Player Matchup

Tyra
Tyra
Gold IV
Benzor
Tyra
Gold IV
Level 118
Champion Stats
0W - 1L
1,500 SR
Queue Stats
125W - 111L
1,484 Elo+
Solo
Moji
Moji
Silver II
El_nunuxd19
Moji
Silver II
Level 127
Champion Stats
8W - 8L
1,512 SR
Queue Stats
298W - 305L
1,393 Elo+
Solo
Saati
Saati
Silver II
NAEVISV
Saati
Silver II
Level 323
Champion Stats
34W - 27L
1,563 SR
Queue Stats
559W - 576L
1,414 Elo+
Solo
Ash
Ash
Silver IV
Steìn
Ash
Silver IV
Level 200
Champion Stats
4W - 3L
1,785 SR
Queue Stats
30W - 21L
1,475 Elo+
Solo
Grohk
Grohk
Gold V
ku-dei-ta
Grohk
Gold V
Level 925
Champion Stats
111W - 101L
1,667 SR
Queue Stats
719W - 708L
1,479 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 339
1,606 SR
1,449 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 326
1,714 SR
1,444 Elo+
Lian
Lian
Silver IV
AConeOnItsOwn
Lian
Silver IV
Level 153
Champion Stats
17W - 12L
1,580 SR
Queue Stats
196W - 211L
1,448 Elo+
Solo
Fernando
Fernando
Silver III
DarkPhantomv1
Fernando
Silver III
Level 467
Champion Stats
5W - 4L
1,575 SR
Queue Stats
79W - 83L
1,339 Elo+
Solo
Kasumi
Kasumi
Bronze II
MySweetHeart519
Kasumi
Bronze II
Level 336
Champion Stats
1W - 0L
1,803 SR
Queue Stats
8W - 8L
1,352 Elo+
Solo
Ying
Ying
Platinum V
Qxenaa
Ying
Platinum V
Level 496
Champion Stats
21W - 16L
1,708 SR
Queue Stats
106W - 115L
1,534 Elo+
Party 1
Bomb King
Bomb King
Gold V
kirafoxes19
Bomb King
Gold V
Level 180
Champion Stats
24W - 3L
1,906 SR
Queue Stats
210W - 198L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Benzor
Tyra
50
3 / 6 / 1
1,133
189
30,134
21,416
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

57
1 / 7 / 1
900
150
12,774
20,222
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Saati
NAEVISV
Saati
59
1 / 5 / 3
920
153
13,584
13,206
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ash
Steìn
Ash
45
0 / 1 / 1
900
150
18,989
29,247
6,820
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Level 1

Grohk
ku-dei-ta
Grohk
58
1 / 2 / 1
928
155
5,916
22,225
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Bans
CaspianTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
2 / 4 / 2
1,513
252
17,153
17,135
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Fernando
DarkPhantomv1
Fernando
59
2 / 0 / 3
1,978
330
6,985
20,186
23,695
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
3 / 1 / 5
1,696
283
18,735
13,043
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Ying
Qxenaa
Ying
59
0 / 0 / 15
1,995
333
3,882
6,011
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
kirafoxes19
Bomb King
54
14 / 1 / 2
2,276
379
59,561
25,022
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

20s
Objective Time
4m 57s
13
Kill Participation
48
6
Kills
21
21
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
L
Tyra
Benzor
Tyra
3
6
1
0.58
W
Fernando
DarkPhantomv1
Fernando
2
0
3
3.5
L
1
7
1
0.21
W
3
1
5
5.5
L
Saati
NAEVISV
Saati
1
5
3
0.5
W
Ying
Qxenaa
Ying
0
0
15
7.5
L
Ash
Steìn
Ash
0
1
1
0.5
W
Bomb King
kirafoxes19
Bomb King
14
1
2
15
L
Grohk
ku-dei-ta
Grohk
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,397
Damage
106,316
106,316
Taken
81,397
6,820
Shielding
23,695
41,422
Healing
63,043
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
17,153
17,153
0
2,190
17,135
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tyra
Benzor
Tyra
30,134
18,811
0
1,550
21,416
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
DarkPhantomv1
Fernando
6,985
3,835
0
1,352
20,186
23,695
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
12,774
12,324
0
921
20,222
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
18,735
14,371
0
3,169
13,043
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
NAEVISV
Saati
13,584
11,686
0
1,425
13,206
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
Qxenaa
Ying
3,882
3,882
49,554
4,383
6,011
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ash
Steìn
Ash
18,989
18,989
0
7,541
29,247
6,820
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Bomb King
kirafoxes19
Bomb King
59,561
52,683
0
2,395
25,022
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Grohk
ku-dei-ta
Grohk
5,916
2,562
13,938
16,047
22,225
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role