Player Matchup

Io
Io
Mythicalpyro92
Io
Level 21
Champion Stats
31W - 14L
1,669 SR
Queue Stats
92W - 55L
1,718 Elo+
Party 2
Rain1dog
Unknown
Level 12
Champion Stats
1W - 0L
1,758 SR
Queue Stats
9W - 6L
1,550 Elo+
Solo
Kasumi
Kasumi
Tricky_Nicky_73
Kasumi
Level 25
Champion Stats
6W - 5L
1,500 SR
Queue Stats
69W - 87L
1,471 Elo+
Solo
Androxus
Androxus
caz79
Androxus
Level 17
Champion Stats
73W - 50L
1,703 SR
Queue Stats
91W - 63L
1,687 Elo+
Party 2
Ying
Ying
roniman102
Ying
Level 6
Champion Stats
5W - 5L
1,466 SR
Queue Stats
7W - 6L
1,524 Elo+
Solo
Team Averages
Level 16
1,619 SR
1,590 Elo+

VS

Team Averages
Level 8
1,549 SR
1,543 Elo+
Seris
Seris
Zate TK
Seris
Level 9
Champion Stats
6W - 3L
1,788 SR
Queue Stats
41W - 18L
1,546 Elo+
Solo
Bomb King
Bomb King
driftz546
Bomb King
Level 6
Champion Stats
3W - 5L
1,257 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Khan
Khan
ismelikyourmom
Khan
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
94W - 101L
1,557 Elo+
Solo
Saati
Saati
luckygameropp
Saati
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,611 Elo+
Party 1
Tiberius
Tiberius
roll_the_dice_11
Tiberius
Level 6
Champion Stats
0W - 1L
1,701 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
4 / 6 / 8
3,100
443
32,401
39,571
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 4 Ammo after using Lunar Leap.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Rain1dog
Unknown
10
5 / 4 / 13
3,125
446
34,736
35,968
0

Level 2

Level 2

Level 3

Level 4

Level 4

Level 1

31
4 / 10 / 0
2,660
380
11,555
28,748
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Androxus
caz79
Androxus
3
19 / 3 / 9
3,997
571
60,585
25,912
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

3
8 / 6 / 10
3,240
463
33,967
39,797
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

-7

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Zate TK
Seris
6
12 / 7 / 6
3,525
504
53,134
39,555
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 10 Ammo every 0.5s while channeling Restore Soul.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 4% for 4s, up to a maximum of 15%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Bomb King
driftz546
Bomb King
1
4 / 10 / 6
2,970
424
19,859
31,696
0
Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 200 for each enemy hit with Poppy Bomb.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

7
4 / 9 / 1
2,845
406
14,189
52,212
38,920
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

12
4 / 4 / 9
3,060
437
40,522
16,836
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

5
5 / 10 / 3
3,120
446
42,292
32,945
900
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
80
Kill Participation
54
40
Kills
29
29
Deaths
40
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
W
Rain1dog
Unknown
5
4
13
2.88
W
4
10
0
0.4
L
Seris
Zate TK
Seris
12
7
6
2.14
W
Androxus
caz79
Androxus
19
3
9
7.83
L
Bomb King
driftz546
Bomb King
4
10
6
0.7
L
4
9
1
0.5
L
4
4
9
2.13
L
5
10
3
0.65
W
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,244
Damage
169,996
169,996
Taken
173,244
0
Shielding
39,820
100,967
Healing
61,046
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
32,401
30,701
24,614
22,642
39,571
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Rain1dog
Unknown
34,736
31,218
0
10,445
35,968
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
11,555
9,267
0
3,867
28,748
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
Zate TK
Seris
53,134
45,277
19,435
19,356
39,555
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
caz79
Androxus
60,585
51,839
0
10,804
25,912
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
driftz546
Bomb King
19,859
18,503
0
5,289
31,696
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
14,189
13,681
0
5,912
52,212
38,920
L
40,522
29,826
0
2,613
16,836
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
42,292
30,502
0
8,441
32,945
900
W
33,967
22,687
12,805
15,790
39,797
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role