Player Matchup

Fernando
Fernando
Gold III
Fonzp89
Fernando
Gold III
Level 60
Champion Stats
2W - 2L
1,768 SR
Queue Stats
18W - 33L
1,427 Elo+
Party 2
Skye
Skye
Silver II
Tahchux
Skye
Silver II
Level 560
Champion Stats
0W - 2L
1,694 SR
Queue Stats
382W - 425L
1,429 Elo+
Party 1
Rei
Rei
Platinum IV
TakeItIsii
Rei
Platinum IV
Level 999
Champion Stats
200W - 168L
1,539 SR
Queue Stats
773W - 786L
1,554 Elo+
Party 1
Lian
Lian
Gold IV
Wolfi388
Lian
Gold IV
Level 489
Champion Stats
0W - 1L
1,617 SR
Queue Stats
134W - 126L
1,529 Elo+
Solo
Azaan
Azaan
Gold IV
yuinyuy
Azaan
Gold IV
Level 203
Champion Stats
1W - 3L
1,576 SR
Queue Stats
29W - 47L
1,439 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 462
1,639 SR
1,476 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 301
1,638 SR
1,517 Elo+
Maeve
Maeve
Platinum IV
Alastor800
Maeve
Platinum IV
Level 565
Champion Stats
36W - 32L
1,565 SR
Queue Stats
389W - 360L
1,548 Elo+
Solo
Inara
Inara
Gold IV
Dominik0258
Inara
Gold IV
Level 79
Champion Stats
1W - 0L
1,704 SR
Queue Stats
9W - 6L
1,567 Elo+
Solo
Corvus
Corvus
Silver II
Lacommy
Corvus
Silver II
Level 90
Champion Stats
24W - 19L
1,629 SR
Queue Stats
75W - 75L
1,464 Elo+
Solo
Viktor
Viktor
Platinum IV
Rikú
Viktor
Platinum IV
Level 533
Champion Stats
4W - 2L
1,710 SR
Queue Stats
32W - 26L
1,622 Elo+
Solo
Jenos
Jenos
Silver II
slythemikebudda
Jenos
Silver II
Level 236
Champion Stats
87W - 80L
1,583 SR
Queue Stats
224W - 239L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Fonzp89
Fernando
50
0 / 5 / 1
1,137
190
15,149
41,008
48,950
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Skye
Tahchux
Skye
59
3 / 7 / 0
1,252
209
24,393
17,585
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

56
0 / 6 / 1
1,054
176
4,788
21,706
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Desperate Defense

Desperate Defense

Envelop

Heal for 50 when you use Envelop.

Level 1

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Lian
59
1 / 7 / 1
1,023
171
24,080
24,546
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Divine Right

Divine Right

Grace

Gain 25% Movement Speed for 3s after using Grace.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Azaan
yuinyuy
Azaan
54
0 / 4 / 2
996
166
20,875
46,472
6,909
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
KhanCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
YingZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
59
17 / 2 / 6
2,384
397
57,158
22,294
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Level 1

45
1 / 1 / 5
2,025
338
20,365
28,837
6,397
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Corvus
Lacommy
Corvus
52
2 / 0 / 17
2,125
354
3,032
4,714
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Viktor
Rikú
Viktor
56
9 / 0 / 7
2,228
371
57,361
17,369
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
0 / 1 / 10
1,723
287
13,401
16,071
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

57s
Objective Time
7m 8s
9
Kill Participation
74
4
Kills
29
29
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Maeve
17
2
6
10
W
1
1
5
3.5
L
Fernando
Fonzp89
Fernando
0
5
1
0.1
W
Corvus
Lacommy
Corvus
2
0
17
10.5
W
Viktor
Rikú
Viktor
9
0
7
12.5
L
Skye
Tahchux
Skye
3
7
0
0.43
L
0
6
1
0.08
L
Lian
1
7
1
0.21
W
0
1
10
5
L
Azaan
yuinyuy
Azaan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,285
Damage
151,317
151,317
Taken
89,285
55,859
Shielding
6,397
61,636
Healing
71,672
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
57,158
55,052
0
4,139
22,294
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
20,365
18,214
0
0
28,837
6,397
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Fernando
Fonzp89
Fernando
15,149
11,066
0
2,287
41,008
48,950
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
Lacommy
Corvus
3,032
3,032
41,579
3,306
4,714
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
Rikú
Viktor
57,361
35,710
0
640
17,369
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Skye
Tahchux
Skye
24,393
14,833
0
1,860
17,585
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
4,788
4,788
41,743
7,781
21,706
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
24,080
24,080
0
1,134
24,546
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
13,401
4,729
16,009
5,999
16,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Azaan
yuinyuy
Azaan
20,875
18,486
0
6,831
46,472
6,909
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role