Player Matchup

Viktor
Viktor
Eondred
Viktor
Level 131
Champion Stats
3W - 4L
1,895 SR
Queue Stats
106W - 86L
1,611 Elo+
Party 1
Rei
Rei
Sargas Ruk1038
Rei
Level 46
Champion Stats
1W - 1L
1,738 SR
Queue Stats
118W - 123L
1,519 Elo+
Party 1
Khan
Khan
T_1BKA
Khan
Level 38
Champion Stats
5W - 7L
1,667 SR
Queue Stats
19W - 18L
1,537 Elo+
Solo
Koga
Koga
lordrosqui7
Koga
Level 103
Champion Stats
15W - 22L
1,469 SR
Queue Stats
390W - 396L
1,495 Elo+
Solo
Cassie
Cassie
magical_kirsch0
Cassie
Level 247
Champion Stats
7W - 10L
1,584 SR
Queue Stats
200W - 188L
1,623 Elo+
Solo
Team Averages
Level 113
1,670 SR
1,557 Elo+

VS

Team Averages
Level 483
1,493 SR
1,539 Elo+
Betty la Bomba
Betty la Bomba
IkeSr05
Betty la Bomba
Level 999
Champion Stats
135W - 97L
1,559 SR
Queue Stats
613W - 609L
1,609 Elo+
Solo
Strix
Strix
MistaWicket
Strix
Level 722
Champion Stats
60W - 84L
1,463 SR
Queue Stats
703W - 722L
1,556 Elo+
Solo
Yagorath
Yagorath
Rain7182
Yagorath
Level 203
Champion Stats
2W - 1L
1,543 SR
Queue Stats
11W - 14L
1,524 Elo+
Solo
Koga
Koga
biancaevans130
Koga
Level 73
Champion Stats
118W - 106L
1,512 SR
Queue Stats
118W - 106L
1,520 Elo+
Solo
Rei
Rei
crosti774
Rei
Level 419
Champion Stats
1W - 1L
1,387 SR
Queue Stats
30W - 34L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Eondred
Viktor
51
2 / 6 / 4
1,860
207
59,906
24,230
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

On The Move

On The Move

Frag Grenade

Gain 8% Movement Speed for 2s after using Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

29
2 / 5 / 6
1,722
191
20,373
20,570
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 16%.

Level 4

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Khan
T_1BKA
Khan
22
2 / 7 / 2
1,968
219
22,877
54,126
46,380
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

51
3 / 4 / 6
1,767
196
31,580
23,316
0
Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

56
11 / 4 / 4
2,303
256
43,694
23,019
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 2s after hitting an enemy with Disengage.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 24% for 5s after getting an Elimination.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
IkeSr05
Betty la Bomba
59
0 / 7 / 7
1,927
214
35,069
30,762
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

59
5 / 6 / 6
1,991
221
23,038
26,052
0
White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 12%.

Level 2

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 30% Lifesteal for 3s.

Level 3

Overburn

Overburn

Flare

Flare lasts 3s longer.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 16%.

Level 2

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Yagorath
Rain7182
Yagorath
36
4 / 3 / 6
2,454
273
30,361
72,794
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 5%.

Level 1

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.

Level 4

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

18
13 / 3 / 5
2,536
282
45,839
27,665
0
Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Level 1

58
4 / 2 / 11
2,348
261
10,954
15,205
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 25s
Objective Time
4m 11s
42
Kill Participation
61
20
Kills
26
26
Deaths
21
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Viktor
Eondred
Viktor
2
6
4
0.67
W
Betty la Bomba
IkeSr05
Betty la Bomba
0
7
7
0.5
W
5
6
6
1.33
W
Yagorath
Rain7182
Yagorath
4
3
6
2.33
L
2
5
6
1
L
Khan
T_1BKA
Khan
2
7
2
0.43
W
13
3
5
5.17
W
4
2
11
4.75
L
3
4
6
1.5
L
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,430
Damage
145,261
145,261
Taken
172,478
46,380
Shielding
0
68,449
Healing
104,033
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Eondred
Viktor
59,906
54,121
0
2,208
24,230
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Betty la Bomba
IkeSr05
Betty la Bomba
35,069
19,343
0
3,834
30,762
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
23,038
18,169
0
4,365
26,052
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Yagorath
Rain7182
Yagorath
30,361
21,039
0
25,753
72,794
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
20,373
13,719
32,392
8,076
20,570
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
T_1BKA
Khan
22,877
21,324
1,298
15,063
54,126
46,380
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
45,839
41,378
0
7,576
27,665
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
10,954
10,054
53,861
8,644
15,205
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
31,580
30,600
0
6,066
23,316
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,694
35,173
0
3,346
23,019
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role