Player Matchup

Inara
Inara
Silver IV
AConeOnItsOwn
Inara
Silver IV
Level 154
Champion Stats
2W - 6L
1,560 SR
Queue Stats
196W - 211L
1,440 Elo+
Solo
Grover
Grover
Silver II
KarlessIrani
Grover
Silver II
Level 384
Champion Stats
17W - 12L
1,586 SR
Queue Stats
365W - 398L
1,432 Elo+
Party 2
Tyra
Tyra
Gold III
MattCutts
Tyra
Gold III
Level 660
Champion Stats
64W - 58L
1,563 SR
Queue Stats
479W - 480L
1,439 Elo+
Party 2
Yagorath
Yagorath
Silver IV
meir1win
Yagorath
Silver IV
Level 117
Champion Stats
74W - 58L
1,642 SR
Queue Stats
506W - 504L
1,375 Elo+
Solo
Kasumi
Kasumi
Bronze I
softfrickenuget
Kasumi
Bronze I
Level 44
Champion Stats
1W - 1L
1,576 SR
Queue Stats
6W - 12L
1,244 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 272
1,585 SR
1,386 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 301
1,439 SR
1,390 Elo+
Seris
Seris
Gold V
BatteryAA15
Seris
Gold V
Level 22
Champion Stats
0W - 2L
1,533 SR
Queue Stats
5W - 11L
1,326 Elo+
Party 1
Lian
Lian
Silver II
ICNOTHING
Lian
Silver II
Level 219
Champion Stats
3W - 10L
1,317 SR
Queue Stats
164W - 185L
1,449 Elo+
Solo
Fernando
Fernando
Silver III
MotorBode
Fernando
Silver III
Level 137
Champion Stats
11W - 9L
1,621 SR
Queue Stats
46W - 50L
1,433 Elo+
Party 1
Ruckus
Ruckus
Silver V
Shurakai
Ruckus
Silver V
Level 999
Champion Stats
6W - 18L
1,361 SR
Queue Stats
620W - 646L
1,376 Elo+
Solo
Buck
Buck
Silver IV
chapo safado
Buck
Silver IV
Level 128
Champion Stats
1W - 4L
1,365 SR
Queue Stats
48W - 60L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
7 / 5 / 16
3,529
321
46,021
61,653
28,308
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
50
3 / 5 / 29
3,468
315
27,943
38,155
800
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
55
14 / 5 / 17
3,581
326
81,703
38,403
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Yagorath
meir1win
Yagorath
46
5 / 5 / 20
3,030
275
47,140
69,227
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 150 after hitting an enemy with Piercing Quills.

Level 3

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

48
17 / 2 / 8
3,501
318
50,726
24,578
0
Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Deadly Prey

Deadly Prey

Increase your Movement Speed by 30% for 2s after Body and Soul ends.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Bans
TalusSkye
Team 1 Score

4

VS

Team 2 Score

1

Bans
NyxTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
1 / 7 / 14
2,287
208
54,165
34,903
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Lian
57
10 / 10 / 4
2,225
202
65,790
33,861
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
MotorBode
Fernando
48
6 / 10 / 7
2,578
234
43,738
81,363
75,750
Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ruckus
Shurakai
Ruckus
50
3 / 9 / 7
1,324
120
27,469
60,381
18,522
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

52
2 / 10 / 7
1,320
120
40,854
43,025
0
Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 36% while Recovery is active.

Level 3

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 21%.

Level 3

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 54s
Objective Time
2m 29s
136
Kill Participation
61
46
Kills
22
22
Deaths
46
90
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
5
16
3
L
1
7
14
1.14
L
Lian
10
10
4
1.2
W
Grover
3
5
29
3.5
W
Tyra
14
5
17
4.5
L
Fernando
MotorBode
Fernando
6
10
7
0.95
L
Ruckus
Shurakai
Ruckus
3
9
7
0.72
L
2
10
7
0.55
W
Yagorath
meir1win
Yagorath
5
5
20
3
W
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,533
Damage
232,016
232,016
Taken
253,533
29,108
Shielding
94,272
131,560
Healing
93,913
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
46,021
39,371
0
4,800
61,653
28,308
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
54,165
45,737
56,947
13,434
34,903
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Lian
65,790
64,670
0
6,116
33,861
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Grover
27,943
25,236
77,896
25,596
38,155
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tyra
81,703
57,915
0
2,396
38,403
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Fernando
MotorBode
Fernando
43,738
30,189
0
3,118
81,363
75,750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
Shurakai
Ruckus
27,469
22,971
0
3,807
60,381
18,522
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
40,854
38,109
0
10,491
43,025
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Yagorath
meir1win
Yagorath
47,140
30,960
0
13,702
69,227
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
50,726
40,957
0
7,170
24,578
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role