Player Matchup

Ying
Ying
O putifero02
Ying
Level 47
Champion Stats
1W - 1L
1,500 SR
Queue Stats
7W - 19L
1,326 Elo+
Solo
Maeve
Maeve
Pegasusmurder
Maeve
Level 12
Champion Stats
2W - 0L
1,604 SR
Queue Stats
4W - 9L
1,538 Elo+
Solo
Inara
Inara
RoyalVofii
Inara
Level 40
Champion Stats
5W - 3L
1,484 SR
Queue Stats
61W - 45L
1,618 Elo+
Solo
Tyra
Tyra
gnTAYZOM3459
Tyra
Level 14
Champion Stats
2W - 0L
1,703 SR
Queue Stats
12W - 3L
1,683 Elo+
Solo
Io
Io
xhanax273
Io
Level 20
Champion Stats
3W - 0L
1,680 SR
Queue Stats
5W - 3L
1,429 Elo+
Solo
Team Averages
Level 27
1,594 SR
1,519 Elo+

VS

Team Averages
Level 30
1,476 SR
1,554 Elo+
Viktor
Viktor
AryelSparda
Viktor
Level 55
Champion Stats
3W - 4L
1,289 SR
Queue Stats
4W - 4L
1,606 Elo+
Party 1
Skye
Skye
Bruno Frazao723
Skye
Level 49
Champion Stats
0W - 1L
1,745 SR
Queue Stats
9W - 9L
1,564 Elo+
Solo
Ruckus
Ruckus
ChisisPlay
Ruckus
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 1
Jenos
Jenos
Dieux07
Jenos
Level 36
Champion Stats
1W - 1L
1,346 SR
Queue Stats
43W - 32L
1,415 Elo+
Solo
pai_da_Antonella
Unknown
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
1 / 2 / 17
2,987
498
11,020
15,437
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

11
11 / 2 / 10
3,131
522
35,382
17,767
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Level 1

Inara
17
5 / 0 / 10
3,571
595
15,947
44,533
55,303
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

12
10 / 1 / 16
3,483
581
50,013
24,127
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

15
8 / 0 / 16
3,738
623
29,069
16,181
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
22
1 / 8 / 0
1,283
214
22,400
26,432
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 3% while using Hustle.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

45
1 / 7 / 1
2,341
390
25,634
22,687
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ruckus
ChisisPlay
Ruckus
4
0 / 7 / 0
2,225
371
26,856
39,667
29,545
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Jenos
Dieux07
Jenos
22
3 / 4 / 1
2,500
417
24,777
19,798
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

7
0 / 9 / 2
2,175
363
18,378
32,847
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 49s
Objective Time
59s
104
Kill Participation
9
35
Kills
5
5
Deaths
35
69
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Viktor
1
8
0
0.13
L
1
7
1
0.21
L
Ruckus
ChisisPlay
Ruckus
0
7
0
0
L
Jenos
Dieux07
Jenos
3
4
1
0.88
W
1
2
17
4.75
W
11
2
10
8
W
Inara
5
0
10
10
W
10
1
16
18
L
0
9
2
0.11
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,431
Damage
118,045
118,045
Taken
141,431
55,303
Shielding
29,545
102,694
Healing
41,732
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
22,400
12,851
0
2,532
26,432
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
25,634
14,940
0
1,036
22,687
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
ChisisPlay
Ruckus
26,856
18,219
0
792
39,667
29,545
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
Dieux07
Jenos
24,777
18,036
23,976
9,578
19,798
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
11,020
7,727
20,644
3,038
15,437
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
35,382
32,825
0
4,658
17,767
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
15,947
15,947
0
5,119
44,533
55,303
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
50,013
38,375
0
703
24,127
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,378
16,622
0
3,818
32,847
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
29,069
27,905
54,479
14,053
16,181
0

Damage Done by Role

Damage Taken by Role