Player Matchup

Grover
Grover
Silver I
BTM yapper
Grover
Silver I
Level 143
Champion Stats
2W - 2L
1,542 SR
Queue Stats
61W - 72L
1,473 Elo+
Solo
Koga
Koga
Gold III
Virtual High
Koga
Gold III
Level 697
Champion Stats
53W - 43L
1,641 SR
Queue Stats
463W - 444L
1,473 Elo+
Solo
Barik
Barik
Silver I
fukafuka-p
Barik
Silver I
Level 444
Champion Stats
38W - 18L
1,761 SR
Queue Stats
120W - 118L
1,474 Elo+
Solo
Tiberius
Tiberius
Gold I
ripHFWR
Tiberius
Gold I
Level 122
Champion Stats
3W - 6L
1,440 SR
Queue Stats
194W - 200L
1,530 Elo+
Solo
Talus
Talus
Qualifying
syario25
Talus
Qualifying
Level 700
Champion Stats
15W - 12L
1,661 SR
Queue Stats
73W - 66L
1,522 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 421
1,609 SR
1,495 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 216
1,549 SR
1,457 Elo+
Nyx
Nyx
Gold I
I beXst I
Nyx
Gold I
Level 253
Champion Stats
0W - 2L
1,516 SR
Queue Stats
58W - 51L
1,490 Elo+
Party 1
Gold V
ICloudXCIXI
Unknown
Gold V
Level 92
Champion Stats
8W - 10L
1,539 SR
Queue Stats
52W - 61L
1,435 Elo+
Party 1
Fernando
Fernando
Silver III
NAEVISV
Fernando
Silver III
Level 324
Champion Stats
50W - 47L
1,555 SR
Queue Stats
569W - 585L
1,406 Elo+
Solo
VII
VII
Silver I
dnestrada
VII
Silver I
Level 322
Champion Stats
1W - 3L
1,470 SR
Queue Stats
90W - 90L
1,466 Elo+
Party 1
Ying
Ying
Gold V
kyekyekk
Ying
Gold V
Level 90
Champion Stats
9W - 7L
1,663 SR
Queue Stats
23W - 23L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
BTM yapper
Grover
52
3 / 1 / 24
2,646
378
25,674
26,199
1,350
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
4 / 3 / 9
1,918
274
39,028
13,925
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Level 1

Barik
59
9 / 1 / 10
2,661
380
26,892
25,187
30,418
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tiberius
ripHFWR
Tiberius
52
14 / 1 / 6
2,370
339
43,391
11,550
300
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Talus
syario25
Talus
50
8 / 3 / 14
2,274
325
46,811
18,078
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 7 / 3
1,690
241
28,891
57,586
17,345
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 5%.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 80%.

Level 4

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

ICloudXCIXI
Unknown
59
3 / 9 / 1
1,323
189
24,801
30,484
0

Level 5

Level 2

Level 2

Level 4

Level 2

Level 1

Fernando
NAEVISV
Fernando
59
0 / 6 / 2
1,284
183
16,977
49,681
33,276
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
2 / 9 / 2
1,309
187
21,381
22,408
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Ying
51
1 / 7 / 5
1,458
208
2,889
21,637
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 24s
Objective Time
1m 29s
101
Kill Participation
22
38
Kills
9
9
Deaths
38
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Grover
BTM yapper
Grover
3
1
24
15
L
3
7
3
0.64
L
ICloudXCIXI
Unknown
3
9
1
0.39
L
Fernando
NAEVISV
Fernando
0
6
2
0.17
W
4
3
9
2.83
L
2
9
2
0.33
W
Barik
9
1
10
14
L
Ying
1
7
5
0.5
W
Tiberius
ripHFWR
Tiberius
14
1
6
17
W
Talus
syario25
Talus
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,796
Damage
94,939
94,939
Taken
181,796
32,068
Shielding
50,621
74,139
Healing
58,191
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
BTM yapper
Grover
25,674
19,724
33,367
23,608
26,199
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
28,891
17,289
0
1,382
57,586
17,345
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
ICloudXCIXI
Unknown
24,801
13,556
0
970
30,484
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
NAEVISV
Fernando
16,977
12,280
0
2,975
49,681
33,276
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
39,028
35,773
0
1,322
13,925
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
21,381
15,428
0
495
22,408
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
26,892
26,892
0
3,765
25,187
30,418
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
2,889
2,889
47,795
4,574
21,637
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
ripHFWR
Tiberius
43,391
34,209
0
4,137
11,550
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Talus
syario25
Talus
46,811
46,806
0
7,940
18,078
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role