Player Matchup

Tyra
Tyra
Silver II
ECIIO
Tyra
Silver II
Level 999
Champion Stats
8W - 4L
1,653 SR
Queue Stats
287W - 294L
1,434 Elo+
Solo
Khan
Khan
Gold III
Nachofuu
Khan
Gold III
Level 148
Champion Stats
54W - 59L
1,482 SR
Queue Stats
380W - 359L
1,478 Elo+
Solo
Inara
Inara
Silver III
Themagnetor
Inara
Silver III
Level 139
Champion Stats
3W - 2L
1,682 SR
Queue Stats
9W - 13L
1,380 Elo+
Solo
Rei
Rei
Gold V
bagaiulu
Rei
Gold V
Level 331
Champion Stats
51W - 44L
1,631 SR
Queue Stats
628W - 661L
1,433 Elo+
Solo
Zhin
Zhin
Silver I
llDarK
Zhin
Silver I
Level 622
Champion Stats
32W - 31L
1,634 SR
Queue Stats
121W - 136L
1,482 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 448
1,616 SR
1,441 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 431
1,530 SR
1,385 Elo+
Ying
Ying
Qualifying
Basti19
Ying
Qualifying
Level 165
Champion Stats
0W - 1L
1,705 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo
Koga
Koga
Platinum IV
DreadSpectra
Koga
Platinum IV
Level 999
Champion Stats
89W - 84L
1,616 SR
Queue Stats
543W - 522L
1,537 Elo+
Solo
Ruckus
Ruckus
Silver IV
FrancodFox
Ruckus
Silver IV
Level 170
Champion Stats
3W - 7L
1,402 SR
Queue Stats
28W - 32L
1,297 Elo+
Party 1
Strix
Strix
Gold III
LF8000
Strix
Gold III
Level 614
Champion Stats
0W - 1L
1,429 SR
Queue Stats
129W - 133L
1,458 Elo+
Solo
Atlas
Atlas
Bronze I
eneder
Atlas
Bronze I
Level 207
Champion Stats
3W - 3L
1,500 SR
Queue Stats
100W - 90L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
ECIIO
Tyra
58
4 / 7 / 9
2,917
265
81,082
39,942
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Khan
53
6 / 3 / 12
3,178
289
53,549
65,071
31,980
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

46
9 / 3 / 4
3,845
350
71,245
80,593
10,040
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
4 / 4 / 14
3,412
310
16,678
30,470
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Zhin
llDarK
Zhin
59
9 / 5 / 8
3,194
290
68,988
37,002
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
Bomb KingCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
DrogozLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Basti19
Ying
58
2 / 6 / 10
2,193
199
18,955
27,121
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

54
8 / 5 / 8
2,537
231
95,184
58,840
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Level 1

Ruckus
FrancodFox
Ruckus
52
6 / 6 / 7
1,920
175
47,281
68,621
17,643
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Strix
LF8000
Strix
53
2 / 5 / 6
1,600
145
45,588
24,590
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Atlas
eneder
Atlas
58
4 / 10 / 6
2,217
202
46,070
112,370
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 12s
Objective Time
4m 31s
79
Kill Participation
59
32
Kills
22
22
Deaths
32
47
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ying
Basti19
Ying
2
6
10
1.17
L
8
5
8
2.4
W
Tyra
ECIIO
Tyra
4
7
9
1.21
L
Ruckus
FrancodFox
Ruckus
6
6
7
1.58
L
Strix
LF8000
Strix
2
5
6
1
W
Khan
6
3
12
4
W
9
3
4
3.67
W
4
4
14
2.75
L
Atlas
eneder
Atlas
4
10
6
0.7
W
Zhin
llDarK
Zhin
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,542
Damage
253,078
253,078
Taken
291,542
42,020
Shielding
17,643
183,556
Healing
161,320
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Basti19
Ying
18,955
18,955
106,560
13,822
27,121
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
95,184
84,380
0
14,393
58,840
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tyra
ECIIO
Tyra
81,082
42,618
0
4,501
39,942
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ruckus
FrancodFox
Ruckus
47,281
31,386
0
17,725
68,621
17,643
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Strix
LF8000
Strix
45,588
45,031
0
3,048
24,590
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Khan
53,549
48,527
13,646
20,797
65,071
31,980
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
71,245
60,995
0
11,132
80,593
10,040
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
16,678
15,858
110,189
18,606
30,470
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Atlas
eneder
Atlas
46,070
46,070
0
5,772
112,370
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Zhin
llDarK
Zhin
68,988
59,284
0
4,685
37,002
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role