Player Matchup

Lian
Lian
DOMESTICATOR
Lian
Level 448
Champion Stats
4W - 16L
1,231 SR
Queue Stats
915W - 907L
1,620 Elo+
Solo
Rei
Rei
ElGatir
Rei
Level 122
Champion Stats
24W - 18L
1,585 SR
Queue Stats
278W - 243L
1,625 Elo+
Solo
Seris
Seris
Scytinium
Seris
Level 349
Champion Stats
66W - 67L
1,543 SR
Queue Stats
96W - 89L
1,618 Elo+
Solo
Raum
Raum
karolo192
Raum
Level 55
Champion Stats
3W - 9L
1,497 SR
Queue Stats
86W - 90L
1,520 Elo+
Solo
Grohk
Grohk
qCavitu
Grohk
Level 933
Champion Stats
67W - 52L
1,609 SR
Queue Stats
426W - 427L
1,569 Elo+
Solo
Team Averages
Level 381
1,493 SR
1,590 Elo+

VS

Team Averages
Level 314
1,549 SR
1,575 Elo+
Tiberius
Tiberius
AviSchwarzman
Tiberius
Level 999
Champion Stats
1W - 3L
1,504 SR
Queue Stats
375W - 352L
1,586 Elo+
Solo
Willo
Willo
Blacgen
Willo
Level 189
Champion Stats
13W - 12L
1,599 SR
Queue Stats
110W - 119L
1,561 Elo+
Solo
Maeve
Maeve
iquickscopeU
Maeve
Level 55
Champion Stats
15W - 17L
1,618 SR
Queue Stats
96W - 74L
1,690 Elo+
Solo
Inara
Inara
mikepedia
Inara
Level 106
Champion Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,503 Elo+
Solo
Lillith
Lillith
vdlh00
Lillith
Level 223
Champion Stats
415W - 404L
1,525 SR
Queue Stats
438W - 453L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
20 / 5 / 11
3,304
330
58,131
30,419
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Rei
42
7 / 3 / 20
3,035
304
36,082
39,340
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Seris
Scytinium
Seris
48
4 / 3 / 21
2,826
283
46,669
51,706
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Raum
35
11 / 2 / 13
3,476
348
46,609
110,110
3,002
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Grohk
qCavitu
Grohk
59
7 / 2 / 22
2,935
294
50,151
26,600
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AviSchwarzman
Tiberius
58
5 / 8 / 6
2,395
240
76,105
39,624
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Willo
Blacgen
Willo
46
4 / 13 / 5
2,123
212
55,618
36,345
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

40
3 / 9 / 3
1,829
183
44,115
36,026
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Level 1

Inara
mikepedia
Inara
50
3 / 12 / 2
1,894
189
44,809
92,785
1,284
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lillith
vdlh00
Lillith
22
0 / 7 / 9
2,069
207
37,528
32,862
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 6s
Objective Time
1m 43s
136
Kill Participation
40
49
Kills
15
15
Deaths
49
87
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiberius
AviSchwarzman
Tiberius
5
8
6
1
L
Willo
Blacgen
Willo
4
13
5
0.5
W
20
5
11
5.1
W
Rei
7
3
20
5.67
W
Seris
Scytinium
Seris
4
3
21
4.83
L
3
9
3
0.5
W
Raum
11
2
13
8.75
L
Inara
mikepedia
Inara
3
12
2
0.33
W
Grohk
qCavitu
Grohk
7
2
22
9
L
Lillith
vdlh00
Lillith
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,642
Damage
258,175
258,175
Taken
237,642
3,002
Shielding
1,284
162,112
Healing
73,053
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
AviSchwarzman
Tiberius
76,105
44,036
0
1,994
39,624
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Willo
Blacgen
Willo
55,618
24,952
0
601
36,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
58,131
53,603
0
1,620
30,419
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Rei
36,082
20,086
40,250
18,461
39,340
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
Scytinium
Seris
46,669
40,111
29,662
14,425
51,706
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
44,115
42,740
0
8,749
36,026
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Raum
46,609
43,495
0
20,674
110,110
3,002
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
mikepedia
Inara
44,809
39,529
0
3,946
92,785
1,284
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grohk
qCavitu
Grohk
50,151
25,920
23,141
13,879
26,600
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Lillith
vdlh00
Lillith
37,528
8,543
56,616
1,147
32,862
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role