Stats
52W - 52L
1,561 SR
Queue Stats
1,520W - 1,483L
1,513 Elo+
Party 2
Inara
Inara
Gold III
MastaDestroya
Inara
Gold III
Level 999
Champion Stats
14W - 8L
1,767 SR
Queue Stats
130W - 135L
1,501 Elo+
Solo
Saati
Saati
Silver II
NAEVISV
Saati
Silver II
Level 322
Champion Stats
34W - 27L
1,602 SR
Queue Stats
591W - 605L
1,468 Elo+
Party 2
Jenos
Jenos
Bronze III
el_gonza_2000
Jenos
Bronze III
Level 181
Champion Stats
103W - 90L
1,554 SR
Queue Stats
570W - 664L
1,333 Elo+
Solo
Dredge
Dredge
Gold II
soser206
Dredge
Gold II
Level 999
Champion Stats
581W - 507L
1,625 SR
Queue Stats
1,086W - 1,091L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
Mulagir
Skye
30
10 / 3 / 3
2,025
338
25,355
15,257
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Slip Away

Slip Away

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Strix
papinaux
Strix
48
8 / 2 / 4
2,037
340
33,673
9,194
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.4s every 1s.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

22
2 / 5 / 5
1,664
277
12,036
13,293
0
Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 1.7999999999999998s.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Maeve
17
5 / 5 / 1
1,686
281
10,886
17,895
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Terminus
55
3 / 1 / 2
1,891
315
8,214
9,922
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
CaspianAndroxus
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
2 / 8 / 8
1,172
195
17,467
24,281
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

59
1 / 4 / 1
931
155
7,273
21,940
1,180
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
NAEVISV
Saati
59
6 / 8 / 2
1,275
213
21,820
19,671
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

38
0 / 2 / 1
761
127
920
4,400
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
soser206
Dredge
53
7 / 7 / 0
1,307
218
18,081
19,872
0
Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 10s
Objective Time
25s
43
Kill Participation
28
28
Kills
16
16
Deaths
29
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
L
1
4
1
0.38
W
Skye
Mulagir
Skye
10
3
3
3.83
L
Saati
NAEVISV
Saati
6
8
2
0.88
L
0
2
1
0.25
W
Strix
papinaux
Strix
8
2
4
5
L
Dredge
soser206
Dredge
7
7
0
1
W
2
5
5
0.9
W
Maeve
5
5
1
1.1
W
Terminus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,164
Damage
65,561
65,561
Taken
90,164
0
Shielding
1,180
25,759
Healing
18,819
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,467
9,745
0
5,465
24,281
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
7,273
6,661
0
6,491
21,940
1,180
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Skye
Mulagir
Skye
25,355
21,744
0
8,634
15,257
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
NAEVISV
Saati
21,820
16,894
0
2,832
19,671
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
920
920
0
0
4,400
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Strix
papinaux
Strix
33,673
33,451
0
3,245
9,194
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
soser206
Dredge
18,081
12,986
0
4,031
19,872
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
12,036
5,200
0
2,113
13,293
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Maeve
10,886
9,095
0
7,696
17,895
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Terminus
8,214
5,321
0
4,071
9,922
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role