Player Matchup

Saati
Saati
HeroMan212
Saati
Level 154
Champion Stats
18W - 9L
1,560 SR
Queue Stats
32W - 20L
1,655 Elo+
Solo
Betty la Bomba
Betty la Bomba
Linface
Betty la Bomba
Level 151
Champion Stats
6W - 5L
1,665 SR
Queue Stats
30W - 23L
1,548 Elo+
Solo
VII
VII
Rocadura100
VII
Level 364
Champion Stats
0W - 3L
1,380 SR
Queue Stats
26W - 47L
1,388 Elo+
Solo
Strix
Strix
badilove
Strix
Level 168
Champion Stats
37W - 53L
1,484 SR
Queue Stats
349W - 476L
1,381 Elo+
Solo
Maeve
Maeve
sdsdrsesrtesrsr
Maeve
Level 408
Champion Stats
15W - 22L
1,521 SR
Queue Stats
294W - 380L
1,550 Elo+
Solo
Team Averages
Level 249
1,522 SR
1,504 Elo+

VS

Team Averages
Level 105
1,564 SR
1,521 Elo+
Corvus
Corvus
Ertheda
Corvus
Level 86
Champion Stats
11W - 8L
1,548 SR
Queue Stats
325W - 236L
1,634 Elo+
Party 1
Inara
Inara
Gilshaak
Inara
Level 86
Champion Stats
3W - 0L
1,588 SR
Queue Stats
101W - 106L
1,567 Elo+
Solo
Viktor
Viktor
PorceleinEve
Viktor
Level 162
Champion Stats
17W - 18L
1,516 SR
Queue Stats
122W - 158L
1,501 Elo+
Solo
Zhin
Zhin
realer-anruf657
Zhin
Level 65
Champion Stats
2W - 1L
1,731 SR
Queue Stats
5W - 5L
1,323 Elo+
Solo
Saati
Saati
xSLAMx
Saati
Level 127
Champion Stats
19W - 15L
1,439 SR
Queue Stats
461W - 361L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
39
5 / 6 / 5
3,635
454
44,116
27,278
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Betty la Bomba
Linface
Betty la Bomba
56
10 / 9 / 6
4,215
527
73,627
31,545
0
Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 20%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Level 1

59
2 / 7 / 5
3,193
399
21,907
25,111
0
Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Strix
badilove
Strix
52
5 / 8 / 7
3,635
454
31,214
23,589
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

59
8 / 10 / 4
3,609
451
42,451
33,895
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

-6

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Ertheda
Corvus
31
1 / 7 / 22
3,985
498
8,617
24,610
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Inara
Gilshaak
Inara
27
5 / 5 / 9
3,635
454
29,997
76,496
17,328
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Viktor
59
8 / 4 / 6
3,540
443
22,909
22,800
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

43
11 / 10 / 8
3,927
491
39,843
53,506
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Saati
xSLAMx
Saati
51
14 / 4 / 6
3,830
479
40,052
35,903
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 12% for 2.5s after Ricochet is deployed.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
57
Kill Participation
90
30
Kills
39
40
Deaths
30
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Corvus
Ertheda
Corvus
1
7
22
1.71
W
Inara
Gilshaak
Inara
5
5
9
1.9
L
Saati
5
6
5
1.25
L
Betty la Bomba
Linface
Betty la Bomba
10
9
6
1.44
W
Viktor
8
4
6
2.75
L
2
7
5
0.64
L
Strix
badilove
Strix
5
8
7
1.06
W
11
10
8
1.5
L
8
10
4
1
W
Saati
xSLAMx
Saati
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,315
Damage
141,418
141,418
Taken
213,315
0
Shielding
17,328
50,706
Healing
128,156
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
Ertheda
Corvus
8,617
8,617
83,814
8,887
24,610
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
Gilshaak
Inara
29,997
26,929
0
11,006
76,496
17,328
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
44,116
27,288
0
11,529
27,278
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Betty la Bomba
Linface
Betty la Bomba
73,627
35,631
0
10,290
31,545
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Viktor
22,909
14,103
0
10,057
22,800
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,907
21,507
0
9,680
25,111
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Strix
badilove
Strix
31,214
30,599
0
5,726
23,589
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
39,843
33,441
0
11,028
53,506
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
42,451
42,213
0
13,481
33,895
0
W
Saati
xSLAMx
Saati
40,052
19,171
0
3,364
35,903
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role