Player Matchup

Seris
Seris
Leuzephyr
Seris
Level 74
Champion Stats
23W - 20L
1,731 SR
Queue Stats
333W - 320L
1,569 Elo+
Solo
Mal'Damba
Mal'Damba
WeedDamba
Mal'Damba
Level 600
Champion Stats
193W - 186L
1,576 SR
Queue Stats
496W - 500L
1,570 Elo+
Solo
Azaan
Azaan
XxAMOGUSxX
Azaan
Level 41
Champion Stats
10W - 6L
1,580 SR
Queue Stats
31W - 30L
1,437 Elo+
Party 2
Bomb King
Bomb King
YNWShmelly
Bomb King
Level 44
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,457 Elo+
Party 2
Buck
Buck
YUGPA
Buck
Level 197
Champion Stats
35W - 28L
1,613 SR
Queue Stats
171W - 158L
1,560 Elo+
Solo
Team Averages
Level 191
1,600 SR
1,519 Elo+

VS

Team Averages
Level 503
1,545 SR
1,552 Elo+
Fernando
Fernando
EliteMcG30
Fernando
Level 931
Champion Stats
110W - 122L
1,559 SR
Queue Stats
477W - 475L
1,560 Elo+
Solo
Willo
Willo
Jaerlol
Willo
Level 782
Champion Stats
10W - 10L
1,592 SR
Queue Stats
615W - 616L
1,520 Elo+
Solo
Vatu
Vatu
Jonic1213
Vatu
Level 51
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,527 Elo+
Party 1
PipeUCD
Unknown
Level 136
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,527 Elo+
Party 1
Grover
Grover
xlNeatStriker
Grover
Level 617
Champion Stats
18W - 21L
1,574 SR
Queue Stats
1,501W - 1,484L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Leuzephyr
Seris
48
5 / 8 / 9
2,963
185
52,522
37,018
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Mal'Damba
WeedDamba
Mal'Damba
51
3 / 6 / 18
3,325
208
47,086
47,203
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Level 1

Azaan
13
2 / 11 / 8
3,826
239
65,187
138,522
95,394
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bomb King
YNWShmelly
Bomb King
40
7 / 11 / 6
3,089
193
53,343
63,468
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Buck
YUGPA
Buck
55
20 / 14 / 7
4,289
268
79,573
67,094
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
EliteMcG30
Fernando
59
2 / 6 / 11
3,315
207
49,055
104,903
89,874
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Willo
Jaerlol
Willo
59
19 / 6 / 21
4,160
260
115,156
35,999
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Vatu
49
9 / 12 / 9
3,035
190
42,008
45,690
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

PipeUCD
Unknown
49
15 / 6 / 16
3,678
230
89,331
51,467
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

57
5 / 7 / 23
4,139
259
57,755
59,652
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 2s
Objective Time
7m 3s
85
Kill Participation
130
37
Kills
50
50
Deaths
37
48
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Fernando
EliteMcG30
Fernando
2
6
11
1.25
W
Willo
Jaerlol
Willo
19
6
21
4.92
W
Vatu
9
12
9
1.13
L
Seris
Leuzephyr
Seris
5
8
9
1.19
W
PipeUCD
Unknown
15
6
16
3.83
L
Mal'Damba
WeedDamba
Mal'Damba
3
6
18
2
L
Azaan
2
11
8
0.55
L
Bomb King
YNWShmelly
Bomb King
7
11
6
0.91
L
Buck
YUGPA
Buck
20
14
7
1.68
W
5
7
23
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,711
Damage
353,305
353,305
Taken
297,711
95,394
Shielding
89,874
201,434
Healing
193,064
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
EliteMcG30
Fernando
49,055
31,039
0
12,679
104,903
89,874
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
Jaerlol
Willo
115,156
65,810
0
886
35,999
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vatu
42,008
34,610
0
11,440
45,690
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Seris
Leuzephyr
Seris
52,522
43,505
53,282
12,136
37,018
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
PipeUCD
Unknown
89,331
70,753
0
1,123
51,467
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
WeedDamba
Mal'Damba
47,086
27,548
81,700
17,138
47,203
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Azaan
65,187
49,872
0
15,626
138,522
95,394
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Bomb King
YNWShmelly
Bomb King
53,343
47,227
0
1,878
63,468
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Buck
YUGPA
Buck
79,573
63,964
0
19,674
67,094
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
57,755
47,511
124,316
42,620
59,652
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role