Player Matchup

Willo
Willo
Gold V
Azbex
Willo
Gold V
Level 213
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,447 Elo+
Solo
Betty la Bomba
Betty la Bomba
Silver IV
DigestedAlloy_Za
Betty la Bomba
Silver IV
Level 161
Champion Stats
1W - 5L
1,458 SR
Queue Stats
126W - 127L
1,344 Elo+
Party 4
Barik
Barik
Gold IV
Kviatkejszyn
Barik
Gold IV
Level 128
Champion Stats
4W - 4L
1,643 SR
Queue Stats
78W - 83L
1,527 Elo+
Party 3
Ying
Ying
Platinum V
SealManIK
Ying
Platinum V
Level 61
Champion Stats
0W - 3L
1,366 SR
Queue Stats
104W - 100L
1,574 Elo+
Party 3
Buck
Buck
Silver IV
hendroos98
Buck
Silver IV
Level 137
Champion Stats
0W - 2L
1,795 SR
Queue Stats
24W - 36L
1,351 Elo+
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,553 SR
1,449 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 291
1,569 SR
1,463 Elo+
Inara
Inara
Silver IV
Amanyt1
Inara
Silver IV
Level 80
Champion Stats
58W - 46L
1,606 SR
Queue Stats
415W - 343L
1,470 Elo+
Party 1
Khan
Khan
Qualifying
GohstEule
Khan
Qualifying
Level 72
Champion Stats
3W - 1L
1,681 SR
Queue Stats
9W - 10L
1,398 Elo+
Party 2
Tyra
Tyra
Silver III
Klaushayan
Tyra
Silver III
Level 72
Champion Stats
2W - 2L
1,588 SR
Queue Stats
8W - 11L
1,437 Elo+
Solo
Furia
Furia
Gold I
VincentPangoul
Furia
Gold I
Level 932
Champion Stats
3W - 1L
1,384 SR
Queue Stats
20W - 19L
1,487 Elo+
Party 2
Maeve
Maeve
Platinum V
Vix40
Maeve
Platinum V
Level 301
Champion Stats
21W - 19L
1,583 SR
Queue Stats
438W - 403L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Azbex
Willo
44
4 / 8 / 4
1,957
178
60,310
28,952
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Betty la Bomba
DigestedAlloy_Za
Betty la Bomba
59
3 / 8 / 6
1,915
174
70,500
27,653
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 6%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

59
3 / 11 / 5
2,049
186
38,851
52,045
57,200
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
26
0 / 10 / 12
1,997
182
38,422
41,938
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

58
10 / 12 / 1
2,290
208
43,179
49,325
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.2s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Bans
CaspianTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
KogaNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Amanyt1
Inara
28
6 / 5 / 15
3,228
293
30,880
84,406
17,060
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Khan
55
3 / 3 / 20
3,105
282
28,672
73,407
37,932
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

45
11 / 7 / 19
3,404
309
46,379
39,974
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
9 / 3 / 23
3,673
334
44,563
27,282
9,120
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Maeve
Vix40
Maeve
55
20 / 2 / 10
3,388
308
49,419
26,193
0
Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 0.5s.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 18s
Objective Time
8m 48s
48
Kill Participation
136
20
Kills
49
49
Deaths
20
28
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Inara
Amanyt1
Inara
6
5
15
2.7
L
Willo
Azbex
Willo
4
8
4
0.75
L
Betty la Bomba
DigestedAlloy_Za
Betty la Bomba
3
8
6
0.75
W
Khan
3
3
20
4.33
W
11
7
19
2.93
L
3
11
5
0.5
L
Ying
0
10
12
0.6
W
9
3
23
6.83
W
Maeve
Vix40
Maeve
20
2
10
12.5
L
10
12
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,262
Damage
199,913
199,913
Taken
251,262
57,200
Shielding
64,112
67,976
Healing
174,311
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Amanyt1
Inara
30,880
28,120
0
10,860
84,406
17,060
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Willo
Azbex
Willo
60,310
43,629
0
1,675
28,952
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Betty la Bomba
DigestedAlloy_Za
Betty la Bomba
70,500
31,676
0
2,348
27,653
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Khan
28,672
24,173
14,791
23,030
73,407
37,932
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
46,379
36,553
0
5,118
39,974
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
38,851
38,851
0
3,841
52,045
57,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
38,422
37,531
33,588
17,940
41,938
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
44,563
35,683
98,113
16,052
27,282
9,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Maeve
Vix40
Maeve
49,419
45,882
0
6,347
26,193
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
43,179
39,090
0
8,584
49,325
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role