Player Matchup

Rei
Rei
BienLukas
Rei
Level 106
Champion Stats
1W - 0L
1,284 SR
Queue Stats
2W - 3L
1,391 Elo+
Solo
Strix
Strix
Pyr0manic
Strix
Level 8
Champion Stats
2W - 1L
1,760 SR
Queue Stats
20W - 22L
1,250 Elo+
Party 1
Vora
Vora
ScpSquid
Vora
Level 109
Champion Stats
12W - 14L
1,560 SR
Queue Stats
44W - 48L
1,452 Elo+
Party 1
Androxus
Androxus
eIpăhíŋØ
Androxus
Level 999
Champion Stats
13W - 3L
1,625 SR
Queue Stats
32W - 20L
1,627 Elo+
Solo
Ying
Ying
littleprinceok
Ying
Level 272
Champion Stats
205W - 117L
1,687 SR
Queue Stats
1,109W - 841L
1,609 Elo+
Solo
Team Averages
Level 299
1,583 SR
1,466 Elo+

VS

Team Averages
Level 181
1,674 SR
1,632 Elo+
Lillith
Lillith
DeusBeiaco
Lillith
Level 525
Champion Stats
1W - 2L
1,434 SR
Queue Stats
55W - 60L
1,560 Elo+
Solo
Saati
Saati
FloofedPengu
Saati
Level 93
Champion Stats
2W - 3L
1,495 SR
Queue Stats
54W - 44L
1,597 Elo+
Party 2
Moji
Moji
Kerble
Moji
Level 218
Champion Stats
1W - 1L
1,825 SR
Queue Stats
358W - 217L
1,646 Elo+
Party 3
MindofTaza
Unknown
Level 6
Champion Stats
13W - 9L
1,942 SR
Queue Stats
15W - 14L
1,717 Elo+
Party 2
Grohk
Grohk
mars101417
Grohk
Level 63
Champion Stats
14W - 12L
1,672 SR
Queue Stats
200W - 117L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 2 / 16
2,912
485
29,906
24,216
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Strix
Pyr0manic
Strix
2
4 / 6 / 10
2,854
476
22,653
17,605
0
Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 8%.

Level 1

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 40%.

Level 4

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Vora
55
13 / 2 / 13
3,515
586
30,293
22,016
1,667
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Androxus
eIpăhíŋØ
Androxus
58
8 / 3 / 14
3,090
515
45,388
28,773
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

55
9 / 1 / 18
3,324
554
32,506
15,629
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
DeusBeiaco
Lillith
59
2 / 11 / 3
2,542
424
18,602
46,873
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

53
2 / 6 / 2
2,495
416
27,569
17,541
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Moji
Kerble
Moji
59
6 / 9 / 1
3,000
500
30,718
41,917
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

MindofTaza
Unknown
3
2 / 8 / 0
2,274
379
14,663
21,482
420

Level 3

Level 2

Level 3

Level 2

Level 5

Level 1

Grohk
55
2 / 8 / 4
2,604
434
16,687
32,933
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 28s
Objective Time
1m 4s
113
Kill Participation
24
42
Kills
14
14
Deaths
42
71
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
2
16
8
L
Lillith
DeusBeiaco
Lillith
2
11
3
0.32
L
2
6
2
0.5
L
Moji
Kerble
Moji
6
9
1
0.72
L
MindofTaza
Unknown
2
8
0
0.25
W
Strix
Pyr0manic
Strix
4
6
10
1.5
W
Vora
13
2
13
9.75
W
Androxus
eIpăhíŋØ
Androxus
8
3
14
5
W
9
1
18
18
L
Grohk
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,746
Damage
108,239
108,239
Taken
160,746
1,667
Shielding
420
78,571
Healing
44,609
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,906
26,062
16,291
13,023
24,216
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Lillith
DeusBeiaco
Lillith
18,602
11,314
11,735
2,880
46,873
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
27,569
8,881
0
961
17,541
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Moji
Kerble
Moji
30,718
29,293
0
0
41,917
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
MindofTaza
Unknown
14,663
12,089
0
1,651
21,482
420
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Strix
Pyr0manic
Strix
22,653
21,903
0
1,090
17,605
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vora
30,293
24,405
0
8,259
22,016
1,667
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
eIpăhíŋØ
Androxus
45,388
34,250
0
3,888
28,773
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,506
24,704
27,382
8,638
15,629
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Grohk
16,687
13,467
19,835
7,547
32,933
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role