Player Matchup

Ash
Ash
Silver I
OverdueGrunt57
Ash
Silver I
Level 943
Champion Stats
12W - 18L
1,396 SR
Queue Stats
136W - 154L
1,405 Elo+
Solo
Tyra
Tyra
Qualifying
SchneiderAFX
Tyra
Qualifying
Level 101
Champion Stats
2W - 1L
1,905 SR
Queue Stats
5W - 4L
1,621 Elo+
Party 2
Seris
Seris
Qualifying
Srkilpack4
Seris
Qualifying
Level 47
Champion Stats
1W - 2L
1,553 SR
Queue Stats
9W - 7L
1,582 Elo+
Party 3
Torvald
Torvald
Qualifying
TeacherNick
Torvald
Qualifying
Level 378
Champion Stats
49W - 35L
1,748 SR
Queue Stats
325W - 318L
1,585 Elo+
Party 2
Maeve
Maeve
Qualifying
Thinh1819
Maeve
Qualifying
Level 221
Champion Stats
19W - 13L
1,513 SR
Queue Stats
162W - 169L
1,526 Elo+
Party 3
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 338
1,623 SR
1,544 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 678
1,694 SR
1,508 Elo+
Tiberius
Tiberius
Gold IV
JoseiSantiago
Tiberius
Gold IV
Level 999
Champion Stats
81W - 65L
1,717 SR
Queue Stats
321W - 336L
1,467 Elo+
Solo
Dredge
Dredge
Platinum IV
Jsteed
Dredge
Platinum IV
Level 670
Champion Stats
158W - 127L
1,694 SR
Queue Stats
729W - 714L
1,582 Elo+
Solo
Fernando
Fernando
Gold V
KarlosCruz7619
Fernando
Gold V
Level 536
Champion Stats
41W - 27L
1,617 SR
Queue Stats
93W - 90L
1,478 Elo+
Party 1
Lillith
Lillith
Silver III
Sonrixsas
Lillith
Silver III
Level 672
Champion Stats
28W - 13L
1,661 SR
Queue Stats
96W - 96L
1,485 Elo+
Party 1
Talus
Talus
Platinum V
keny-Salaz
Talus
Platinum V
Level 514
Champion Stats
23W - 8L
1,780 SR
Queue Stats
219W - 201L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 5 / 3
1,236
155
16,974
40,836
25,863
Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

33
4 / 7 / 3
1,769
221
66,162
30,662
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Seris
28
1 / 7 / 4
1,570
196
20,622
33,763
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Torvald
TeacherNick
Torvald
55
4 / 5 / 5
1,722
215
43,217
24,886
67,387
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Maeve
Thinh1819
Maeve
56
1 / 5 / 4
1,293
162
37,648
30,919
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Level 1

Bans
KhanDrogoz
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
JoseiSantiago
Tiberius
54
9 / 3 / 3
2,277
285
38,999
30,293
3,284
Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Dredge
Jsteed
Dredge
59
9 / 2 / 7
2,504
313
47,853
36,753
2,834
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
59
1 / 1 / 9
2,538
317
20,037
67,698
42,803
Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
Sonrixsas
Lillith
59
0 / 1 / 12
2,664
333
4,631
24,292
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Talus
59
10 / 4 / 8
2,341
293
49,546
25,587
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 12s
Objective Time
7m 26s
30
Kill Participation
68
11
Kills
29
29
Deaths
11
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiberius
JoseiSantiago
Tiberius
9
3
3
3.5
W
Dredge
Jsteed
Dredge
9
2
7
6.25
W
Fernando
1
1
9
5.5
L
1
5
3
0.5
L
4
7
3
0.79
W
Lillith
Sonrixsas
Lillith
0
1
12
6
L
Seris
1
7
4
0.43
L
Torvald
TeacherNick
Torvald
4
5
5
1.3
L
Maeve
Thinh1819
Maeve
1
5
4
0.6
W
Talus
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,623
Damage
161,066
161,066
Taken
184,623
93,250
Shielding
48,921
72,448
Healing
131,234
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
JoseiSantiago
Tiberius
38,999
25,885
0
7,142
30,293
3,284
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
Jsteed
Dredge
47,853
25,992
0
10,648
36,753
2,834
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Fernando
20,037
13,397
0
3,302
67,698
42,803
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
16,974
16,504
0
2,212
40,836
25,863
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
66,162
35,147
0
402
30,662
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lillith
Sonrixsas
Lillith
4,631
1,878
101,203
194
24,292
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Seris
20,622
17,596
43,350
16,545
33,763
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Torvald
TeacherNick
Torvald
43,217
34,281
1,875
105
24,886
67,387
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Maeve
Thinh1819
Maeve
37,648
36,466
0
7,959
30,919
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Talus
49,546
47,772
0
8,745
25,587
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role