Player Matchup

Rei
Rei
AnenIna
Rei
Level 204
Champion Stats
27W - 18L
1,586 SR
Queue Stats
261W - 265L
1,568 Elo+
Solo
Atlas
Atlas
Kektus2007
Atlas
Level 93
Champion Stats
14W - 6L
1,603 SR
Queue Stats
105W - 106L
1,521 Elo+
Party 1
Vatu
Vatu
Vindise228007
Vatu
Level 113
Champion Stats
17W - 6L
1,740 SR
Queue Stats
143W - 110L
1,601 Elo+
Solo
Drogoz
Drogoz
kingOFtorrent
Drogoz
Level 95
Champion Stats
4W - 5L
1,502 SR
Queue Stats
104W - 105L
1,521 Elo+
Party 1
Viktor
Viktor
nepredymalnik
Viktor
Level 106
Champion Stats
7W - 8L
1,400 SR
Queue Stats
199W - 217L
1,438 Elo+
Solo
Team Averages
Level 122
1,566 SR
1,530 Elo+

VS

Team Averages
Level 514
1,585 SR
1,531 Elo+
Seris
Seris
Mister_RReigns
Seris
Level 69
Champion Stats
8W - 6L
1,634 SR
Queue Stats
80W - 64L
1,546 Elo+
Solo
Drogoz
Drogoz
Onlooker244
Drogoz
Level 999
Champion Stats
50W - 55L
1,587 SR
Queue Stats
755W - 776L
1,597 Elo+
Solo
Inara
Inara
UnholyMonkey
Inara
Level 109
Champion Stats
26W - 15L
1,699 SR
Queue Stats
76W - 83L
1,525 Elo+
Solo
Caspian
Caspian
VibeArt
Caspian
Level 602
Champion Stats
3W - 6L
1,266 SR
Queue Stats
42W - 35L
1,575 Elo+
Solo
Maeve
Maeve
batfink
Maeve
Level 793
Champion Stats
1W - 2L
1,739 SR
Queue Stats
1W - 4L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
55
4 / 8 / 13
2,598
236
17,205
32,591
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Desperate Defense

Desperate Defense

Envelop

Heal for 50 when you use Envelop.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Atlas
48
7 / 8 / 13
3,010
274
35,116
78,649
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

48
15 / 3 / 13
3,151
286
57,525
36,366
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 120 after activating Shadow Bombs.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 15%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Level 1

52
12 / 3 / 15
2,896
263
61,245
24,500
0
Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Propel

Propel

Thrust

Restore 50% of your maximum Booster fuel after using Thrust.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

55
7 / 5 / 7
2,384
217
37,111
28,825
0
Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

On The Move

On The Move

Frag Grenade

Gain 8% Movement Speed for 2s after using Frag Grenade.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
4 / 8 / 7
2,241
204
33,952
34,522
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Drogoz
59
1 / 11 / 1
1,513
138
11,967
25,896
0
47
4 / 7 / 9
2,532
230
42,424
77,669
6,555
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Caspian
VibeArt
Caspian
59
4 / 10 / 8
2,013
183
51,106
38,046
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Maeve
batfink
Maeve
46
14 / 9 / 7
2,905
264
61,482
32,069
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 16s
Objective Time
5m 19s
106
Kill Participation
59
45
Kills
27
27
Deaths
45
61
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Rei
4
8
13
1.31
W
Atlas
7
8
13
1.69
L
4
8
7
0.94
L
Drogoz
1
11
1
0.14
L
4
7
9
1.21
L
Caspian
VibeArt
Caspian
4
10
8
0.8
W
15
3
13
7.17
L
Maeve
batfink
Maeve
14
9
7
1.94
W
12
3
15
6.5
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,202
Damage
200,931
200,931
Taken
208,202
0
Shielding
6,555
104,899
Healing
79,836
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Rei
17,205
16,979
54,882
14,962
32,591
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Atlas
35,116
35,116
0
84
78,649
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,952
29,456
43,045
10,763
34,522
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Drogoz
11,967
9,867
0
97
25,896
0
L
42,424
37,630
0
11,543
77,669
6,555
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Caspian
VibeArt
Caspian
51,106
30,274
0
8,892
38,046
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
57,525
46,036
0
16,826
36,366
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Maeve
batfink
Maeve
61,482
58,234
0
5,496
32,069
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
61,245
56,454
0
5,939
24,500
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
37,111
22,630
0
12,206
28,825
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role