Player Matchup

Dredge
Dredge
TANlSH
Dredge
Level 293
Champion Stats
2W - 3L
1,650 SR
Queue Stats
130W - 148L
1,590 Elo+
Solo
Seris
Seris
Willeekmer
Seris
Level 69
Champion Stats
20W - 13L
1,655 SR
Queue Stats
117W - 101L
1,625 Elo+
Party 1
Barik
Barik
Yakoyamon
Barik
Level 268
Champion Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,735 Elo+
Party 1
Sha Lin
Sha Lin
averness
Sha Lin
Level 740
Champion Stats
92W - 71L
1,682 SR
Queue Stats
985W - 816L
1,665 Elo+
Solo
Androxus
Androxus
пиcькa
Androxus
Level 93
Champion Stats
16W - 11L
1,672 SR
Queue Stats
449W - 449L
1,600 Elo+
Solo
Team Averages
Level 293
1,632 SR
1,643 Elo+

VS

Team Averages
Level 487
1,597 SR
1,604 Elo+
Barik
Barik
AviSchwarzman
Barik
Level 999
Champion Stats
58W - 39L
1,569 SR
Queue Stats
375W - 352L
1,576 Elo+
Solo
Imani
Imani
DerMitMehrSWAG
Imani
Level 565
Champion Stats
71W - 54L
1,669 SR
Queue Stats
131W - 110L
1,676 Elo+
Solo
Atlas
Atlas
Mielekind
Atlas
Level 326
Champion Stats
23W - 28L
1,531 SR
Queue Stats
547W - 529L
1,586 Elo+
Solo
Grover
Grover
b1klv
Grover
Level 132
Champion Stats
28W - 33L
1,580 SR
Queue Stats
349W - 331L
1,546 Elo+
Solo
Zhin
Zhin
xPro9752
Zhin
Level 414
Champion Stats
10W - 7L
1,637 SR
Queue Stats
288W - 280L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
TANlSH
Dredge
59
6 / 3 / 9
2,818
235
52,893
30,100
1,500
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Seris
31
1 / 6 / 23
3,434
286
21,113
32,617
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Barik
Yakoyamon
Barik
57
9 / 6 / 11
3,970
331
63,371
75,949
45,266
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Sha Lin
averness
Sha Lin
57
19 / 6 / 11
3,839
320
96,001
39,156
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Androxus
пиcькa
Androxus
57
13 / 8 / 12
3,384
282
64,332
41,949
0
Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 75.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
9 / 7 / 8
2,754
230
47,564
63,534
103,399
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

48
10 / 8 / 8
2,433
203
69,608
42,506
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Atlas
Mielekind
Atlas
52
2 / 8 / 4
1,063
89
32,339
80,983
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grover
b1klv
Grover
39
1 / 11 / 12
2,229
186
24,358
64,772
1,650
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Zhin
54
7 / 14 / 6
2,017
168
45,902
45,915
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 16s
Objective Time
2m 42s
114
Kill Participation
67
48
Kills
29
29
Deaths
48
66
Assists
38
Player
Kills
Deaths
Assists
KDA
L
9
7
8
1.86
L
10
8
8
1.75
L
Atlas
Mielekind
Atlas
2
8
4
0.5
W
Dredge
TANlSH
Dredge
6
3
9
3.5
W
Seris
1
6
23
2.08
W
Barik
Yakoyamon
Barik
9
6
11
2.42
W
Sha Lin
averness
Sha Lin
19
6
11
4.08
L
Grover
b1klv
Grover
1
11
12
0.64
L
Zhin
7
14
6
0.71
W
Androxus
пиcькa
Androxus
13
8
12
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,710
Damage
219,771
219,771
Taken
297,710
46,766
Shielding
105,049
143,310
Healing
139,194
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
47,564
47,564
0
6,054
63,534
103,399
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
69,608
48,802
0
3,079
42,506
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
Mielekind
Atlas
32,339
32,339
0
11,811
80,983
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
TANlSH
Dredge
52,893
47,797
0
12,964
30,100
1,500
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
21,113
17,394
71,613
16,812
32,617
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Yakoyamon
Barik
63,371
63,371
0
19,299
75,949
45,266
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Sha Lin
averness
Sha Lin
96,001
83,140
0
7,059
39,156
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
b1klv
Grover
24,358
20,408
74,245
39,086
64,772
1,650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
45,902
39,720
0
4,919
45,915
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Androxus
пиcькa
Androxus
64,332
53,131
0
15,563
41,949
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role