Player Matchup

Barik
Barik
Masters
CROskullzy
Barik
Masters
Level 190
Champion Stats
7W - 3L
1,851 SR
Queue Stats
172W - 126L
1,784 Elo+
Solo
Ash
Ash
Platinum V
IIl_TrY-hArD_IIl
Ash
Platinum V
Level 412
Champion Stats
2W - 1L
1,947 SR
Queue Stats
94W - 88L
1,617 Elo+
Solo
Androxus
Androxus
Gold I
Stutsuki
Androxus
Gold I
Level 44
Champion Stats
6W - 3L
1,758 SR
Queue Stats
23W - 22L
1,540 Elo+
Solo
Grover
Grover
Platinum I
T90-SS-
Grover
Platinum I
Level 45
Champion Stats
3W - 9L
1,572 SR
Queue Stats
178W - 176L
1,616 Elo+
Solo
Tyra
Tyra
Diamond IV
yoshiii6567
Tyra
Diamond IV
Level 418
Champion Stats
5W - 4L
1,643 SR
Queue Stats
423W - 373L
1,649 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 222
1,754 SR
1,641 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 202
1,708 SR
1,628 Elo+
Vatu
Vatu
Diamond V
AHairyLizard
Vatu
Diamond V
Level 50
Champion Stats
28W - 24L
1,660 SR
Queue Stats
155W - 133L
1,647 Elo+
Solo
Inara
Inara
Platinum V
DeMixYTube
Inara
Platinum V
Level 294
Champion Stats
24W - 18L
1,676 SR
Queue Stats
139W - 122L
1,564 Elo+
Solo
Saati
Saati
Diamond III
Strawberrÿ
Saati
Diamond III
Level 49
Champion Stats
6W - 4L
1,718 SR
Queue Stats
139W - 83L
1,761 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond IV
dMONSTROb
Mal'Damba
Diamond IV
Level 584
Champion Stats
504W - 490L
1,685 SR
Queue Stats
1,107W - 1,064L
1,652 Elo+
Solo
Ruckus
Ruckus
Gold II
neptun445
Ruckus
Gold II
Level 35
Champion Stats
2W - 0L
1,799 SR
Queue Stats
9W - 9L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
54
10 / 7 / 19
3,545
273
94,986
86,054
69,234
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

53
5 / 11 / 16
1,142
88
41,733
100,731
64,115
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Androxus
Stutsuki
Androxus
38
14 / 12 / 13
3,520
271
94,136
66,025
0
Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 50% of the damage Absorbed by Reversal.

Level 5

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Grover
T90-SS-
Grover
26
0 / 13 / 28
3,239
249
23,259
54,855
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
11 / 11 / 14
3,251
250
92,392
60,876
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Bans
KhanYing
Team 1 Score

2

VS

Team 2 Score

4

Bans
LexCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
18 / 11 / 8
3,497
269
83,523
52,402
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Inara
50
3 / 9 / 17
3,403
262
62,407
121,162
21,903
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

35
27 / 10 / 10
4,730
364
141,389
61,770
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Mal'Damba
dMONSTROb
Mal'Damba
57
3 / 1 / 32
3,998
308
32,787
23,389
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Ruckus
neptun445
Ruckus
20
3 / 9 / 22
3,540
272
48,435
87,783
50,658
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
9m 0s
130
Kill Participation
143
40
Kills
54
54
Deaths
40
90
Assists
89
Player
Kills
Deaths
Assists
KDA
W
18
11
8
2
L
Barik
10
7
19
2.79
W
Inara
3
9
17
1.28
L
5
11
16
1.18
W
27
10
10
3.2
L
Androxus
Stutsuki
Androxus
14
12
13
1.71
L
Grover
T90-SS-
Grover
0
13
28
1.08
W
Mal'Damba
dMONSTROb
Mal'Damba
3
1
32
19
W
Ruckus
neptun445
Ruckus
3
9
22
1.56
L
11
11
14
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

346,506
Damage
368,541
368,541
Taken
346,506
133,349
Shielding
72,561
185,312
Healing
200,906
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
83,523
57,298
0
15,704
52,402
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Barik
94,986
94,986
0
7,836
86,054
69,234
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
62,407
52,740
0
9,173
121,162
21,903
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
41,733
40,029
0
5,995
100,731
64,115
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
141,389
114,733
0
423
61,770
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Androxus
Stutsuki
Androxus
94,136
75,020
0
11,646
66,025
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
T90-SS-
Grover
23,259
18,128
133,715
24,920
54,855
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
dMONSTROb
Mal'Damba
32,787
15,088
150,016
20,070
23,389
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
neptun445
Ruckus
48,435
37,742
0
5,520
87,783
50,658
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
92,392
64,635
0
1,200
60,876
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role