Player Matchup

Koga
Koga
CFD 21 GUNS
Koga
Level 356
Champion Stats
18W - 13L
1,689 SR
Queue Stats
431W - 363L
1,658 Elo+
Party 2
Fernando
Fernando
Righteous999324
Fernando
Level 651
Champion Stats
202W - 195L
1,465 SR
Queue Stats
2,136W - 2,070L
1,579 Elo+
Party 2
Furia
Furia
SykoDad1221
Furia
Level 171
Champion Stats
237W - 237L
1,503 SR
Queue Stats
951W - 932L
1,525 Elo+
Solo
Strix
Strix
acxdbuni2235
Strix
Level 532
Champion Stats
18W - 26L
1,570 SR
Queue Stats
1,066W - 1,007L
1,640 Elo+
Party 2
Corvus
Corvus
ayyeitsvic
Corvus
Level 343
Champion Stats
33W - 28L
1,606 SR
Queue Stats
905W - 873L
1,583 Elo+
Party 2
Team Averages
Level 411
1,567 SR
1,597 Elo+

VS

Team Averages
Level 453
1,557 SR
1,574 Elo+
Seris
Seris
Masterfisher29
Seris
Level 185
Champion Stats
1W - 2L
1,253 SR
Queue Stats
107W - 109L
1,543 Elo+
Party 1
Makoa
Makoa
Mr_MochiPills
Makoa
Level 736
Champion Stats
404W - 390L
1,622 SR
Queue Stats
623W - 611L
1,633 Elo+
Solo
Ying
Ying
ScreechinRaptor
Ying
Level 158
Champion Stats
1W - 2L
1,500 SR
Queue Stats
174W - 188L
1,542 Elo+
Party 1
Saati
Saati
SparseMantis454
Saati
Level 999
Champion Stats
5W - 2L
1,831 SR
Queue Stats
646W - 634L
1,571 Elo+
Party 1
Tyra
Tyra
tiberiosquinto
Tyra
Level 189
Champion Stats
8W - 9L
1,579 SR
Queue Stats
108W - 103L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 12 / 9
2,929
209
111,971
66,775
0
Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Level 1

Fernando
58
2 / 9 / 6
3,133
224
40,079
131,738
88,121
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 75.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

32
3 / 4 / 8
2,985
213
42,496
43,053
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 300 for each enemy hit with Wings of Wrath.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
8 / 9 / 6
3,127
223
52,702
47,860
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Overburn

Overburn

Flare

Flare lasts 3s longer.

Level 5

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.4s every 1s.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 100 after entering Stealth at or below 65% Health.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Corvus
ayyeitsvic
Corvus
53
1 / 6 / 16
2,968
212
20,374
25,429
720
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 7 / 18
3,184
227
31,959
42,303
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

53
11 / 3 / 9
3,615
258
72,264
113,379
109,356
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

54
3 / 6 / 12
2,970
212
34,826
40,143
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
13 / 3 / 17
3,832
274
102,170
34,683
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

55
12 / 8 / 13
3,222
230
73,636
37,114
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 17s
Objective Time
7m 53s
72
Kill Participation
109
27
Kills
40
40
Deaths
27
45
Assists
69
Player
Kills
Deaths
Assists
KDA
L
13
12
9
1.46
W
1
7
18
1.43
W
11
3
9
5.17
L
Fernando
2
9
6
0.56
W
3
6
12
1.5
W
13
3
17
7.17
L
3
4
8
1.75
L
8
9
6
1.22
L
Corvus
ayyeitsvic
Corvus
1
6
16
1.5
W
12
8
13
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,622
Damage
314,855
314,855
Taken
267,622
88,841
Shielding
109,356
192,402
Healing
169,373
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
111,971
97,080
0
14,446
66,775
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
31,959
26,620
79,039
11,585
42,303
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
72,264
68,996
0
2,880
113,379
109,356
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
40,079
23,515
0
3,217
131,738
88,121
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
34,826
34,826
52,913
16,517
40,143
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
102,170
25,662
0
3,672
34,683
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
42,496
26,532
80,845
18,169
43,053
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
52,702
50,734
0
4,050
47,860
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Corvus
ayyeitsvic
Corvus
20,374
15,603
69,554
2,121
25,429
720
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
73,636
39,126
0
2,767
37,114
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role