Player Matchup
VS
Match Stats
![Predator](https://static.paladins.guru/i/items/15060.jpg)
Predator
Iron Sights
Gain 10% Lifesteal while using Iron Sights.
Level 2
![Hot Potato](https://static.paladins.guru/i/items/14426.jpg)
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 30%.
Level 3
![XL Mag](https://static.paladins.guru/i/items/14441.jpg)
XL Mag
Weapon
Increase your maximum Ammo by 4.
Level 2
![Compensator](https://static.paladins.guru/i/items/14432.jpg)
Compensator
Iron Sights
Reduce your weapon recoil by 100% while using Iron Sights.
Level 5
![Flak Jacket](https://static.paladins.guru/i/items/14578.jpg)
Flak Jacket
Armor
Increase your maximum Health by 150.
Level 3
![Cardio](https://static.paladins.guru/i/items/16431.jpg)
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
![Guerrilla Tactics](https://static.paladins.guru/i/items/19475.jpg)
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
![Cooled Mags](https://static.paladins.guru/i/items/19473.jpg)
Cooled Mags
Quick Switch
Your inactive weapon generates 6 Ammo every 2s.
Level 3
![Roost](https://static.paladins.guru/i/items/19472.jpg)
Roost
Scope
Hits with Talon Rifle generate 5% Ultimate charge.
Level 5
![Grizzled](https://static.paladins.guru/i/items/19379.jpg)
Grizzled
Armor
Increase your maximum Health by 100.
Level 2
![Infused Crystals](https://static.paladins.guru/i/items/19387.jpg)
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
![Nocturnal](https://static.paladins.guru/i/items/19468.jpg)
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
![Perennial](https://static.paladins.guru/i/items/12988.jpg)
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
![Unstoppable](https://static.paladins.guru/i/items/14195.jpg)
Unstoppable
Blossom
Reduce your damage taken by 24% for 4s after using Blossom.
Level 4
![Overgrowth](https://static.paladins.guru/i/items/12955.jpg)
Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 30% Health.
Level 2
![Heavenly Agility](https://static.paladins.guru/i/items/14252.jpg)
Heavenly Agility
Vine
Gain a 200 Shield for 3s after using Vine.
Level 2
![Vine Grasp](https://static.paladins.guru/i/items/14219.jpg)
Vine Grasp
Vine
Increase the range of Vine by 20%.
Level 2
![Rampant Blooming](https://static.paladins.guru/i/items/16402.jpg)
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
![Alley-Cat](https://static.paladins.guru/i/items/25177.jpg)
Alley-Cat
Crouching Tigron
Reduce the Cooldown of Crouching Tigron by 3s.
Level 5
![The Champion](https://static.paladins.guru/i/items/25171.jpg)
The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.
Level 1
![Test of Strength](https://static.paladins.guru/i/items/25175.jpg)
Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4
![Pouncing Tigron](https://static.paladins.guru/i/items/25178.jpg)
Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 24%.
Level 3
![Beast-Slayer](https://static.paladins.guru/i/items/25165.jpg)
Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2
![Tigron's Fury](https://static.paladins.guru/i/items/25181.jpg)
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
![Napalm](https://static.paladins.guru/i/items/15927.jpg)
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
![Volatile](https://static.paladins.guru/i/items/15888.jpg)
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
![Survivalist](https://static.paladins.guru/i/items/15844.jpg)
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
![Primal Might](https://static.paladins.guru/i/items/15843.jpg)
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
![Incensed](https://static.paladins.guru/i/items/15889.jpg)
Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4
![Burn, Monster!](https://static.paladins.guru/i/items/20230.jpg)
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
![Burning Oath](https://static.paladins.guru/i/items/23371.jpg)
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
![Righteous Path](https://static.paladins.guru/i/items/23341.jpg)
Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 20%.
Level 2
![Pyre Walker](https://static.paladins.guru/i/items/23340.jpg)
Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 1.2s.
Level 2
![Light of Dawn](https://static.paladins.guru/i/items/23372.jpg)
Light of Dawn
Kindle Soul
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Level 4
![Pyretic Dynamo](https://static.paladins.guru/i/items/23336.jpg)
Pyretic Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
![Cherish](https://static.paladins.guru/i/items/23394.jpg)
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
![Watchful](https://static.paladins.guru/i/items/14834.jpg)
Watchful
Armor
Reduce all active Cooldowns by 20% after getting an Elimination.
Level 2
![Vengeance](https://static.paladins.guru/i/items/13384.jpg)
Vengeance
Defiance
Heal for 120 after hitting at least one enemy with Defiance.
Level 4
![Marksman](https://static.paladins.guru/i/items/13291.jpg)
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
![Abyssal Touch](https://static.paladins.guru/i/items/14810.jpg)
Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5
![Elusive](https://static.paladins.guru/i/items/13293.jpg)
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
![Dark Stalker](https://static.paladins.guru/i/items/19292.jpg)
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
![Salvage](https://static.paladins.guru/i/items/15067.jpg)
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
![Surf](https://static.paladins.guru/i/items/14664.jpg)
Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3
![Ebb and Flow](https://static.paladins.guru/i/items/14710.jpg)
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
![Harden](https://static.paladins.guru/i/items/14643.jpg)
Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3
![Strongarm](https://static.paladins.guru/i/items/15066.jpg)
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
![Pluck](https://static.paladins.guru/i/items/16433.jpg)
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
![Perennial](https://static.paladins.guru/i/items/12988.jpg)
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
![Unstoppable](https://static.paladins.guru/i/items/14195.jpg)
Unstoppable
Blossom
Reduce your damage taken by 24% for 4s after using Blossom.
Level 4
![Overgrowth](https://static.paladins.guru/i/items/12955.jpg)
Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 30% Health.
Level 2
![Heavenly Agility](https://static.paladins.guru/i/items/14252.jpg)
Heavenly Agility
Vine
Gain a 200 Shield for 3s after using Vine.
Level 2
![Vine Grasp](https://static.paladins.guru/i/items/14219.jpg)
Vine Grasp
Vine
Increase the range of Vine by 20%.
Level 2
![Rampant Blooming](https://static.paladins.guru/i/items/16402.jpg)
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.