Player Matchup

Dredge
Dredge
Silver II
AlbaZoa1312
Dredge
Silver II
Level 33
Champion Stats
18W - 22L
1,538 SR
Queue Stats
51W - 64L
1,380 Elo+
Solo
Moji
Moji
Bronze I
GodlyDarK-
Moji
Bronze I
Level 49
Champion Stats
6W - 5L
1,739 SR
Queue Stats
61W - 62L
1,353 Elo+
Party 1
Yagorath
Yagorath
Silver V
NoscopesamX2
Yagorath
Silver V
Level 66
Champion Stats
6W - 6L
1,534 SR
Queue Stats
340W - 314L
1,369 Elo+
Solo
Azaan
Azaan
Silver IV
SensitiveLADY
Azaan
Silver IV
Level 104
Champion Stats
18W - 16L
1,556 SR
Queue Stats
175W - 196L
1,380 Elo+
Solo
Io
Io
Bronze I
anacko
Io
Bronze I
Level 29
Champion Stats
35W - 27L
1,655 SR
Queue Stats
61W - 61L
1,353 Elo+
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 56
1,604 SR
1,367 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 228
1,548 SR
1,344 Elo+
Khan
Khan
Gold V
DOMINATPRxD
Khan
Gold V
Level 467
Champion Stats
273W - 222L
1,619 SR
Queue Stats
1,499W - 1,529L
1,455 Elo+
Party 3
Lex
Lex
Silver IV
PAIN_FUrY1
Lex
Silver IV
Level 135
Champion Stats
1W - 1L
1,500 SR
Queue Stats
71W - 65L
1,348 Elo+
Party 2
Koga
Koga
Bronze III
PAIN_Shindeiru
Koga
Bronze III
Level 71
Champion Stats
15W - 13L
1,542 SR
Queue Stats
29W - 29L
1,322 Elo+
Party 2
Grover
Grover
Silver V
RyadMoh
Grover
Silver V
Level 51
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,268 Elo+
Solo
Barik
Barik
Bronze II
horniejail
Barik
Bronze II
Level 416
Champion Stats
39W - 33L
1,581 SR
Queue Stats
1,124W - 1,199L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
17
7 / 3 / 7
2,394
299
43,724
25,016
3,092
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

24
10 / 5 / 10
2,800
350
43,879
38,934
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Yagorath
NoscopesamX2
Yagorath
39
5 / 5 / 10
2,382
298
29,815
80,818
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

40
9 / 4 / 6
2,395
299
43,697
35,630
12,349
Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 0.6s.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 16% for 2s after activating Conviction.

Level 4

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Io
11
3 / 2 / 15
2,850
356
31,401
27,494
300
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Bans
Betty la BombaZhin
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 6 / 2
1,656
207
49,152
53,047
7,086
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

42
3 / 7 / 6
1,670
209
44,889
38,081
0
Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 2.4s.

Level 2

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 24% while using In Pursuit.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

38
6 / 9 / 1
1,781
223
43,855
34,847
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Level 1

Grover
RyadMoh
Grover
31
2 / 5 / 10
1,555
194
41,055
29,360
200
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Barik
59
2 / 7 / 4
1,488
186
28,941
37,181
52,396
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 43s
Objective Time
1m 4s
82
Kill Participation
42
34
Kills
19
19
Deaths
34
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Dredge
7
3
7
3.5
L
6
6
2
1.17
W
10
5
10
3
W
Yagorath
NoscopesamX2
Yagorath
5
5
10
2
L
3
7
6
0.86
L
6
9
1
0.72
L
Grover
RyadMoh
Grover
2
5
10
1.4
W
9
4
6
3
W
Io
3
2
15
5.25
L
Barik
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,516
Damage
207,892
207,892
Taken
192,516
15,741
Shielding
59,682
123,056
Healing
87,026
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
43,724
28,950
0
7,036
25,016
3,092
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
49,152
46,012
2,430
15,727
53,047
7,086
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
43,879
43,879
5,670
5,792
38,934
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Yagorath
NoscopesamX2
Yagorath
29,815
18,216
0
17,298
80,818
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
44,889
43,870
0
8,847
38,081
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
43,855
42,277
0
8,172
34,847
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Grover
RyadMoh
Grover
41,055
38,208
28,025
16,340
29,360
200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
43,697
31,288
0
0
35,630
12,349
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Io
31,401
28,758
66,271
20,989
27,494
300
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
28,941
28,941
0
7,485
37,181
52,396
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role