Player Matchup

Barik
Barik
Diamond V
HIIIHIIIHIIIH
Barik
Diamond V
Level 139
Champion Stats
1W - 1L
1,528 SR
Queue Stats
381W - 363L
1,603 Elo+
Solo
Azaan
Azaan
Diamond IV
Yample
Azaan
Diamond IV
Level 999
Champion Stats
24W - 24L
1,684 SR
Queue Stats
262W - 243L
1,665 Elo+
Solo
Seris
Seris
Platinum III
b0Shk069
Seris
Platinum III
Level 423
Champion Stats
4W - 2L
1,218 SR
Queue Stats
424W - 424L
1,603 Elo+
Solo
Vatu
Vatu
Diamond II
pocanr
Vatu
Diamond II
Level 999
Champion Stats
21W - 8L
1,811 SR
Queue Stats
175W - 136L
1,802 Elo+
Party 1
Dredge
Dredge
Masters
upsïdedøwn
Dredge
Masters
Level 175
Champion Stats
55W - 45L
1,781 SR
Queue Stats
188W - 150L
1,749 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 547
1,604 SR
1,684 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 789
1,698 SR
1,652 Elo+
Kinessa
Kinessa
Diamond V
HimarsEnjoyer
Kinessa
Diamond V
Level 889
Champion Stats
5W - 4L
1,626 SR
Queue Stats
396W - 353L
1,718 Elo+
Solo
Atlas
Atlas
Diamond I
UnBouquetin
Atlas
Diamond I
Level 999
Champion Stats
76W - 85L
1,685 SR
Queue Stats
920W - 861L
1,653 Elo+
Party 2
Androxus
Androxus
Diamond IV
mommilker
Androxus
Diamond IV
Level 60
Champion Stats
24W - 12L
1,733 SR
Queue Stats
198W - 162L
1,675 Elo+
Party 2
Terminus
Terminus
Platinum I
xDark zFust
Terminus
Platinum I
Level 999
Champion Stats
2W - 4L
1,676 SR
Queue Stats
659W - 627L
1,611 Elo+
Solo
Yagorath
Yagorath
Diamond IV
ゆうだし
Yagorath
Diamond IV
Level 999
Champion Stats
294W - 178L
1,768 SR
Queue Stats
705W - 668L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
1 / 0 / 6
1,784
297
26,591
3,366
880
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Azaan
Yample
Azaan
59
5 / 0 / 0
1,730
288
6,776
7,198
0
Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Seris
b0Shk069
Seris
58
1 / 0 / 5
1,745
291
3,456
4,122
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Vatu
pocanr
Vatu
59
2 / 1 / 3
1,591
265
9,717
3,610
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Dredge
55
2 / 0 / 2
1,530
255
9,398
5,877
450
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
YingKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
58
0 / 8 / 0
816
136
8,225
17,000
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

57
1 / 1 / 0
804
134
3,054
11,618
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Androxus
mommilker
Androxus
33
0 / 0 / 0
730
122
4,410
11,180
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Terminus
xDark zFust
Terminus
59
0 / 1 / 0
720
120
1,304
4,150
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Yagorath
ゆうだし
Yagorath
57
0 / 1 / 0
786
131
7,180
11,990
0
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.25s each time you hit an enemy with Caustic Spray.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.

Level 1

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 58s
Objective Time
34s
27
Kill Participation
1
11
Kills
1
1
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Kinessa
0
8
0
0
L
1
1
0
1
W
Azaan
Yample
Azaan
5
0
0
5
W
Seris
b0Shk069
Seris
1
0
5
3.5
L
Androxus
mommilker
Androxus
0
0
0
0
W
Vatu
pocanr
Vatu
2
1
3
3.5
W
Dredge
2
0
2
3
L
Terminus
xDark zFust
Terminus
0
1
0
0
L
Yagorath
ゆうだし
Yagorath
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,938
Damage
24,173
24,173
Taken
55,938
1,330
Shielding
0
19,162
Healing
19,963
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
26,591
26,591
0
309
3,366
880
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kinessa
8,225
6,911
0
200
17,000
0
L
3,054
3,054
0
7,170
11,618
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Azaan
Yample
Azaan
6,776
6,200
0
1,941
7,198
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Seris
b0Shk069
Seris
3,456
3,096
11,060
3,458
4,122
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
mommilker
Androxus
4,410
3,890
0
9,328
11,180
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Vatu
pocanr
Vatu
9,717
7,899
0
1,054
3,610
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
9,398
3,218
0
1,340
5,877
450
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
xDark zFust
Terminus
1,304
650
0
0
4,150
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Yagorath
ゆうだし
Yagorath
7,180
6,551
0
3,265
11,990
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role