Player Matchup

Imani
Imani
I-Offensiva-I
Imani
Level 999
Champion Stats
13W - 1L
1,741 SR
Queue Stats
558W - 201L
1,838 Elo+
Party 1
Grohk
Grohk
Joeвo
Grohk
Level 999
Champion Stats
9W - 0L
1,920 SR
Queue Stats
3,133W - 825L
1,904 Elo+
Party 1
Ying
Ying
Kaleeston
Ying
Level 999
Champion Stats
273W - 69L
1,962 SR
Queue Stats
6,943W - 1,794L
1,806 Elo+
Party 1
Moji
Moji
MikSumbi
Moji
Level 999
Champion Stats
1,124W - 241L
1,978 SR
Queue Stats
2,437W - 517L
1,959 Elo+
Party 1
Barik
Barik
Polcofer
Barik
Level 401
Champion Stats
6W - 5L
1,584 SR
Queue Stats
290W - 124L
1,639 Elo+
Party 1
Team Averages
Level 879
1,837 SR
1,829 Elo+

VS

Team Averages
Level 32
1,644 SR
1,393 Elo+
Ying
Ying
Atlantis_LetScHe
Ying
Level 11
Champion Stats
0W - 1L
1,733 SR
Queue Stats
3W - 6L
1,374 Elo+
Solo
Vatu
Vatu
BigSk8ter boy
Vatu
Level 12
Champion Stats
0W - 4L
1,378 SR
Queue Stats
0W - 7L
1,100 Elo+
Solo
Maeve
Maeve
Georg279
Maeve
Level 13
Champion Stats
3W - 5L
1,650 SR
Queue Stats
7W - 9L
1,468 Elo+
Party 2
Viktor
Viktor
Teufel_Crstyl
Viktor
Level 9
Champion Stats
4W - 2L
1,922 SR
Queue Stats
4W - 5L
1,517 Elo+
Party 2
Barik
Barik
V1LH097
Barik
Level 115
Champion Stats
24W - 24L
1,537 SR
Queue Stats
365W - 448L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
9 / 0 / 14
2,314
463
39,450
7,930
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Grohk
Joeвo
Grohk
59
15 / 1 / 16
2,513
503
40,856
32,716
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Ying
59
2 / 0 / 24
2,323
465
4,275
2,540
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Moji
59
14 / 0 / 7
2,633
527
30,084
9,719
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Barik
Polcofer
Barik
56
1 / 0 / 13
2,491
498
12,602
5,225
6,432
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
0 / 3 / 1
1,795
359
7,375
14,674
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

8
1 / 10 / 0
1,623
325
8,533
22,502
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Maeve
Georg279
Maeve
7
0 / 13 / 1
975
195
10,100
27,754
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

9
0 / 14 / 1
1,610
322
8,211
30,246
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Barik
V1LH097
Barik
54
0 / 1 / 1
2,123
425
23,911
32,091
64,720
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 42s
Objective Time
20s
115
Kill Participation
5
41
Kills
1
1
Deaths
41
74
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
10
0
0.1
L
Maeve
Georg279
Maeve
0
13
1
0.04
W
9
0
14
16
W
Grohk
Joeвo
Grohk
15
1
16
23
W
Ying
2
0
24
14
W
Moji
14
0
7
17.5
W
Barik
Polcofer
Barik
1
0
13
7.5
L
0
14
1
0.04
L
Barik
V1LH097
Barik
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,267
Damage
58,130
58,130
Taken
127,267
6,432
Shielding
64,720
56,824
Healing
8,819
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
7,375
2,450
3,002
742
14,674
0
L
8,533
5,040
0
2,540
22,502
0
L
Maeve
Georg279
Maeve
10,100
6,500
0
2,337
27,754
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
39,450
24,505
0
727
7,930
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
Joeвo
Grohk
40,856
25,140
3,700
19,849
32,716
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
4,275
4,275
24,301
2,540
2,540
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Moji
30,084
30,084
343
3,830
9,719
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
Polcofer
Barik
12,602
12,602
0
1,534
5,225
6,432
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
8,211
6,300
0
198
30,246
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
V1LH097
Barik
23,911
23,911
0
0
32,091
64,720
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role