Player Matchup

Androxus
Androxus
Masters
CROskullzy
Androxus
Masters
Level 191
Champion Stats
8W - 4L
1,651 SR
Queue Stats
172W - 126L
1,769 Elo+
Party 1
Makoa
Makoa
Diamond II
DoomOfMystery
Makoa
Diamond II
Level 999
Champion Stats
35W - 19L
1,762 SR
Queue Stats
138W - 104L
1,676 Elo+
Solo
Grover
Grover
Diamond V
ive43321
Grover
Diamond V
Level 328
Champion Stats
40W - 26L
1,741 SR
Queue Stats
665W - 618L
1,642 Elo+
Party 1
Ying
Ying
Diamond I
nodramas
Ying
Diamond I
Level 964
Champion Stats
6W - 4L
1,657 SR
Queue Stats
321W - 313L
1,622 Elo+
Solo
Fernando
Fernando
Platinum I
Öutsider
Fernando
Platinum I
Level 999
Champion Stats
5W - 5L
1,703 SR
Queue Stats
270W - 247L
1,632 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 696
1,703 SR
1,668 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 677
1,728 SR
1,706 Elo+
Drogoz
Drogoz
Diamond V
Bellanochee
Drogoz
Diamond V
Level 731
Champion Stats
3W - 4L
1,869 SR
Queue Stats
25W - 17L
1,782 Elo+
Solo
Atlas
Atlas
Diamond III
Jrawt
Atlas
Diamond III
Level 757
Champion Stats
39W - 44L
1,639 SR
Queue Stats
1,227W - 1,203L
1,633 Elo+
Solo
Lian
Lian
Diamond II
RealMadoka
Lian
Diamond II
Level 999
Champion Stats
31W - 34L
1,822 SR
Queue Stats
309W - 253L
1,760 Elo+
Solo
Rei
Rei
Diamond III
WolfyJen
Rei
Diamond III
Level 623
Champion Stats
20W - 11L
1,793 SR
Queue Stats
279W - 252L
1,641 Elo+
Solo
Inara
Inara
Diamond V
kiriuine
Inara
Diamond V
Level 274
Champion Stats
2W - 5L
1,520 SR
Queue Stats
44W - 35L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
CROskullzy
Androxus
54
16 / 8 / 19
3,727
287
99,894
57,486
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

56
7 / 7 / 15
3,553
273
65,643
135,540
120,392
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Grover
ive43321
Grover
56
4 / 7 / 31
4,213
324
90,897
62,689
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Ying
55
16 / 2 / 18
4,332
333
110,819
58,560
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
Öutsider
Fernando
59
3 / 3 / 13
3,668
282
60,024
108,228
114,124
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
CaspianAzaan
Team 1 Score

4

VS

Team 2 Score

2

Bans
VatuKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
48
8 / 10 / 10
2,957
227
101,655
52,908
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Atlas
Jrawt
Atlas
59
3 / 11 / 12
2,943
226
64,701
147,198
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

50
11 / 12 / 9
3,359
258
104,215
59,174
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
3 / 7 / 14
3,574
275
67,152
49,334
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Inara
kiriuine
Inara
47
2 / 6 / 11
3,196
246
84,780
118,663
9,590
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 37s
Objective Time
5m 52s
142
Kill Participation
83
46
Kills
27
27
Deaths
46
96
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Drogoz
8
10
10
1.3
W
Androxus
CROskullzy
Androxus
16
8
19
3.19
W
7
7
15
2.07
L
Atlas
Jrawt
Atlas
3
11
12
0.82
L
11
12
9
1.29
L
3
7
14
1.43
W
Grover
ive43321
Grover
4
7
31
2.79
L
Inara
kiriuine
Inara
2
6
11
1.25
W
Ying
16
2
18
12.5
W
Fernando
Öutsider
Fernando
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

427,277
Damage
422,503
422,503
Taken
427,277
234,516
Shielding
9,590
316,560
Healing
225,793
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Drogoz
101,655
46,860
0
1,843
52,908
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
CROskullzy
Androxus
99,894
85,710
0
2,869
57,486
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
65,643
64,397
0
14,830
135,540
120,392
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
Jrawt
Atlas
64,701
64,701
0
16,626
147,198
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
104,215
101,256
0
6,367
59,174
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
67,152
54,972
155,031
30,542
49,334
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
ive43321
Grover
90,897
79,639
129,982
34,251
62,689
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
kiriuine
Inara
84,780
72,311
0
15,384
118,663
9,590
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
110,819
102,986
97,830
29,513
58,560
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Öutsider
Fernando
60,024
37,960
0
7,285
108,228
114,124
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role