Player Matchup

Vora
Vora
Humungasore
Vora
Level 57
Champion Stats
5W - 5L
1,423 SR
Queue Stats
76W - 79L
1,599 Elo+
Solo
Ying
Ying
ParkerTBG
Ying
Level 45
Champion Stats
6W - 8L
1,481 SR
Queue Stats
45W - 43L
1,560 Elo+
Solo
Torvald
Torvald
Roguecipiter
Torvald
Level 144
Champion Stats
12W - 18L
1,553 SR
Queue Stats
181W - 175L
1,642 Elo+
Party 1
Caspian
Caspian
iamnotdante
Caspian
Level 176
Champion Stats
38W - 38L
1,607 SR
Queue Stats
253W - 241L
1,649 Elo+
Party 1
Zhin
Zhin
n0kia33lo
Zhin
Level 771
Champion Stats
39W - 26L
1,690 SR
Queue Stats
403W - 428L
1,613 Elo+
Solo
Team Averages
Level 239
1,551 SR
1,613 Elo+

VS

Team Averages
Level 372
1,578 SR
1,588 Elo+
Azaan
Azaan
Awesomeguy202
Azaan
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Talus
Talus
HazardFirebro
Talus
Level 83
Champion Stats
39W - 30L
1,672 SR
Queue Stats
408W - 390L
1,623 Elo+
Party 2
Imani
Imani
HazardWind1015
Imani
Level 102
Champion Stats
14W - 14L
1,527 SR
Queue Stats
534W - 509L
1,609 Elo+
Party 2
Rei
Rei
playerkiller107
Rei
Level 740
Champion Stats
307W - 308L
1,552 SR
Queue Stats
479W - 502L
1,570 Elo+
Solo
Dredge
Dredge
urdadinlaw1869
Dredge
Level 889
Champion Stats
1,685W - 1,611L
1,637 SR
Queue Stats
1,723W - 1,682L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
8 / 4 / 4
2,720
272
41,355
20,526
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
26
4 / 5 / 14
2,904
290
20,753
29,448
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Torvald
Roguecipiter
Torvald
59
7 / 3 / 10
3,165
317
31,641
32,464
72,629
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Caspian
iamnotdante
Caspian
54
9 / 7 / 4
2,690
269
30,983
29,718
2,210
Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 90 after it expires.

Level 3

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 160 Shield for 3s after it expires.

Level 4

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 14% for 3s after hitting an enemy with War.

Level 2

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Zhin
46
8 / 7 / 8
2,780
278
48,560
28,214
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
2 / 8 / 6
1,579
158
18,865
65,331
10,028
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

18
4 / 8 / 4
1,452
145
28,364
32,156
0
Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

35
5 / 10 / 3
1,683
168
32,922
33,772
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

30
5 / 5 / 7
1,737
174
20,974
19,933
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

54
10 / 5 / 2
1,828
183
39,245
22,100
1,168
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 12s
Objective Time
1m 12s
76
Kill Participation
48
36
Kills
26
26
Deaths
36
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
4
8
4
0.75
L
5
10
3
0.65
W
8
4
4
2.5
W
Ying
4
5
14
2.2
W
Torvald
Roguecipiter
Torvald
7
3
10
4
W
Caspian
iamnotdante
Caspian
9
7
4
1.57
W
Zhin
8
7
8
1.71
L
5
5
7
1.7
L
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,292
Damage
140,370
140,370
Taken
173,292
74,839
Shielding
11,196
76,992
Healing
70,133
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,865
16,503
0
8,556
65,331
10,028
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
28,364
27,164
0
8,990
32,156
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,922
21,160
0
1,500
33,772
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
41,355
23,261
0
4,492
20,526
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
20,753
20,753
46,173
17,831
29,448
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Torvald
Roguecipiter
Torvald
31,641
23,855
0
1,153
32,464
72,629
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Caspian
iamnotdante
Caspian
30,983
26,901
0
4,921
29,718
2,210
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
48,560
44,029
0
2,422
28,214
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
20,974
16,536
38,678
7,252
19,933
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
39,245
23,633
0
5,157
22,100
1,168
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role