Player Matchup

Vora
Vora
FocalFire93
Vora
Level 999
Champion Stats
8W - 11L
1,544 SR
Queue Stats
150W - 149L
1,621 Elo+
Solo
MRred_1532
Unknown
Level 999
Champion Stats
5W - 8L
1,553 SR
Queue Stats
55W - 55L
1,527 Elo+
Party 2
Grohk
Grohk
Manuche92
Grohk
Level 245
Champion Stats
1W - 1L
1,825 SR
Queue Stats
3W - 5L
1,632 Elo+
Party 2
Zhin
Zhin
Mizalde
Zhin
Level 983
Champion Stats
0W - 1L
1,752 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Vatu
Vatu
PapaStomedy
Vatu
Level 358
Champion Stats
15W - 17L
1,532 SR
Queue Stats
49W - 38L
1,595 Elo+
Solo
Team Averages
Level 717
1,641 SR
1,575 Elo+

VS

Team Averages
Level 61
1,589 SR
1,561 Elo+
Strix
Strix
AmericanTM
Strix
Level 88
Champion Stats
29W - 13L
1,631 SR
Queue Stats
29W - 13L
1,652 Elo+
Party 1
Rei
Rei
BiscuitBrisket
Rei
Level 54
Champion Stats
7W - 5L
1,639 SR
Queue Stats
26W - 26L
1,544 Elo+
Solo
Ying
Ying
Demonic_Angel108
Ying
Level 35
Champion Stats
52W - 26L
1,630 SR
Queue Stats
78W - 55L
1,606 Elo+
Party 1
Jenos
Jenos
Dobbynick
Jenos
Level 68
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,508 Elo+
Party 1
Maeve
Maeve
MaTaCabr0s
Maeve
Level 59
Champion Stats
2W - 0L
1,543 SR
Queue Stats
48W - 57L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 7 / 9
3,309
473
61,054
30,810
3,060
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

MRred_1532
Unknown
59
2 / 11 / 12
3,085
441
27,069
31,010
0

Level 4

Level 2

Level 4

Level 2

Level 3

Level 1

Grohk
Manuche92
Grohk
31
0 / 6 / 14
3,090
441
15,292
24,895
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Zhin
Mizalde
Zhin
59
15 / 9 / 4
3,775
539
47,871
32,224
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

55
11 / 7 / 10
3,696
528
55,127
31,668
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

-1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
6
16 / 7 / 9
3,980
569
43,057
44,642
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 10% while Stealth is active.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

12
8 / 6 / 10
3,445
492
19,387
31,152
0
Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 16%.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

7
3 / 6 / 8
3,235
462
28,092
56,297
0
Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Jenos
Dobbynick
Jenos
33
6 / 6 / 18
3,495
499
25,913
36,827
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Maeve
53
5 / 10 / 10
3,324
475
34,158
37,495
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
82
Kill Participation
93
33
Kills
38
40
Deaths
35
49
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Strix
16
7
9
2.93
W
8
6
10
2.17
W
3
6
8
1.17
W
Jenos
Dobbynick
Jenos
6
6
18
2.5
L
5
7
9
1.36
L
MRred_1532
Unknown
2
11
12
0.73
W
Maeve
5
10
10
1
L
Grohk
Manuche92
Grohk
0
6
14
1.17
L
Zhin
Mizalde
Zhin
15
9
4
1.89
L
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,413
Damage
150,607
150,607
Taken
206,413
3,060
Shielding
0
64,860
Healing
131,446
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Strix
43,057
43,057
0
6,335
44,642
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
19,387
16,979
35,715
7,786
31,152
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
28,092
28,092
25,866
20,190
56,297
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
Dobbynick
Jenos
25,913
22,342
20,289
7,887
36,827
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
61,054
48,300
0
8,547
30,810
3,060
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
MRred_1532
Unknown
27,069
21,276
0
2,790
31,010
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
Maeve
34,158
33,374
0
7,378
37,495
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Grohk
Manuche92
Grohk
15,292
5,596
20,782
14,577
24,895
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Zhin
Mizalde
Zhin
47,871
41,450
0
8,789
32,224
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
55,127
35,513
0
9,375
31,668
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role