Player Matchup

Maeve
Maeve
Silver I
FaruhtCortes
Maeve
Silver I
Level 170
Champion Stats
3W - 3L
1,731 SR
Queue Stats
148W - 168L
1,439 Elo+
Solo
Saati
Saati
Gold III
IamSpirit7849
Saati
Gold III
Level 215
Champion Stats
1W - 3L
1,450 SR
Queue Stats
102W - 90L
1,548 Elo+
Party 1
Tyra
Tyra
Silver III
KikoX7559
Tyra
Silver III
Level 130
Champion Stats
1W - 2L
1,307 SR
Queue Stats
31W - 39L
1,425 Elo+
Party 1
Seris
Seris
Gold I
TWKchrisstorm
Seris
Gold I
Level 402
Champion Stats
11W - 12L
1,490 SR
Queue Stats
150W - 117L
1,516 Elo+
Solo
Inara
Inara
Silver II
yamoshi200
Inara
Silver II
Level 82
Champion Stats
1W - 5L
1,577 SR
Queue Stats
45W - 59L
1,438 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 200
1,511 SR
1,473 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 60
1,568 SR
1,455 Elo+
Barik
Barik
Gold V
BuffWalesGey
Barik
Gold V
Level 64
Champion Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,444 Elo+
Party 2
Io
Io
Silver V
ChewierNebula09
Io
Silver V
Level 135
Champion Stats
33W - 31L
1,609 SR
Queue Stats
62W - 62L
1,413 Elo+
Party 2
Androxus
Androxus
Platinum II
Dazth3wayy
Androxus
Platinum II
Level 46
Champion Stats
6W - 9L
1,613 SR
Queue Stats
118W - 97L
1,540 Elo+
Party 2
Lex
Lex
Qualifying
Ki4e
Lex
Qualifying
Level 19
Champion Stats
1W - 0L
1,676 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nyx
Nyx
Silver III
Ronin0fDeath47
Nyx
Silver III
Level 38
Champion Stats
3W - 8L
1,441 SR
Queue Stats
22W - 38L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 18 / 1
1,592
122
25,094
44,180
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

52
8 / 5 / 9
2,632
202
106,201
29,564
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Tyra
46
8 / 11 / 9
2,595
200
84,669
58,333
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

58
3 / 5 / 13
2,540
195
40,492
28,607
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Inara
42
3 / 9 / 11
2,382
183
45,944
97,573
20,139
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanYing
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
5 / 3 / 15
3,464
266
45,332
84,700
45,781
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

23
8 / 1 / 14
4,164
320
40,988
62,525
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 8%.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Androxus
Dazth3wayy
Androxus
29
16 / 2 / 10
3,555
273
69,472
37,428
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Lex
Ki4e
Lex
17
15 / 9 / 12
4,049
311
69,346
37,042
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 40 units.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

37
3 / 10 / 9
3,393
261
33,119
80,705
12,422
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 45s
Objective Time
11m 24s
67
Kill Participation
107
24
Kills
47
48
Deaths
25
43
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
W
8
1
14
15
W
Androxus
Dazth3wayy
Androxus
16
2
10
10.5
L
2
18
1
0.14
L
8
5
9
2.5
W
Lex
Ki4e
Lex
15
9
12
2.33
L
Tyra
8
11
9
1.14
W
3
10
9
0.75
L
3
5
13
1.9
L
Inara
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,400
Damage
258,257
258,257
Taken
302,400
20,139
Shielding
58,203
128,593
Healing
236,721
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
45,332
45,332
0
16,075
84,700
45,781
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
40,988
37,211
135,668
57,660
62,525
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
Dazth3wayy
Androxus
69,472
56,296
0
19,928
37,428
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,094
22,694
0
6,110
44,180
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
106,201
15,412
0
1,651
29,564
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lex
Ki4e
Lex
69,346
66,351
0
4,998
37,042
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Tyra
84,669
48,610
0
3,248
58,333
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
33,119
24,840
0
2,392
80,705
12,422
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
40,492
35,634
91,092
16,683
28,607
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Inara
45,944
28,204
0
9,809
97,573
20,139
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role