Player Matchup

Seris
Seris
Cwgoated
Seris
Level 190
Champion Stats
16W - 17L
1,636 SR
Queue Stats
65W - 73L
1,603 Elo+
Solo
Ying
Ying
Red2216X
Ying
Level 28
Champion Stats
1W - 2L
1,243 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Inara
Inara
That Snyde Guy
Inara
Level 46
Champion Stats
12W - 12L
1,612 SR
Queue Stats
184W - 205L
1,597 Elo+
Solo
Lillith
Lillith
TheeHolyUnicorn
Lillith
Level 175
Champion Stats
0W - 3L
1,347 SR
Queue Stats
27W - 29L
1,499 Elo+
Solo
Kasumi
Kasumi
lolshouki
Kasumi
Level 35
Champion Stats
10W - 3L
1,649 SR
Queue Stats
37W - 41L
1,518 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,543 Elo+

VS

Team Averages
Level 246
1,584 SR
1,526 Elo+
Lian
Lian
Jandresam
Lian
Level 999
Champion Stats
23W - 17L
1,650 SR
Queue Stats
661W - 581L
1,615 Elo+
Solo
Polar memes1918
Unknown
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Talus
Talus
RedFox8795
Talus
Level 139
Champion Stats
2W - 0L
1,616 SR
Queue Stats
27W - 32L
1,497 Elo+
Party 1
Ash
Ash
Yakara4027
Ash
Level 20
Champion Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,508 Elo+
Party 1
Pip
Pip
edgarXTgamer294
Pip
Level 55
Champion Stats
19W - 8L
1,652 SR
Queue Stats
77W - 78L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Cwgoated
Seris
53
11 / 7 / 4
4,803
480
72,719
67,085
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ying
16
2 / 10 / 5
4,535
454
23,429
57,526
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

12
4 / 8 / 3
5,313
531
27,827
110,246
65,809
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

39
0 / 7 / 5
4,533
453
37,666
46,820
3,719
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Kasumi
lolshouki
Kasumi
10
6 / 18 / 7
4,385
439
59,513
58,544
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
57
15 / 7 / 15
4,952
495
110,416
22,981
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

13
3 / 7 / 18
4,856
486
37,123
38,159
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Talus
56
18 / 2 / 5
4,900
490
76,190
37,854
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

13
9 / 5 / 21
5,406
541
63,236
92,496
37,735
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

27
5 / 3 / 24
5,958
596
53,256
29,664
24,928
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 2s
Objective Time
14m 22s
47
Kill Participation
133
23
Kills
50
50
Deaths
24
24
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Seris
Cwgoated
Seris
11
7
4
1.86
W
Lian
15
7
15
3.21
W
3
7
18
1.71
L
Ying
2
10
5
0.45
W
Talus
18
2
5
10.25
L
4
8
3
0.69
L
0
7
5
0.36
W
9
5
21
3.9
W
5
3
24
5.67
L
Kasumi
lolshouki
Kasumi
6
18
7
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,154
Damage
340,221
340,221
Taken
221,154
69,528
Shielding
62,663
164,670
Healing
134,774
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
Cwgoated
Seris
72,719
63,327
8,466
20,832
67,085
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lian
110,416
96,239
0
3,551
22,981
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
37,123
23,862
0
5,577
38,159
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
23,429
23,429
32,377
26,183
57,526
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Talus
76,190
73,872
0
17,114
37,854
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,827
23,305
0
7,702
110,246
65,809
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
37,666
8,468
65,789
1,568
46,820
3,719
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
63,236
51,311
0
63
92,496
37,735
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
53,256
47,653
83,561
24,908
29,664
24,928
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kasumi
lolshouki
Kasumi
59,513
45,504
0
1,753
58,544
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role