Player Matchup

Atlas
Atlas
Dragon192007
Atlas
Level 199
Champion Stats
74W - 78L
1,640 SR
Queue Stats
575W - 538L
1,635 Elo+
Party 1
Fernando
Fernando
PrinceJustin__
Fernando
Level 599
Champion Stats
5W - 6L
1,583 SR
Queue Stats
629W - 604L
1,531 Elo+
Solo
Ying
Ying
Rovely
Ying
Level 42
Champion Stats
6W - 5L
1,537 SR
Queue Stats
28W - 37L
1,464 Elo+
Solo
Moji
Moji
darklegend382
Moji
Level 73
Champion Stats
0W - 1L
1,500 SR
Queue Stats
248W - 220L
1,628 Elo+
Party 1
Betty la Bomba
Betty la Bomba
terryfick66
Betty la Bomba
Level 133
Champion Stats
4W - 5L
1,582 SR
Queue Stats
383W - 359L
1,605 Elo+
Party 1
Team Averages
Level 209
1,568 SR
1,572 Elo+

VS

Team Averages
Level 244
1,500 SR
1,598 Elo+
Barik
Barik
DracoCryo
Barik
Level 112
Champion Stats
1W - 1L
1,265 SR
Queue Stats
39W - 33L
1,600 Elo+
Solo
Maeve
Maeve
Enceladus002
Maeve
Level 387
Champion Stats
63W - 57L
1,595 SR
Queue Stats
103W - 88L
1,598 Elo+
Solo
Betty la Bomba
Betty la Bomba
NoviceHunter
Betty la Bomba
Level 436
Champion Stats
3W - 2L
1,598 SR
Queue Stats
200W - 214L
1,615 Elo+
Solo
Furia
Furia
URFAlexHB
Furia
Level 119
Champion Stats
3W - 0L
1,611 SR
Queue Stats
185W - 150L
1,590 Elo+
Solo
Moji
Moji
afkjaf
Moji
Level 168
Champion Stats
11W - 9L
1,429 SR
Queue Stats
895W - 898L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
0 / 7 / 6
1,488
186
30,921
70,895
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
56
0 / 9 / 2
1,325
166
21,077
57,274
38,261
Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
Rovely
Ying
28
0 / 7 / 3
1,270
159
2,298
22,791
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
2 / 11 / 1
1,364
171
12,716
27,448
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Betty la Bomba
terryfick66
Betty la Bomba
54
6 / 8 / 0
921
115
42,997
32,454
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.

Level 4

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
DracoCryo
Barik
58
5 / 2 / 21
2,524
316
33,435
34,202
16,240
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

54
12 / 2 / 13
2,479
310
49,629
21,653
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 10% for 4s after you activate Nine Lives.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Betty la Bomba
NoviceHunter
Betty la Bomba
59
13 / 1 / 15
2,703
338
64,336
16,424
0
Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.

Level 3

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 20%.

Level 1

Level 1

Furia
URFAlexHB
Furia
51
3 / 2 / 21
2,470
309
20,523
12,494
3,375
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Moji
afkjaf
Moji
54
9 / 1 / 15
2,502
313
42,939
25,236
0
Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 2s.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 50 every 1s while Magic Barrier is active.

Level 1

Scurry

Scurry

Scamper

Heal for 500 over the duration of Scamper.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Boop

Boop

Scamper

Increase your Movement Speed by 24% for 2s after using Scamper.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 29s
Objective Time
7m 39s
20
Kill Participation
127
8
Kills
42
42
Deaths
8
12
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Barik
DracoCryo
Barik
5
2
21
7.75
L
0
7
6
0.43
W
12
2
13
9.25
W
Betty la Bomba
NoviceHunter
Betty la Bomba
13
1
15
20.5
L
Fernando
0
9
2
0.11
L
Ying
Rovely
Ying
0
7
3
0.21
W
Furia
URFAlexHB
Furia
3
2
21
6.75
W
Moji
afkjaf
Moji
9
1
15
16.5
L
2
11
1
0.23
L
Betty la Bomba
terryfick66
Betty la Bomba
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,009
Damage
210,862
210,862
Taken
110,009
38,261
Shielding
19,615
71,443
Healing
89,493
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
DracoCryo
Barik
33,435
33,435
0
13,196
34,202
16,240
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
30,921
30,921
0
10,570
70,895
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
49,629
44,596
0
6,686
21,653
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Betty la Bomba
NoviceHunter
Betty la Bomba
64,336
37,060
0
3,779
16,424
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
21,077
15,458
0
5,895
57,274
38,261
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
Rovely
Ying
2,298
2,298
46,005
6,498
22,791
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Furia
URFAlexHB
Furia
20,523
16,478
42,741
6,710
12,494
3,375
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Moji
afkjaf
Moji
42,939
42,939
6,758
9,623
25,236
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
12,716
12,491
0
1,675
27,448
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Betty la Bomba
terryfick66
Betty la Bomba
42,997
19,949
0
800
32,454
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role