Player Matchup

Lian
Lian
Silver II
DefeatedKitty62
Lian
Silver II
Level 317
Champion Stats
10W - 10L
1,531 SR
Queue Stats
238W - 252L
1,439 Elo+
Solo
Atlas
Atlas
Platinum IV
Nzax
Atlas
Platinum IV
Level 267
Champion Stats
108W - 52L
1,775 SR
Queue Stats
114W - 63L
1,649 Elo+
Solo
Torvald
Torvald
Gold V
buck047
Torvald
Gold V
Level 469
Champion Stats
3W - 3L
1,605 SR
Queue Stats
57W - 66L
1,422 Elo+
Solo
Vora
Vora
Gold V
chih0
Vora
Gold V
Level 265
Champion Stats
2W - 3L
1,461 SR
Queue Stats
93W - 71L
1,512 Elo+
Solo
Ying
Ying
Gold III
itsmeandres2702
Ying
Gold III
Level 264
Champion Stats
10W - 7L
1,413 SR
Queue Stats
248W - 287L
1,491 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 316
1,557 SR
1,502 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 432
1,622 SR
1,444 Elo+
Imani
Imani
Gold III
GazMiranda
Imani
Gold III
Level 880
Champion Stats
10W - 13L
1,523 SR
Queue Stats
251W - 244L
1,487 Elo+
Solo
Dredge
Dredge
Gold IV
Mercenario_Z79
Dredge
Gold IV
Level 332
Champion Stats
4W - 6L
1,506 SR
Queue Stats
22W - 34L
1,304 Elo+
Solo
Furia
Furia
Gold I
MrIves
Furia
Gold I
Level 184
Champion Stats
22W - 15L
1,635 SR
Queue Stats
101W - 93L
1,482 Elo+
Solo
Fernando
Fernando
Silver I
Pikapikams
Fernando
Silver I
Level 86
Champion Stats
4W - 3L
1,606 SR
Queue Stats
24W - 33L
1,405 Elo+
Solo
Buck
Buck
Gold I
Ruanzito_s
Buck
Gold I
Level 676
Champion Stats
4W - 5L
1,843 SR
Queue Stats
140W - 121L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
13 / 13 / 13
3,616
201
84,711
57,941
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Atlas
Nzax
Atlas
49
27 / 3 / 18
4,309
239
123,447
108,470
6,762
Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Torvald
buck047
Torvald
56
13 / 8 / 20
4,334
241
94,035
59,068
126,780
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Vora
chih0
Vora
59
17 / 9 / 15
3,684
205
94,924
52,083
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
5 / 7 / 33
3,911
217
27,884
40,313
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
Betty la BombaBomb King
Team 1 Score

4

VS

Team 2 Score

3

Bans
CaspianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
59
8 / 15 / 6
3,302
183
80,053
52,512
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

59
5 / 22 / 2
2,995
166
39,766
64,564
13,575
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Furia
MrIves
Furia
50
2 / 16 / 15
3,643
202
49,898
58,005
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Fernando
Pikapikams
Fernando
33
8 / 14 / 9
4,690
261
47,031
149,464
143,515
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
17 / 8 / 9
4,110
228
101,127
100,456
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 25s
Objective Time
7m 1s
174
Kill Participation
81
75
Kills
40
40
Deaths
75
99
Assists
41
Player
Kills
Deaths
Assists
KDA
W
13
13
13
1.5
L
Imani
8
15
6
0.73
L
5
22
2
0.27
L
Furia
MrIves
Furia
2
16
15
0.59
W
Atlas
Nzax
Atlas
27
3
18
12
L
Fernando
Pikapikams
Fernando
8
14
9
0.89
L
17
8
9
2.69
W
Torvald
buck047
Torvald
13
8
20
2.88
W
Vora
chih0
Vora
17
9
15
2.72
W
5
7
33
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

425,001
Damage
317,875
317,875
Taken
425,001
133,542
Shielding
157,090
173,370
Healing
181,679
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
84,711
77,095
0
7,880
57,941
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Imani
80,053
37,907
0
7,477
52,512
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
39,766
34,094
0
998
64,564
13,575
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Furia
MrIves
Furia
49,898
39,247
105,041
18,424
58,005
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
Nzax
Atlas
123,447
123,447
0
9,964
108,470
6,762
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
Pikapikams
Fernando
47,031
32,441
0
10,897
149,464
143,515
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
101,127
96,142
0
38,842
100,456
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Torvald
buck047
Torvald
94,035
71,491
0
3,567
59,068
126,780
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
chih0
Vora
94,924
73,059
0
12,173
52,083
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
27,884
27,884
115,082
24,704
40,313
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role