Player Matchup

Seris
Seris
CosmosFairy
Seris
Level 41
Champion Stats
12W - 16L
1,441 SR
Queue Stats
41W - 52L
1,439 Elo+
Solo
Saati
Saati
DoubleDCassie
Saati
Level 45
Champion Stats
1W - 0L
1,675 SR
Queue Stats
4W - 0L
1,754 Elo+
Party 2
Bomb King
Bomb King
Potguy4205143
Bomb King
Level 41
Champion Stats
2W - 1L
1,827 SR
Queue Stats
9W - 9L
1,813 Elo+
Solo
Vatu
Vatu
TrailMix101
Vatu
Level 999
Champion Stats
2W - 0L
1,483 SR
Queue Stats
62W - 73L
1,571 Elo+
Party 2
Talus
Talus
overlord9197
Talus
Level 44
Champion Stats
53W - 16L
1,760 SR
Queue Stats
57W - 20L
1,753 Elo+
Solo
Team Averages
Level 234
1,637 SR
1,666 Elo+

VS

Team Averages
Level 53
1,561 SR
1,625 Elo+
Viktor
Viktor
BigBoiCatLoaf
Viktor
Level 22
Champion Stats
38W - 27L
1,701 SR
Queue Stats
81W - 56L
1,653 Elo+
Party 1
Tiberius
Tiberius
Falcon7062
Tiberius
Level 110
Champion Stats
3W - 1L
1,719 SR
Queue Stats
45W - 20L
1,739 Elo+
Party 1
Vivian
Vivian
leley-Uchiwa
Vivian
Level 43
Champion Stats
2W - 2L
1,436 SR
Queue Stats
4W - 4L
1,597 Elo+
Solo
Evie
Evie
theyluvvleo
Evie
Level 43
Champion Stats
1W - 2L
1,500 SR
Queue Stats
85W - 71L
1,582 Elo+
Solo
Ying
Ying
zantaXs
Ying
Level 47
Champion Stats
8W - 5L
1,450 SR
Queue Stats
73W - 80L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
3 / 4 / 17
2,830
566
12,010
27,779
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

27
15 / 7 / 6
3,210
642
48,061
34,068
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bomb King
Potguy4205143
Bomb King
16
4 / 7 / 4
2,330
466
9,919
21,796
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
7 / 5 / 7
2,749
550
28,056
31,715
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

24
10 / 7 / 13
3,141
628
49,074
27,245
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Team 1 Score

4

VS

Team 2 Score

-6

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
7 / 7 / 5
2,745
549
26,802
33,697
0
Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Tiberius
Falcon7062
Tiberius
46
11 / 11 / 5
3,200
640
46,624
40,643
3,060
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 300-Health Shield for 3s after activating Crouching Tigron.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Vivian
26
6 / 8 / 7
2,705
541
29,538
24,337
2,585
Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

39
4 / 10 / 3
2,375
475
20,418
27,520
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Ying
zantaXs
Ying
35
1 / 4 / 13
2,645
529
19,221
20,923
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
86
Kill Participation
62
39
Kills
29
30
Deaths
40
47
Assists
33
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
W
3
4
17
2.88
W
15
7
6
2.57
L
Tiberius
Falcon7062
Tiberius
11
11
5
1.23
W
Bomb King
Potguy4205143
Bomb King
4
7
4
0.86
W
7
5
7
2.1
L
Vivian
6
8
7
1.19
W
10
7
13
2.36
L
4
10
3
0.55
L
Ying
zantaXs
Ying
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,120
Damage
142,603
142,603
Taken
147,120
0
Shielding
5,645
73,011
Healing
56,716
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,802
20,817
0
6,597
33,697
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
12,010
9,477
30,045
17,265
27,779
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
48,061
39,387
0
2,861
34,068
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
Falcon7062
Tiberius
46,624
36,622
0
9,484
40,643
3,060
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Bomb King
Potguy4205143
Bomb King
9,919
8,157
0
2,153
21,796
0
W
28,056
12,562
0
14,638
31,715
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Vivian
29,538
29,483
0
2,278
24,337
2,585
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,074
47,340
0
6,049
27,245
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20,418
20,418
0
4,539
27,520
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
zantaXs
Ying
19,221
13,270
22,492
11,326
20,923
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role