Player Matchup

Atlas
Atlas
Gold V
DibzUrAunty
Atlas
Gold V
Level 112
Champion Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,508 Elo+
Solo
Inara
Inara
Gold V
KawaiiSakura
Inara
Gold V
Level 524
Champion Stats
29W - 26L
1,581 SR
Queue Stats
90W - 115L
1,459 Elo+
Solo
Willo
Willo
Silver V
RagingLotusX
Willo
Silver V
Level 480
Champion Stats
1W - 1L
1,584 SR
Queue Stats
16W - 18L
1,455 Elo+
Party 2
Ying
Ying
Silver II
UchihaShadow1012
Ying
Silver II
Level 642
Champion Stats
7W - 6L
1,721 SR
Queue Stats
20W - 34L
1,422 Elo+
Party 2
VII
VII
Gold V
lll-Griffith-lll
VII
Gold V
Level 782
Champion Stats
0W - 1L
1,740 SR
Queue Stats
142W - 150L
1,468 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 508
1,625 SR
1,462 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 166
1,710 SR
1,420 Elo+
Lex
Lex
Gold I
CelestialAdorer
Lex
Gold I
Level 215
Champion Stats
17W - 13L
1,636 SR
Queue Stats
50W - 52L
1,506 Elo+
Solo
Io
Io
Qualifying
Ginxel
Io
Qualifying
Level 75
Champion Stats
3W - 2L
1,579 SR
Queue Stats
118W - 117L
1,293 Elo+
Solo
Tyra
Tyra
Qualifying
IvexedI-
Tyra
Qualifying
Level 51
Champion Stats
1W - 1L
1,807 SR
Queue Stats
5W - 7L
1,306 Elo+
Party 1
Barik
Barik
Silver II
Mikaidagod
Barik
Silver II
Level 87
Champion Stats
5W - 6L
1,570 SR
Queue Stats
25W - 43L
1,377 Elo+
Party 1
Sha Lin
Sha Lin
Qualifying
tioTorrado
Sha Lin
Qualifying
Level 402
Champion Stats
1W - 0L
1,957 SR
Queue Stats
19W - 15L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
0 / 8 / 1
916
131
5,006
51,025
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Ravages of Time

Ravages of Time

Armor

Generate 6% Ultimate charge after getting an Elimination.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

58
0 / 9 / 0
1,146
164
10,142
63,028
8,571
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 15%.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
2 / 6 / 1
1,474
211
39,996
18,852
0
Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Fauna

Fauna

Armor

Increase your Movement Speed by 16% when Out of Combat.

Level 2

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
1 / 6 / 1
1,203
172
22,087
20,247
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
2 / 5 / 0
1,288
184
13,796
18,286
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
VatuVora
Team 1 Score

0

VS

Team 2 Score

4

Bans
CaspianRei
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
11 / 1 / 13
2,612
373
52,046
14,389
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 5%.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Requip

Requip

Combat Slide

Generate 8 Ammo after activating Combat Slide.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Io
26
3 / 1 / 17
2,281
326
19,351
16,565
600
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Tyra
32
9 / 1 / 13
2,430
347
39,816
25,317
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
49
2 / 1 / 10
2,400
343
20,276
28,723
55,974
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Sha Lin
tioTorrado
Sha Lin
53
9 / 1 / 4
1,956
279
39,949
6,033
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Oasis

Oasis

Withdraw

Heal for 80 after using Withdraw.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 16s
Objective Time
8m 44s
8
Kill Participation
91
5
Kills
34
34
Deaths
5
3
Assists
57
Player
Kills
Deaths
Assists
KDA
W
11
1
13
17.5
L
0
8
1
0.06
W
Io
3
1
17
11.5
W
Tyra
9
1
13
15.5
L
0
9
0
0
W
Barik
2
1
10
7
L
2
6
1
0.42
L
1
6
1
0.25
L
2
5
0
0.4
W
Sha Lin
tioTorrado
Sha Lin
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,027
Damage
171,438
171,438
Taken
91,027
8,571
Shielding
56,574
43,774
Healing
73,740
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
52,046
47,910
0
7,285
14,389
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
5,006
5,006
0
3,530
51,025
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Io
19,351
18,751
40,630
13,787
16,565
600
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tyra
39,816
31,613
0
6,938
25,317
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
10,142
3,160
0
4,699
63,028
8,571
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
20,276
20,276
0
2,748
28,723
55,974
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
39,996
18,123
0
1,555
18,852
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
22,087
8,544
21,379
6,819
20,247
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
13,796
10,876
0
5,792
18,286
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Sha Lin
tioTorrado
Sha Lin
39,949
36,229
0
2,352
6,033
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role