Player Matchup

Lillith
Lillith
Enneria
Lillith
Level 38
Champion Stats
1W - 1L
1,500 SR
Queue Stats
59W - 69L
1,412 Elo+
Party 3
Ash
Ash
Gongagae
Ash
Level 28
Champion Stats
14W - 5L
1,882 SR
Queue Stats
40W - 37L
1,287 Elo+
Party 1
Saati
Saati
Rapougnac
Saati
Level 11
Champion Stats
5W - 4L
1,400 SR
Queue Stats
13W - 13L
1,388 Elo+
Party 3
Talus
Talus
evilpun1sher333
Talus
Level 17
Champion Stats
12W - 10L
1,422 SR
Queue Stats
39W - 34L
1,287 Elo+
Party 1
Grohk
Grohk
jdsa2
Grohk
Level 18
Champion Stats
12W - 13L
1,467 SR
Queue Stats
115W - 138L
1,391 Elo+
Solo
Team Averages
Level 22
1,534 SR
1,353 Elo+

VS

Team Averages
Level 21
1,627 SR
1,382 Elo+
Dredge
Dredge
Clay_2301
Dredge
Level 22
Champion Stats
17W - 7L
1,692 SR
Queue Stats
23W - 18L
1,436 Elo+
Party 2
Strix
Strix
Cromate91
Strix
Level 26
Champion Stats
28W - 41L
1,476 SR
Queue Stats
49W - 75L
1,362 Elo+
Solo
Dingle_nut2508
Unknown
Level 15
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,353 Elo+
Party 2
Moji
Moji
Skeppyker
Moji
Level 21
Champion Stats
1W - 2L
1,755 SR
Queue Stats
10W - 13L
1,351 Elo+
Solo
Seris
Seris
lexa071
Seris
Level 20
Champion Stats
0W - 1L
1,710 SR
Queue Stats
4W - 3L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Enneria
Lillith
26
5 / 0 / 11
1,768
354
10,372
10,497
450
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

23
5 / 0 / 9
1,928
386
14,813
7,622
7,973
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Level 1

Saati
Rapougnac
Saati
4
5 / 0 / 9
1,902
380
14,508
3,924
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

6
11 / 0 / 8
1,970
394
24,930
6,361
0
Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 45%

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Grohk
jdsa2
Grohk
11
1 / 0 / 10
1,581
316
6,508
7,778
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Clay_2301
Dredge
21
0 / 5 / 0
603
121
8,584
13,619
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Strix
Cromate91
Strix
19
0 / 7 / 0
677
135
8,472
16,429
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

11
0 / 1 / 0
679
136
900
2,350
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Moji
18
0 / 8 / 0
717
143
4,569
17,736
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Seris
lexa071
Seris
16
0 / 6 / 0
773
155
13,657
20,997
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 34s
Objective Time
5s
74
Kill Participation
0
27
Kills
0
0
Deaths
27
47
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Dredge
Clay_2301
Dredge
0
5
0
0
L
Strix
Cromate91
Strix
0
7
0
0
L
0
1
0
0
W
Lillith
Enneria
Lillith
5
0
11
10.5
W
5
0
9
9.5
W
Saati
Rapougnac
Saati
5
0
9
9.5
L
Moji
0
8
0
0
W
11
0
8
15
W
Grohk
jdsa2
Grohk
1
0
10
6
L
Seris
lexa071
Seris
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,131
Damage
36,182
36,182
Taken
71,131
8,423
Shielding
0
21,613
Healing
6,562
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Clay_2301
Dredge
8,584
7,832
0
283
13,619
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Strix
Cromate91
Strix
8,472
8,472
0
679
16,429
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
900
500
0
0
2,350
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lillith
Enneria
Lillith
10,372
8,436
3,586
99
10,497
450
W
14,813
13,231
0
311
7,622
7,973
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
Rapougnac
Saati
14,508
10,314
0
313
3,924
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Moji
4,569
3,819
0
0
17,736
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
24,930
22,503
0
3,832
6,361
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grohk
jdsa2
Grohk
6,508
4,016
7,540
5,932
7,778
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
lexa071
Seris
13,657
10,954
0
5,600
20,997
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role