Player Matchup

Grover
Grover
Camïla
Grover
Level 203
Champion Stats
33W - 32L
1,585 SR
Queue Stats
555W - 529L
1,596 Elo+
Solo
Barik
Barik
NbS-Darkx
Barik
Level 203
Champion Stats
6W - 6L
1,349 SR
Queue Stats
26W - 21L
1,551 Elo+
Solo
Cassie
Cassie
Petrichors
Cassie
Level 137
Champion Stats
7W - 10L
1,664 SR
Queue Stats
125W - 124L
1,610 Elo+
Party 2
Sha Lin
Sha Lin
Spreader
Sha Lin
Level 514
Champion Stats
4W - 2L
1,788 SR
Queue Stats
193W - 178L
1,635 Elo+
Party 2
Atlas
Atlas
nogi324
Atlas
Level 463
Champion Stats
57W - 56L
1,572 SR
Queue Stats
594W - 628L
1,595 Elo+
Solo
Team Averages
Level 304
1,592 SR
1,597 Elo+

VS

Team Averages
Level 712
1,631 SR
1,620 Elo+
Kasumi
Kasumi
Danow7
Kasumi
Level 881
Champion Stats
16W - 9L
1,693 SR
Queue Stats
99W - 90L
1,560 Elo+
Solo
Jenos
Jenos
Dragon_otk-XDXC
Jenos
Level 465
Champion Stats
2W - 3L
1,591 SR
Queue Stats
32W - 32L
1,598 Elo+
Party 1
Inara
Inara
Ov1XDXC
Inara
Level 980
Champion Stats
2W - 1L
1,687 SR
Queue Stats
29W - 21L
1,628 Elo+
Party 1
Khan
Khan
SamyXDXC
Khan
Level 233
Champion Stats
6W - 4L
1,551 SR
Queue Stats
16W - 11L
1,639 Elo+
Party 1
Tsu7suwu
Unknown
Level 999
Champion Stats
21W - 25L
1,634 SR
Queue Stats
369W - 391L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Camïla
Grover
53
10 / 11 / 43
4,829
254
62,969
56,193
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Barik
NbS-Darkx
Barik
58
6 / 10 / 26
4,197
221
108,525
97,578
150,384
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Cassie
Petrichors
Cassie
50
13 / 13 / 17
3,501
184
79,227
49,327
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Sha Lin
Spreader
Sha Lin
59
32 / 9 / 18
5,226
275
178,937
52,649
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Atlas
nogi324
Atlas
59
5 / 14 / 32
3,962
209
92,351
175,728
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Danow7
Kasumi
59
20 / 20 / 12
5,223
275
96,461
85,659
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 0.5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
9 / 9 / 33
4,351
229
57,330
59,890
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
Ov1XDXC
Inara
54
8 / 7 / 16
4,868
256
103,922
144,126
34,619
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Khan
52
6 / 15 / 18
4,227
222
64,461
149,330
23,111
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Tsu7suwu
Unknown
59
14 / 15 / 12
4,809
253
109,301
83,004
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 0s
Objective Time
9m 57s
202
Kill Participation
148
66
Kills
57
57
Deaths
66
136
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Grover
Camïla
Grover
10
11
43
2.86
W
Kasumi
Danow7
Kasumi
20
20
12
1.3
W
9
9
33
2.83
L
Barik
NbS-Darkx
Barik
6
10
26
1.9
W
Inara
Ov1XDXC
Inara
8
7
16
2.29
L
Cassie
Petrichors
Cassie
13
13
17
1.65
W
Khan
6
15
18
1
L
Sha Lin
Spreader
Sha Lin
32
9
18
4.56
W
Tsu7suwu
Unknown
14
15
12
1.33
L
Atlas
nogi324
Atlas
5
14
32
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

522,009
Damage
431,475
431,475
Taken
522,009
150,384
Shielding
57,730
217,933
Healing
302,523
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Camïla
Grover
62,969
53,204
162,235
29,854
56,193
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
Danow7
Kasumi
96,461
75,006
0
9,813
85,659
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
57,330
36,669
199,614
35,915
59,890
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Barik
NbS-Darkx
Barik
108,525
108,525
0
13,974
97,578
150,384
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
Ov1XDXC
Inara
103,922
71,365
0
11,792
144,126
34,619
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Cassie
Petrichors
Cassie
79,227
69,120
0
6,148
49,327
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Khan
64,461
60,535
9,497
29,188
149,330
23,111
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Sha Lin
Spreader
Sha Lin
178,937
178,937
0
2,715
52,649
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Tsu7suwu
Unknown
109,301
87,102
0
6,704
83,004
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
nogi324
Atlas
92,351
92,351
0
3,007
175,728
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role