Player Matchup

Ying
Ying
Geophile9726
Ying
Level 100
Champion Stats
29W - 29L
1,553 SR
Queue Stats
46W - 60L
1,500 Elo+
Solo
Talus
Talus
Kodfish09
Talus
Level 65
Champion Stats
1W - 1L
1,490 SR
Queue Stats
42W - 48L
1,506 Elo+
Solo
Strix
Strix
RAGING GORR1LLA
Strix
Level 38
Champion Stats
3W - 2L
1,439 SR
Queue Stats
15W - 14L
1,496 Elo+
Solo
Kinessa
Kinessa
RileyHeilang
Kinessa
Level 56
Champion Stats
21W - 37L
1,430 SR
Queue Stats
137W - 156L
1,484 Elo+
Solo
Barik
Barik
Twon Bandgang
Barik
Level 118
Champion Stats
8W - 6L
1,585 SR
Queue Stats
22W - 20L
1,551 Elo+
Solo
Team Averages
Level 75
1,499 SR
1,507 Elo+

VS

Team Averages
Level 79
1,496 SR
1,488 Elo+
Barik
Barik
AzumaNynjA
Barik
Level 170
Champion Stats
4W - 6L
1,495 SR
Queue Stats
23W - 37L
1,420 Elo+
Solo
Skye
Skye
Lizzy089577
Skye
Level 77
Champion Stats
3W - 4L
1,506 SR
Queue Stats
8W - 11L
1,496 Elo+
Solo
Viktor
Viktor
LuizFelipe1309
Viktor
Level 67
Champion Stats
18W - 16L
1,540 SR
Queue Stats
68W - 75L
1,547 Elo+
Solo
Tyra
Tyra
PhatKittyluv
Tyra
Level 43
Champion Stats
3W - 12L
1,439 SR
Queue Stats
5W - 14L
1,374 Elo+
Solo
Seris
Seris
xDuskullx
Seris
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
3 / 6 / 11
4,315
479
29,107
31,008
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Talus
Kodfish09
Talus
52
9 / 11 / 3
3,825
425
40,151
38,866
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

18
20 / 8 / 2
4,692
521
59,480
31,934
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Kinessa
RileyHeilang
Kinessa
23
0 / 7 / 12
3,525
392
43,681
29,203
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

50
2 / 7 / 8
4,687
521
30,336
44,607
81,413
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
58
7 / 9 / 6
4,463
496
32,426
71,541
56,197
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

42
5 / 6 / 4
3,292
366
16,729
21,753
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

54
12 / 7 / 4
4,160
462
36,807
33,611
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

18
6 / 6 / 13
4,281
476
56,530
39,443
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Seris
xDuskullx
Seris
17
9 / 6 / 9
4,161
462
33,126
36,407
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 1s
Objective Time
6m 6s
70
Kill Participation
75
34
Kills
39
39
Deaths
34
36
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Barik
7
9
6
1.11
W
3
6
11
1.42
W
Talus
Kodfish09
Talus
9
11
3
0.95
L
5
6
4
1.17
L
12
7
4
2
L
6
6
13
2.08
W
20
8
2
2.63
W
Kinessa
RileyHeilang
Kinessa
0
7
12
0.86
W
2
7
8
0.86
L
Seris
xDuskullx
Seris
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

202,755
Damage
175,618
175,618
Taken
202,755
81,413
Shielding
56,197
75,506
Healing
102,264
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
32,426
32,426
0
17,882
71,541
56,197
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
29,107
15,269
23,879
16,347
31,008
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Talus
Kodfish09
Talus
40,151
36,159
0
8,965
38,866
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
16,729
16,729
0
6,397
21,753
0
L
36,807
29,681
0
11,078
33,611
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
56,530
34,406
0
4,181
39,443
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
59,480
59,155
0
6,889
31,934
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
RileyHeilang
Kinessa
43,681
27,548
0
8,304
29,203
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
30,336
30,336
0
11,122
44,607
81,413
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Seris
xDuskullx
Seris
33,126
28,628
44,246
18,480
36,407
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role