Player Matchup

Saati
Saati
Agedurn
Saati
Level 999
Champion Stats
43W - 43L
1,576 SR
Queue Stats
708W - 722L
1,623 Elo+
Solo
Inara
Inara
IngaFlame
Inara
Level 166
Champion Stats
94W - 60L
1,594 SR
Queue Stats
499W - 470L
1,600 Elo+
Solo
Dredge
Dredge
SanJaka
Dredge
Level 227
Champion Stats
130W - 120L
1,552 SR
Queue Stats
654W - 687L
1,498 Elo+
Solo
Vora
Vora
TheArtrix
Vora
Level 999
Champion Stats
71W - 60L
1,535 SR
Queue Stats
322W - 314L
1,543 Elo+
Solo
Grohk
Grohk
Zaiross66
Grohk
Level 76
Champion Stats
9W - 6L
1,738 SR
Queue Stats
168W - 166L
1,586 Elo+
Solo
Team Averages
Level 493
1,599 SR
1,570 Elo+

VS

Team Averages
Level 357
1,551 SR
1,659 Elo+
Koga
Koga
Drèam
Koga
Level 81
Champion Stats
2W - 1L
1,728 SR
Queue Stats
27W - 26L
1,749 Elo+
Party 1
Io
Io
KickPaw
Io
Level 437
Champion Stats
24W - 40L
1,567 SR
Queue Stats
1,857W - 1,888L
1,615 Elo+
Party 2
Strix
Strix
SpectraJason
Strix
Level 999
Champion Stats
15W - 23L
1,460 SR
Queue Stats
621W - 645L
1,570 Elo+
Party 2
Atlas
Atlas
T21 WinTer
Atlas
Level 212
Champion Stats
0W - 1L
1,500 SR
Queue Stats
337W - 334L
1,590 Elo+
Solo
Willo
Willo
Yùkî
Willo
Level 55
Champion Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Agedurn
Saati
59
11 / 3 / 5
3,018
302
79,151
26,774
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Inara
IngaFlame
Inara
43
0 / 3 / 5
1,805
181
12,215
39,501
11,029
Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Dredge
SanJaka
Dredge
59
8 / 3 / 10
2,939
294
56,987
31,199
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Vora
58
6 / 6 / 2
2,458
246
31,621
25,421
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Grohk
Zaiross66
Grohk
26
1 / 1 / 11
2,732
273
7,562
15,440
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Drèam
Koga
42
8 / 4 / 1
1,580
158
25,970
24,103
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

59
2 / 3 / 10
1,731
173
25,199
26,218
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
4 / 5 / 7
1,643
164
45,216
34,039
0
Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Atlas
59
0 / 8 / 2
1,335
134
17,585
76,304
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Willo
Yùkî
Willo
45
2 / 6 / 4
1,281
128
24,365
26,872
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 14s
Objective Time
1m 15s
59
Kill Participation
40
26
Kills
16
16
Deaths
26
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Saati
Agedurn
Saati
11
3
5
4.5
L
Koga
Drèam
Koga
8
4
1
2.13
W
Inara
IngaFlame
Inara
0
3
5
0.83
L
2
3
10
2.33
W
Dredge
SanJaka
Dredge
8
3
10
4.33
L
4
5
7
1.5
L
Atlas
0
8
2
0.13
W
Vora
6
6
2
1.17
L
Willo
Yùkî
Willo
2
6
4
0.67
W
Grohk
Zaiross66
Grohk
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,536
Damage
138,335
138,335
Taken
187,536
11,029
Shielding
0
94,003
Healing
92,377
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Agedurn
Saati
79,151
9,880
0
360
26,774
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
Drèam
Koga
25,970
25,970
0
8,113
24,103
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
IngaFlame
Inara
12,215
11,385
0
3,039
39,501
11,029
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,199
23,790
59,066
19,621
26,218
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Dredge
SanJaka
Dredge
56,987
21,128
0
11,294
31,199
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
45,216
43,778
0
4,738
34,039
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
17,585
17,585
0
233
76,304
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
31,621
25,530
0
4,864
25,421
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Willo
Yùkî
Willo
24,365
20,431
0
606
26,872
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
Zaiross66
Grohk
7,562
2,935
61,227
13,219
15,440
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role