Player Matchup

Fernando
Fernando
Gold I
Aure707
Fernando
Gold I
Level 649
Champion Stats
114W - 102L
1,635 SR
Queue Stats
1,246W - 1,169L
1,565 Elo+
Party 1
Pip
Pip
Gold IV
DanteKillsXXX
Pip
Gold IV
Level 999
Champion Stats
21W - 25L
1,534 SR
Queue Stats
374W - 346L
1,521 Elo+
Party 1
Saati
Saati
Gold V
HyperShock200
Saati
Gold V
Level 302
Champion Stats
3W - 7L
1,445 SR
Queue Stats
58W - 70L
1,457 Elo+
Party 1
Barik
Barik
Silver III
KingSizeFina
Barik
Silver III
Level 312
Champion Stats
35W - 36L
1,571 SR
Queue Stats
1,215W - 1,191L
1,506 Elo+
Party 1
Maeve
Maeve
Platinum II
Monica3239
Maeve
Platinum II
Level 22
Champion Stats
10W - 15L
1,614 SR
Queue Stats
56W - 80L
1,621 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 457
1,560 SR
1,534 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 317
1,679 SR
1,525 Elo+
Torvald
Torvald
Platinum V
Kiirytou
Torvald
Platinum V
Level 125
Champion Stats
163W - 105L
1,669 SR
Queue Stats
432W - 382L
1,570 Elo+
Solo
Inara
Inara
Gold IV
Listerina
Inara
Gold IV
Level 66
Champion Stats
5W - 7L
1,618 SR
Queue Stats
24W - 21L
1,495 Elo+
Solo
Tyra
Tyra
Gold I
ReeCeeY
Tyra
Gold I
Level 106
Champion Stats
14W - 5L
1,806 SR
Queue Stats
240W - 212L
1,557 Elo+
Solo
Rei
Rei
Gold I
grimbitts
Rei
Gold I
Level 430
Champion Stats
1W - 0L
1,644 SR
Queue Stats
66W - 56L
1,503 Elo+
Solo
Talus
Talus
Gold III
shalavabanga
Talus
Gold III
Level 857
Champion Stats
5W - 0L
1,659 SR
Queue Stats
429W - 419L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Aure707
Fernando
57
3 / 8 / 9
3,114
283
29,082
103,251
94,495
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
3 / 5 / 11
2,853
259
26,821
31,756
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

59
6 / 10 / 3
2,184
199
48,628
39,283
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

58
3 / 9 / 5
2,274
207
30,444
58,970
48,505
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Maeve
23
3 / 9 / 5
2,043
186
32,578
40,815
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Bans
CaspianKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Kiirytou
Torvald
49
8 / 5 / 14
2,841
258
49,287
15,984
69,698
Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Inara
Listerina
Inara
42
4 / 4 / 19
3,166
288
57,842
65,041
9,859
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tyra
ReeCeeY
Tyra
49
19 / 4 / 9
3,307
301
92,909
40,892
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
1 / 3 / 20
2,785
253
22,852
18,043
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
9 / 2 / 11
2,537
231
51,185
27,593
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 30%

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 35s
Objective Time
6m 16s
51
Kill Participation
114
18
Kills
41
41
Deaths
18
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fernando
Aure707
Fernando
3
8
9
0.94
L
3
5
11
1.7
L
6
10
3
0.75
W
Torvald
Kiirytou
Torvald
8
5
14
3
L
3
9
5
0.61
W
Inara
Listerina
Inara
4
4
19
3.38
L
Maeve
3
9
5
0.61
W
Tyra
ReeCeeY
Tyra
19
4
9
5.88
W
1
3
20
3.67
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,553
Damage
274,075
274,075
Taken
167,553
143,000
Shielding
79,557
142,275
Healing
118,610
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Aure707
Fernando
29,082
18,141
0
7,436
103,251
94,495
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
26,821
23,206
105,837
17,150
31,756
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
48,628
19,603
0
1,204
39,283
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Torvald
Kiirytou
Torvald
49,287
40,007
3,666
1,114
15,984
69,698
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,444
30,444
0
1,554
58,970
48,505
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Inara
Listerina
Inara
57,842
46,332
0
1,220
65,041
9,859
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Maeve
32,578
29,973
0
9,094
40,815
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tyra
ReeCeeY
Tyra
92,909
59,356
0
8,177
40,892
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
22,852
21,002
82,464
12,304
18,043
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
51,185
46,413
0
9,665
27,593
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role