Player Matchup

Barik
Barik
Qualifying
ITS TOFFELZ
Barik
Qualifying
Level 34
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,354 Elo+
Solo
Tyra
Tyra
Platinum II
MasterSoloQ
Tyra
Platinum II
Level 75
Champion Stats
17W - 8L
1,804 SR
Queue Stats
322W - 288L
1,627 Elo+
Solo
Saati
Saati
Diamond V
StrmStormZz
Saati
Diamond V
Level 49
Champion Stats
2W - 2L
1,591 SR
Queue Stats
43W - 27L
1,635 Elo+
Solo
Ruckus
Ruckus
Gold II
xxwolfibixx
Ruckus
Gold II
Level 29
Champion Stats
4W - 7L
1,628 SR
Queue Stats
22W - 23L
1,744 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum III
ìFBI
Mal'Damba
Platinum III
Level 58
Champion Stats
6W - 9L
1,731 SR
Queue Stats
281W - 261L
1,606 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 49
1,651 SR
1,593 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 361
1,503 SR
1,594 Elo+
Grohk
Grohk
Gold II
Criborn
Grohk
Gold II
Level 258
Champion Stats
132W - 98L
1,686 SR
Queue Stats
207W - 184L
1,531 Elo+
Solo
Viktor
Viktor
Platinum V
ImB4ck
Viktor
Platinum V
Level 61
Champion Stats
0W - 6L
1,267 SR
Queue Stats
329W - 305L
1,633 Elo+
Solo
Azaan
Azaan
Diamond V
OCY061
Azaan
Diamond V
Level 952
Champion Stats
24W - 33L
1,570 SR
Queue Stats
379W - 346L
1,604 Elo+
Solo
Androxus
Androxus
Diamond V
djozzaa
Androxus
Diamond V
Level 116
Champion Stats
8W - 6L
1,694 SR
Queue Stats
362W - 323L
1,631 Elo+
Solo
Furia
Furia
Gold I
六しMャ
Furia
Gold I
Level 416
Champion Stats
11W - 9L
1,299 SR
Queue Stats
384W - 348L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
4 / 8 / 5
2,724
248
19,768
57,233
51,861
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

34
14 / 6 / 18
3,278
298
76,293
52,371
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

33
19 / 2 / 15
3,625
330
122,703
38,163
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Ruckus
3
14 / 6 / 13
3,171
288
65,097
80,097
59,695
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Mal'Damba
ìFBI
Mal'Damba
23
2 / 2 / 24
3,088
281
17,365
23,085
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
InaraCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
ZhinKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Criborn
Grohk
20
2 / 10 / 13
2,462
224
57,811
67,455
984
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Viktor
ImB4ck
Viktor
16
5 / 11 / 11
2,662
242
79,267
42,562
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Azaan
OCY061
Azaan
59
8 / 10 / 3
2,445
222
47,865
92,847
19,553
Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Androxus
djozzaa
Androxus
50
7 / 13 / 4
2,460
224
24,976
42,982
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Furia
59
2 / 9 / 12
2,570
234
41,030
55,380
1,890
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
3m 34s
128
Kill Participation
67
53
Kills
24
24
Deaths
53
75
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Grohk
Criborn
Grohk
2
10
13
0.85
W
4
8
5
0.81
L
Viktor
ImB4ck
Viktor
5
11
11
0.95
W
14
6
18
3.83
L
Azaan
OCY061
Azaan
8
10
3
0.95
W
19
2
15
13.25
L
Androxus
djozzaa
Androxus
7
13
4
0.69
W
Ruckus
14
6
13
3.42
W
Mal'Damba
ìFBI
Mal'Damba
2
2
24
7
L
Furia
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,226
Damage
250,949
250,949
Taken
301,226
111,556
Shielding
22,427
168,134
Healing
152,508
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
Criborn
Grohk
57,811
25,797
11,230
25,804
67,455
984
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
19,768
19,768
0
8,062
57,233
51,861
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Viktor
ImB4ck
Viktor
79,267
46,531
0
7,707
42,562
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
76,293
55,111
0
1,542
52,371
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
OCY061
Azaan
47,865
39,961
0
5,597
92,847
19,553
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
122,703
17,164
0
3,819
38,163
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Androxus
djozzaa
Androxus
24,976
20,250
0
8,809
42,982
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ruckus
65,097
47,291
0
20,569
80,097
59,695
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Mal'Damba
ìFBI
Mal'Damba
17,365
7,211
116,727
17,415
23,085
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Furia
41,030
33,290
65,646
27,715
55,380
1,890
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role